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Rendering beautiful isometric terrain, using sprites, in C on the TI-84+ CE.
This program is currently in progress, its mostly an experiment, but might be a game soon.
Player positioning/movement is a bit borked right now, so I've disabled the player for the time being.
However I just added map editing and am working on that currently
However I just added map editing and am working on that currently.
Latest update: Falling blocks! Sand and gravel now are affected by gravity:
LATEST UPDATE: Falling blocks! Sand and gravel now are affected by gravity:
![A Screenshot](https://raw.githubusercontent.com/Michael2-3B/Iso-Render/master/screenshots/render033.gif)
![A Screenshot](https://raw.githubusercontent.com/Michael2-3B/Iso-Render/master/screenshots/render032.gif)
Map Rotation:
![A Screenshot](https://raw.githubusercontent.com/Michael2-3B/Iso-Render/master/screenshots/render035.gif)
Shadows:
![A Screenshot](https://raw.githubusercontent.com/Michael2-3B/Iso-Render/master/screenshots/render034.png)
@ -22,8 +24,10 @@ Map editing:
![A Screenshot](https://raw.githubusercontent.com/Michael2-3B/Iso-Render/master/screenshots/render031.gif)
Player Movement:
Player Movement (clipping disabled)
![A Screenshot](https://raw.githubusercontent.com/Michael2-3B/Iso-Render/master/screenshots/render024.gif)
A bigger map:
![A Screenshot](https://raw.githubusercontent.com/Michael2-3B/Iso-Render/master/screenshots/render028.png)