Evan Husted
96c33a0b92
misc: chore: [ci skip] AppletMetadata: Use previously retrieved content path
2025-02-11 12:20:52 -06:00
Evan Husted
e0db55df46
UI: When starting games in fullscreen, change ExtendsContentIntoTitleBar to true.
2025-02-11 12:04:34 -06:00
Evan Husted
30fef8e96e
misc: chore: Use UpdateCommand instance for the normal Check for Updates button
2025-02-11 00:47:39 -06:00
Evan Husted
9cb5f5689b
UI: Show Update Available button in the system accent color
2025-02-11 00:21:58 -06:00
Evan Husted
a205ec374b
UI: More advanced IsVisible binding for update available button (idk why it's always showing)
2025-02-10 22:42:57 -06:00
Evan Husted
daa648dc40
UI: Correct visibility for new background update button
2025-02-10 22:25:04 -06:00
Evan Husted
1024aa8757
UI: Change the background updater notification to a persistent button on the status bar when not in a game
2025-02-10 22:13:58 -06:00
Evan Husted
13388e972a
UI: RPC: add image asset for Bluey: The Video Game
2025-02-10 20:00:59 -06:00
Evan Husted
1eb78872d8
misc: chore: annoyed I missed this, it's very obvious
2025-02-10 19:51:28 -06:00
Evan Husted
fe9fe2a10f
UI: Added option to check for updates in the background
2025-02-10 19:28:46 -06:00
Evan Husted
6ab899f621
misc: chore: [ci skip] Use explicit types & target-typed new
2025-02-10 16:44:26 -06:00
FluffyOMC
faacec9801
JIT Cache Regions + HLE SoNoSigpipe BSD socket mapping ( #615 )
...
Instead of one big 2048MB JIT Cache that'd crash the emulator when maxed
out, we now have it where we add 256MB JIT Cache regions when needed,
helping reduce allocated memory where games don't use the JIT cache for
it, and helping bigger games that DO need JIT cache bigger than 2048MB!

(SSBU goes past the 2048MB JIT Cache limit that would normally crash
Ryujinx ^)
Also I added a BSD socket that Baba is You's networking for downloading
custom levels uses.
2025-02-10 15:53:44 -06:00
Evan Husted
55fdb3f6b2
headless: Default to Vulkan
2025-02-10 15:45:09 -06:00
Evan Husted
1129ab0e8c
misc: chore: Remove unused property in ApplicationData
2025-02-10 15:44:58 -06:00
Evan Husted
b6b391b2cf
misc: chore: [ci skip] Remove unused 'using' directives from solution
2025-02-10 14:34:12 -06:00
Evan Husted
f3cf03495d
misc: add the ability to ignore UI logs when using trace & debug log levels
2025-02-10 14:25:47 -06:00
Evan Husted
7bce8206d5
misc: chore: small cleanups
2025-02-10 13:59:25 -06:00
Evan Husted
efa0cc7554
UI: Show issue labels of games in the tooltip on playability status
2025-02-09 21:15:38 -06:00
Evan Husted
1c0813d09d
misc: chore: [ci skip] shorten lines in FormatterSpecBase.Format & consistently format them
2025-02-09 00:50:11 -06:00
Evan Husted
8bec09d7ff
Merge remote-tracking branch 'origin/master'
2025-02-09 00:45:54 -06:00
Evan Husted
e4b4e94b56
misc: chore: cleanup Specs.cs
2025-02-09 00:45:46 -06:00
Evan Husted
764c9e9d4e
misc: chore: unify GameSpec creation
2025-02-09 00:37:54 -06:00
Evan Husted
05e991db87
misc: chore: collapse all NSO emulator formatters into one method
2025-02-09 00:37:35 -06:00
shinyoyo
2cd876b1cb
Update Zh-CN Simplified Chinese ( #642 )
2025-02-08 21:33:20 -06:00
Evan Husted
93a298523f
Dynamic Presence support for every NSO emulator
2025-02-08 16:52:07 -06:00
FluffyOMC
253cbb2810
Initial Implementation of SSBU PlayReport usage! ( #638 )
...
