Ryujinx-uplift/src/Ryujinx.Graphics.Gpu/Memory/UnmapEventArgs.cs
riperiperi 36f10df775
GPU: Fix errors handling texture remapping (#4745)
* GPU: Fix errors handling texture remapping

- Fixes an error where a pool entry and memory mapping changing at the same time could cause a texture to rebind its data from the wrong GPU VA (data swaps)
- Fixes an error where the texture pool could act on a mapping change before the mapping has actually been changed ("Unmapped" event happens before change, we need to signal it changed _after_ it completes)

TODO: remove textures from partially mapped list... if they aren't.

* Add Remap actions for handling post-mapping behaviours

* Remove unused code.

* Address feedback

* Nit
2023-05-01 15:32:32 -03:00

25 lines
566 B
C#

using System;
using System.Collections.Generic;
namespace Ryujinx.Graphics.Gpu.Memory
{
public class UnmapEventArgs
{
public ulong Address { get; }
public ulong Size { get; }
public List<Action> RemapActions { get; private set; }
public UnmapEventArgs(ulong address, ulong size)
{
Address = address;
Size = size;
}
public void AddRemapAction(Action action)
{
RemapActions ??= new List<Action>();
RemapActions.Add(action);
}
}
}