2018-11-12 02:51:12 +01:00
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion= "15.0" xmlns= "http://schemas.microsoft.com/developer/msbuild/2003" >
<Import Project= "..\packages\Costura.Fody.3.1.4\build\Costura.Fody.props" Condition= "Exists('..\packages\Costura.Fody.3.1.4\build\Costura.Fody.props')" />
<Import Project= "$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition= "Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup >
<Configuration Condition= " '$(Configuration)' == '' " > Debug</Configuration>
<Platform Condition= " '$(Platform)' == '' " > AnyCPU</Platform>
<ProjectGuid > {A11705CF-A6A3-41C3-875A-E1CFD8080F09}</ProjectGuid>
<OutputType > Library</OutputType>
<AppDesignerFolder > Properties</AppDesignerFolder>
<RootNamespace > FirstPlugin</RootNamespace>
<AssemblyName > FirstPlugin.Plg</AssemblyName>
<TargetFrameworkVersion > v4.6.2</TargetFrameworkVersion>
<FileAlignment > 512</FileAlignment>
<Deterministic > true</Deterministic>
<NuGetPackageImportStamp >
</NuGetPackageImportStamp>
<TargetFrameworkProfile />
</PropertyGroup>
<PropertyGroup Condition= " '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' " >
<DebugSymbols > true</DebugSymbols>
<DebugType > full</DebugType>
<Optimize > false</Optimize>
2018-11-18 18:27:18 +01:00
<OutputPath > ..\Switch_Toolbox\Lib\Plugins\</OutputPath>
2018-11-12 02:51:12 +01:00
<DefineConstants > DEBUG;TRACE</DefineConstants>
<ErrorReport > prompt</ErrorReport>
<WarningLevel > 4</WarningLevel>
<AllowUnsafeBlocks > true</AllowUnsafeBlocks>
</PropertyGroup>
<PropertyGroup Condition= " '$(Configuration)|$(Platform)' == 'Release|AnyCPU' " >
<DebugType > pdbonly</DebugType>
<Optimize > true</Optimize>
2018-11-18 18:27:18 +01:00
<OutputPath > ..\Switch_Toolbox\Lib\Plugins\</OutputPath>
2018-11-12 02:51:12 +01:00
<DefineConstants > TRACE</DefineConstants>
<ErrorReport > prompt</ErrorReport>
<WarningLevel > 4</WarningLevel>
<AllowUnsafeBlocks > true</AllowUnsafeBlocks>
</PropertyGroup>
<PropertyGroup >
<AutoGenerateBindingRedirects > true</AutoGenerateBindingRedirects>
</PropertyGroup>
<ItemGroup >
2018-11-18 18:27:18 +01:00
<Reference Include= "BarsLibrary" >
<HintPath > ..\Switch_Toolbox\Lib\BarsLibrary.dll</HintPath>
2018-11-12 02:51:12 +01:00
</Reference>
<Reference Include= "BezelEngineArchive_Lib" >
2018-11-18 18:09:54 +01:00
<HintPath > ..\Switch_Toolbox\Lib\BezelEngineArchive_Lib.dll</HintPath>
2018-11-12 02:51:12 +01:00
</Reference>
<Reference Include= "ByamlExt" >
2018-11-17 23:33:00 +01:00
<HintPath > ..\Switch_Toolbox\Lib\ByamlExt.dll</HintPath>
2018-11-12 02:51:12 +01:00
</Reference>
<Reference Include= "Costura, Version=3.1.4.0, Culture=neutral, PublicKeyToken=9919ef960d84173d, processorArchitecture=MSIL" >
2018-11-18 18:27:18 +01:00
<HintPath > ..\Switch_Toolbox\Lib\Costura.dll</HintPath>
2018-11-12 02:51:12 +01:00
<Private > False</Private>
</Reference>
<Reference Include= "EditorCoreCommon" >
2018-11-17 23:33:00 +01:00
<HintPath > ..\Switch_Toolbox\Lib\EditorCoreCommon.dll</HintPath>
2018-11-12 02:51:12 +01:00
</Reference>
2018-11-17 23:33:00 +01:00
<Reference Include= "KCLExt, Version=1.0.0.0, Culture=neutral, processorArchitecture=MSIL" >
<SpecificVersion > False</SpecificVersion>
<HintPath > ..\Switch_Toolbox\Lib\KCLExt.dll</HintPath>
2018-11-12 02:51:12 +01:00
</Reference>
2018-11-17 23:33:00 +01:00
<Reference Include= "Microsoft.VisualBasic" />
2018-11-12 02:51:12 +01:00
<Reference Include= "NAudio" >
2018-11-18 18:09:54 +01:00
<HintPath > ..\Switch_Toolbox\Lib\NAudio.dll</HintPath>
2018-11-12 02:51:12 +01:00
</Reference>
<Reference Include= "OpenTK" >
2018-11-18 18:27:18 +01:00
<HintPath > ..\Switch_Toolbox\Lib\OpenTK.dll</HintPath>
2018-11-12 02:51:12 +01:00
<EmbedInteropTypes > False</EmbedInteropTypes>
<Private > False</Private>
</Reference>
<Reference Include= "OpenTK.GLControl" >
2018-11-18 18:27:18 +01:00
<HintPath > ..\Switch_Toolbox\Lib\OpenTK.GLControl.dll</HintPath>
2018-11-12 02:51:12 +01:00
<Private > False</Private>
<EmbedInteropTypes > False</EmbedInteropTypes>
</Reference>
