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https://github.com/GreemDev/Ryujinx.git
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Renderer cleanup
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parent
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commit
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@ -1,6 +1,7 @@
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using Ryujinx.Common.Configuration;
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using Ryujinx.Graphics.GAL;
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using Ryujinx.Graphics.Shader.Translation;
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using SharpMetal.Foundation;
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using SharpMetal.Metal;
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using System;
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using System.Runtime.CompilerServices;
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@ -11,27 +12,26 @@ namespace Ryujinx.Graphics.Metal
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[SupportedOSPlatform("macos")]
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public sealed class MetalRenderer : IRenderer
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{
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private MTLDevice _device;
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private Window _window;
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private Pipeline _pipeline;
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internal MTLCommandQueue Queue { get; private set; }
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internal int BufferCount { get; private set; }
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private readonly MTLDevice _device;
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private readonly Window _window;
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private readonly Pipeline _pipeline;
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private readonly MTLCommandQueue _queue;
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public event EventHandler<ScreenCaptureImageInfo> ScreenCaptured;
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public bool PreferThreading => true;
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public IPipeline Pipeline => _pipeline;
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public IWindow Window => _window;
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public void Initialize(GraphicsDebugLevel logLevel)
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public MetalRenderer()
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{
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_device = MTLDevice.CreateSystemDefaultDevice();
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Queue = _device.NewCommandQueue();
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_queue = _device.NewCommandQueue();
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_pipeline = new Pipeline(_device, _queue);
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_window = new Window(this);
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}
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_pipeline = new Pipeline(_device, Queue);
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public void Initialize(GraphicsDebugLevel logLevel)
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{
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}
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public void BackgroundContextAction(Action action, bool alwaysBackground = false)
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@ -46,8 +46,6 @@ namespace Ryujinx.Graphics.Metal
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public BufferHandle CreateBuffer(IntPtr pointer, int size)
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{
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BufferCount++;
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var buffer = _device.NewBuffer(pointer, (ulong)size, MTLResourceOptions.ResourceStorageModeShared);
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var bufferPtr = buffer.NativePtr;
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return Unsafe.As<IntPtr, BufferHandle>(ref bufferPtr);
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@ -55,8 +53,6 @@ namespace Ryujinx.Graphics.Metal
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public BufferHandle CreateBuffer(int size, BufferAccess access)
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{
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BufferCount++;
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var buffer = _device.NewBuffer((ulong)size, MTLResourceOptions.ResourceStorageModeShared);
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var bufferPtr = buffer.NativePtr;
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return Unsafe.As<IntPtr, BufferHandle>(ref bufferPtr);
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@ -199,29 +195,36 @@ namespace Ryujinx.Graphics.Metal
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throw new NotImplementedException();
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}
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public void SetBufferData(BufferHandle buffer, int offset, ReadOnlySpan<byte> data)
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public unsafe void SetBufferData(BufferHandle buffer, int offset, ReadOnlySpan<byte> data)
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{
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throw new NotImplementedException();
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MTLBuffer mtlBuffer = new(Unsafe.As<BufferHandle, IntPtr>(ref buffer));
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var span = new Span<byte>(mtlBuffer.Contents.ToPointer(), (int)mtlBuffer.Length);
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data.CopyTo(span.Slice(offset));
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mtlBuffer.DidModifyRange(new NSRange
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{
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location = (ulong)offset,
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length = (ulong)data.Length
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});
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}
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public void UpdateCounters()
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{
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throw new NotImplementedException();
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// https://developer.apple.com/documentation/metal/gpu_counters_and_counter_sample_buffers/creating_a_counter_sample_buffer_to_store_a_gpu_s_counter_data_during_a_pass?language=objc
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}
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public void PreFrame()
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{
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throw new NotImplementedException();
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}
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public ICounterEvent ReportCounter(CounterType type, EventHandler<ulong> resultHandler, float divisor, bool hostReserved)
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{
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throw new NotImplementedException();
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// https://developer.apple.com/documentation/metal/gpu_counters_and_counter_sample_buffers/creating_a_counter_sample_buffer_to_store_a_gpu_s_counter_data_during_a_pass?language=objc
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}
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public void ResetCounter(CounterType type)
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{
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throw new NotImplementedException();
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// https://developer.apple.com/documentation/metal/gpu_counters_and_counter_sample_buffers/creating_a_counter_sample_buffer_to_store_a_gpu_s_counter_data_during_a_pass?language=objc
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}
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public void WaitSync(ulong id)
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