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# Iso-Render
## Basically, minecraft but isometric. Coded in C for the TI 84+ CE.
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### Current Features (newest additions first):
* Torch Lighting, and night time
* Shadows
* Map Rotation
* Block gravity/physics (for sand and gravel)
* Placing and breaking blocks
* Player and player movement (currently disabled, and a bit buggy)
* Dynamic, random terrain
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The program is currently in progress, so bugs are to be expected, and some features are not fully implemented properly yet
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**LATEST UPDATE:** Torch lighting and shadows!
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![A Screenshot](https://raw.githubusercontent.com/Michael2-3B/Iso-Render/master/screenshots/render038.gif)
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![A Screenshot](https://raw.githubusercontent.com/Michael2-3B/Iso-Render/master/screenshots/render034.png)
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Block physics! Sand and gravel now are affected by gravity:
![A Screenshot](https://raw.githubusercontent.com/Michael2-3B/Iso-Render/master/screenshots/render033.gif)
![A Screenshot](https://raw.githubusercontent.com/Michael2-3B/Iso-Render/master/screenshots/render032.gif)
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Map Rotation:
![A Screenshot](https://raw.githubusercontent.com/Michael2-3B/Iso-Render/master/screenshots/render035.gif)
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Map editing:
![A Screenshot](https://raw.githubusercontent.com/Michael2-3B/Iso-Render/master/screenshots/render031.gif)
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Player Movement (clipping disabled)
![A Screenshot](https://raw.githubusercontent.com/Michael2-3B/Iso-Render/master/screenshots/render024.gif)
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An example of a bigger map:
![A Screenshot](https://raw.githubusercontent.com/Michael2-3B/Iso-Render/master/screenshots/render028.png)