Ryujinx-uplift/src/Ryujinx.Graphics.Shader/Translation/Optimizations
gdkchan f92921a6d1
Implement Load/Store Local/Shared and Atomic shared using new instructions (#5241)
* Implement Load/Store Local/Shared and Atomic shared using new instructions

* Remove now unused code

* Fix base offset register overwrite

* Fix missing storage buffer set index when generating GLSL for Vulkan

* Shader cache version bump

* Remove more unused code

* Some PR feedback
2023-06-15 17:31:53 -03:00
..
BindlessElimination.cs Move solution and projects to src 2023-04-27 23:51:14 +02:00
BindlessToIndexed.cs Replace constant buffer access on shader with new Load instruction (#4646) 2023-05-20 16:19:26 -03:00
BranchElimination.cs Move solution and projects to src 2023-04-27 23:51:14 +02:00
ConstantFolding.cs Replace constant buffer access on shader with new Load instruction (#4646) 2023-05-20 16:19:26 -03:00
DoubleToFloat.cs Implement soft float64 conversion on shaders when host has no support (#5159) 2023-06-08 17:09:14 -03:00
GlobalToStorage.cs Implement Load/Store Local/Shared and Atomic shared using new instructions (#5241) 2023-06-15 17:31:53 -03:00
Optimizer.cs Implement soft float64 conversion on shaders when host has no support (#5159) 2023-06-08 17:09:14 -03:00
Simplification.cs Implement shader storage buffer operations using new Load/Store instructions (#4993) 2023-06-03 20:12:18 -03:00
Utils.cs Implement shader storage buffer operations using new Load/Store instructions (#4993) 2023-06-03 20:12:18 -03:00