Ryujinx-uplift/src/Ryujinx.Graphics.Gpu/Image
2023-05-03 21:20:12 -03:00
..
AutoDeleteCache.cs GPU: Keep rendered textures without any pool references alive (#4662) 2023-05-01 16:27:51 -03:00
FormatInfo.cs Move solution and projects to src 2023-04-27 23:51:14 +02:00
FormatTable.cs Move solution and projects to src 2023-04-27 23:51:14 +02:00
ITextureDescriptor.cs Move solution and projects to src 2023-04-27 23:51:14 +02:00
Pool.cs Move solution and projects to src 2023-04-27 23:51:14 +02:00
PoolCache.cs Move solution and projects to src 2023-04-27 23:51:14 +02:00
ReductionFilter.cs Move solution and projects to src 2023-04-27 23:51:14 +02:00
Sampler.cs Move solution and projects to src 2023-04-27 23:51:14 +02:00
SamplerDescriptor.cs Move solution and projects to src 2023-04-27 23:51:14 +02:00
SamplerMinFilter.cs Move solution and projects to src 2023-04-27 23:51:14 +02:00
SamplerMipFilter.cs Move solution and projects to src 2023-04-27 23:51:14 +02:00
SamplerPool.cs Move solution and projects to src 2023-04-27 23:51:14 +02:00
SamplerPoolCache.cs Move solution and projects to src 2023-04-27 23:51:14 +02:00
Texture.cs Fix some invalid blits involving depth textures (#4723) 2023-05-03 21:20:12 -03:00
TextureBindingInfo.cs Move solution and projects to src 2023-04-27 23:51:14 +02:00
TextureBindingsManager.cs Move solution and projects to src 2023-04-27 23:51:14 +02:00
TextureCache.cs Fix some invalid blits involving depth textures (#4723) 2023-05-03 21:20:12 -03:00
TextureCompatibility.cs Fix some invalid blits involving depth textures (#4723) 2023-05-03 21:20:12 -03:00
TextureComponent.cs Move solution and projects to src 2023-04-27 23:51:14 +02:00
TextureDependency.cs Move solution and projects to src 2023-04-27 23:51:14 +02:00
TextureDescriptor.cs Move solution and projects to src 2023-04-27 23:51:14 +02:00
TextureDescriptorType.cs Move solution and projects to src 2023-04-27 23:51:14 +02:00
TextureGroup.cs GPU: Pre-emptively flush textures that are flushed often (to imported memory when available) (#4711) 2023-05-01 16:05:12 -03:00
TextureGroupHandle.cs GPU: Pre-emptively flush textures that are flushed often (to imported memory when available) (#4711) 2023-05-01 16:05:12 -03:00
TextureInfo.cs Move solution and projects to src 2023-04-27 23:51:14 +02:00
TextureManager.cs Move solution and projects to src 2023-04-27 23:51:14 +02:00
TextureMatchQuality.cs Move solution and projects to src 2023-04-27 23:51:14 +02:00
TextureMsaaMode.cs Move solution and projects to src 2023-04-27 23:51:14 +02:00
TexturePool.cs GPU: Fix errors handling texture remapping (#4745) 2023-05-01 15:32:32 -03:00
TexturePoolCache.cs Move solution and projects to src 2023-04-27 23:51:14 +02:00
TextureScaleMode.cs Move solution and projects to src 2023-04-27 23:51:14 +02:00
TextureSearchFlags.cs Fix some invalid blits involving depth textures (#4723) 2023-05-03 21:20:12 -03:00
TextureTarget.cs Move solution and projects to src 2023-04-27 23:51:14 +02:00
TextureViewCompatibility.cs Move solution and projects to src 2023-04-27 23:51:14 +02:00