Ryujinx-uplift/Ryujinx/Ui
2020-01-09 02:13:00 +01:00
..
assets Add features to GUI (#757) 2019-11-29 15:32:51 +11:00
AboutInfo.cs Add features to GUI (#757) 2019-11-29 15:32:51 +11:00
AboutWindow.cs Rename "RyuFs" directory to "Ryujinx" and use the same savedata system the Switch uses (#801) 2020-01-05 12:49:44 +01:00
AboutWindow.glade Add features to GUI (#757) 2019-11-29 15:32:51 +11:00
ApplicationAddedEventArgs.cs Add features to GUI (#757) 2019-11-29 15:32:51 +11:00
ApplicationData.cs Rename "RyuFs" directory to "Ryujinx" and use the same savedata system the Switch uses (#801) 2020-01-05 12:49:44 +01:00
ApplicationLibrary.cs Rename "RyuFs" directory to "Ryujinx" and use the same savedata system the Switch uses (#801) 2020-01-05 12:49:44 +01:00
ApplicationMetadata.cs Add features to GUI (#757) 2019-11-29 15:32:51 +11:00
GameTableContextMenu.cs Rename "RyuFs" directory to "Ryujinx" and use the same savedata system the Switch uses (#801) 2020-01-05 12:49:44 +01:00
GameTableContextMenu.glade GUI: Implement context menu for the game table (#840) 2019-12-22 03:49:51 +01:00
GLScreen.cs GPU resource disposal 2020-01-09 02:13:00 +01:00
GtkDialog.cs Add features to GUI (#757) 2019-11-29 15:32:51 +11:00
KeyboardControls.cs Rewrite the configuration system (#831) 2019-12-21 20:52:31 +01:00
MainWindow.cs Initial work 2020-01-09 02:13:00 +01:00
MainWindow.glade GUI: Implement context menu for the game table (#840) 2019-12-22 03:49:51 +01:00
Migration.cs Make sure to reload keys after Migration 2020-01-05 16:39:35 +01:00
NpadController.cs Rewrite the configuration system (#831) 2019-12-21 20:52:31 +01:00
SaveImporter.cs Rename "RyuFs" directory to "Ryujinx" and use the same savedata system the Switch uses (#801) 2020-01-05 12:49:44 +01:00
SwitchSettings.cs Rename "RyuFs" directory to "Ryujinx" and use the same savedata system the Switch uses (#801) 2020-01-05 12:49:44 +01:00
SwitchSettings.glade Add features to GUI (#757) 2019-11-29 15:32:51 +11:00