Currently, this has as many game modes as I could find to implement,
along with a list of all the characters in the game and their code ID.
2025-02-08 16:23:24 -06:00
Evan Husted
9c226dcc7a
misc: chore: [ci skip] rename ValueFormatter to SingleValueFormatter and some minor cleanups
2025-02-08 01:34:44 -06:00
Evan Husted
30a534edcd
misc: chore: [ci skip] generify Formatter Specs to be able to run formatters of different types at interleaving priorities
2025-02-08 01:26:23 -06:00
Evan Husted
1d88771d1b
Play Report Analyzer v4
...
You can now access the *entire* play report data in any given value formatter.
The input types have been restructured and, notably, not every instance of Value has an ApplicationMetadata on it. It's now on the container type that also contains the matched values and the entire play report.
2025-02-08 00:22:34 -06:00
Evan Husted
4e8157688e
UI: See what games do/don't have an image & dynamic RPC support in the Game Info popup
2025-02-07 18:34:11 -06:00
Evan Husted
5085af0050
UI: Changed the color of "Ingame" from yellow to orange to stand out better in light mode
2025-02-07 18:28:32 -06:00
Evan Husted
2c8edaf89e
PlayReport: Add Sparse Multi Value formatters
2025-02-07 15:43:50 -06:00
Evan Husted
a4211fec33
UI: Properly space the play time & last play date in the game info popup
2025-02-06 22:56:25 -06:00
Evan Husted
d1da937fce
misc: chore: [ci skip] XMLdocs on new Play Report Analyzer members
2025-02-05 19:51:43 -06:00
Evan Husted
4a8f98126f
[ci skip] remove test
2025-02-05 19:45:29 -06:00
Evan Husted
e55629a908
misc: chore: [ci skip] Play Report Analyzer: Added Multi Value formatters
2025-02-05 19:42:36 -06:00
Evan Husted
c638a7daf8
misc: chore: Move Play Report analyzer into a dedicated namespace and remove the PlayReport name prefix on types
2025-02-05 19:27:44 -06:00
Piplup
5e5e180fea
PlayReportAnalyzer: Added Pokemon Scarlet and Violet ( #630 )
...
Every base game location excluding buildings are done, DLC locations
will be added at a later point
2025-02-05 18:32:27 -06:00
Hack茶ん
131fe71205
Update Korean translation ( #624 )
2025-02-05 02:40:37 -06:00
Evan Husted
6af388c623
misc: chore: [ci skip] oops forgot to localize the reset button & confirmation
2025-02-05 02:01:33 -06:00
Evan Husted
45cec4e7cf
UI: In-app Configuration resetting
2025-02-05 01:42:27 -06:00
FluffyOMC
479b38f035
Add tooltips to game status ( #625 )
2025-02-05 00:42:20 -06:00
Evan Husted
3ecc7819cc
UI: Fix the app list sort types using the newly changed localization keys
2025-02-04 23:47:24 -06:00
Evan Husted
4b1d94ccd8
misc: chore: [ci skip] use MultiplayerInfoConverter instance instead of constructing for every use
2025-02-04 23:36:36 -06:00
Evan Husted
4ae9f1c0d2
UI: Use Hosted Games & Player Count localization keys in list view too
2025-02-04 23:31:31 -06:00
Evan Husted
717851985e
UI: Reorganize Game Info dialog popup + localization
2025-02-04 23:28:37 -06:00
Evan Husted
bd08a111a8
UI: Show what each value is in the Game Info dialog, add game icon
2025-02-04 22:47:12 -06:00
Evan Husted
1972a47f39
UI: Game stats button on right click for Grid view users
2025-02-04 19:32:17 -06:00
Evan Husted
222ceb818b
misc: chore: Use ApplicationLibrary helpers for getting DLCs & Updates for a game
2025-02-04 18:21:49 -06:00
Evan Husted
b0fcc5bee1
misc: chore: Simplify HasCompatibilityEntry
...
(Totally didn't realize that SelectedApplication is already an ApplicationData)
2025-02-04 18:21:24 -06:00