Ryujinx-uplift/Ryujinx
Thog 416ddd0f6e
Some fixes for the new GLRenderer (#930)
* Some fixes for the new GLRenderer

Changelog:
- Fix transparency of the window on some games on Windows.
- Fix escape key not being able to exit emulation.
- Fix inverted logic in fullscreen event handling.
- Fix a race condition when stoping emulation causing a hang.
- Fix a memory leak of the OpenGL context when stoping emulation (saving ~200MB of RAM when stoping emulation).
- Simplify and document behaviours when exiting the emulator while the
emulation is running.

* Make sure to clear alpha channel when presenting Texture

This fix once and for all the transparency issue on Windows.

* Enforce footer bar size to avoid gl widget to get resized to 1280x724

* Fix full screen inversion in MainWindow and make sure _listStatusBox don't come back when not needed

* Remove previous transparency clear attempt that is useless now

* Remove an extra line return
2020-02-13 14:43:29 -03:00
..
Configuration Keep the GUI alive when closing a game (#888) 2020-01-21 23:23:11 +01:00
Ui Some fixes for the new GLRenderer (#930) 2020-02-13 14:43:29 -03:00
_schema.json Add features to GUI (#757) 2019-11-29 15:32:51 +11:00
Config.json Rewrite the configuration system (#831) 2019-12-21 20:52:31 +01:00
Program.cs Improve build identification (#927) 2020-02-12 14:35:39 +01:00
RPsupported.dat Add features to GUI (#757) 2019-11-29 15:32:51 +11:00
Ryujinx.csproj Improve build identification (#927) 2020-02-12 14:35:39 +01:00
Ryujinx.ico Added Program Icon (#900) 2020-01-24 16:14:51 +01:00