2018-11-17 23:33:00 +01:00
<Reference Include= "PresentationCore" >
<Private > False</Private>
<EmbedInteropTypes > False</EmbedInteropTypes>
</Reference>
2018-11-12 02:51:12 +01:00
<Reference Include= "SARCExt" >
2018-11-18 18:09:54 +01:00
<HintPath > ..\Switch_Toolbox\Lib\SARCExt.dll</HintPath>
2018-11-12 02:51:12 +01:00
</Reference>
<Reference Include= "SFGraphics" >
2018-11-18 18:27:18 +01:00
<HintPath > ..\Switch_Toolbox\Lib\SFGraphics.dll</HintPath>
2018-11-12 02:51:12 +01:00
<Private > False</Private>
</Reference>
<Reference Include= "SFGraphics.Utils" >
2018-11-18 18:27:18 +01:00
<HintPath > ..\Switch_Toolbox\Lib\SFGraphics.Utils.dll</HintPath>
2018-11-12 02:51:12 +01:00
<Private > False</Private>
</Reference>
<Reference Include= "Syroot.BinaryData" >
2018-11-18 18:09:54 +01:00
<HintPath > ..\Switch_Toolbox\Lib\Syroot.BinaryData.dll</HintPath>
2018-11-12 02:51:12 +01:00
</Reference>
<Reference Include= "Syroot.Maths" >
2018-11-18 18:09:54 +01:00
<HintPath > ..\Switch_Toolbox\Lib\Syroot.Maths.dll</HintPath>
2018-11-12 02:51:12 +01:00
</Reference>
2018-11-17 23:33:00 +01:00
<Reference Include= "Syroot.NintenTools.Bfres" >
<HintPath > ..\Switch_Toolbox\Lib\Syroot.NintenTools.Bfres.dll</HintPath>
</Reference>
2018-11-18 18:09:54 +01:00
<Reference Include= "Syroot.NintenTools.NSW.Bfres" >
<HintPath > ..\Switch_Toolbox\Lib\Syroot.NintenTools.NSW.Bfres.dll</HintPath>
2018-11-12 02:51:12 +01:00
</Reference>
2018-11-18 18:09:54 +01:00
<Reference Include= "Syroot.NintenTools.NSW.Bntx" >
<HintPath > ..\Switch_Toolbox\Lib\Syroot.NintenTools.NSW.Bntx.dll</HintPath>
2018-11-12 02:51:12 +01:00
</Reference>
<Reference Include= "System" />
<Reference Include= "System.Core" />
<Reference Include= "System.Drawing" />
<Reference Include= "System.Numerics" />
<Reference Include= "System.Runtime.Serialization" />
<Reference Include= "System.ValueTuple, Version=4.0.3.0, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51, processorArchitecture=MSIL" >
<HintPath > ..\packages\System.ValueTuple.4.5.0\lib\net461\System.ValueTuple.dll</HintPath>
<Private > False</Private>
</Reference>
<Reference Include= "System.Windows.Forms" />
<Reference Include= "System.Xml.Linq" />
<Reference Include= "System.Data.DataSetExtensions" />
<Reference Include= "Microsoft.CSharp" />
<Reference Include= "System.Data" />
<Reference Include= "System.Net.Http" />
<Reference Include= "System.Xml" />
<Reference Include= "VGAudio" >
2018-11-18 18:09:54 +01:00
<HintPath > ..\Switch_Toolbox\Lib\VGAudio.dll</HintPath>
2018-11-12 02:51:12 +01:00
</Reference>
<Reference Include= "VisualStudioTabControl" >
2018-11-18 18:27:18 +01:00
<HintPath > ..\Switch_Toolbox\Lib\VisualStudioTabControl.dll</HintPath>
2018-11-12 02:51:12 +01:00
<Private > False</Private>
<EmbedInteropTypes > False</EmbedInteropTypes>
</Reference>
<Reference Include= "WeifenLuo.WinFormsUI.Docking, Version=3.0.4.0, Culture=neutral, PublicKeyToken=5cded1a1a0a7b481, processorArchitecture=MSIL" >
<HintPath > ..\packages\DockPanelSuite.3.0.4\lib\net40\WeifenLuo.WinFormsUI.Docking.dll</HintPath>
<Private > False</Private>
</Reference>
<Reference Include= "ZstdNet" >
2018-11-18 18:09:54 +01:00
<HintPath > ..\Switch_Toolbox\Lib\ZstdNet.dll</HintPath>
2018-11-12 02:51:12 +01:00
</Reference>
</ItemGroup>
<ItemGroup >
<Compile Include= "Config.cs" />
<Compile Include= "FileFormats\AAMP.cs" />
<Compile Include= "FileFormats\BARS.cs" />
<Compile Include= "FileFormats\BEA.cs" />
<Compile Include= "FileFormats\BFFNT.cs" />
<Compile Include= "FileFormats\BFLAN.cs" />
<Compile Include= "FileFormats\BFLYT.cs" />
<Compile Include= "FileFormats\BFRES.cs" />
<Compile Include= "FileFormats\BFRES\BfresStructs.cs" />
<Compile Include= "FileFormats\BFRES\BfresSwitch.cs" />
<Compile Include= "FileFormats\BFRES\BfresWiiU.cs" />
<Compile Include= "FileFormats\BFSAR.cs" />
<Compile Include= "FileFormats\BYAML.cs" />
<Compile Include= "FileFormats\CsvModels.cs" />
<Compile Include= "FileFormats\GFPAK.cs" />
<Compile Include= "FileFormats\KCL.cs" />
<Compile Include= "FileFormats\MSBT.cs" />
<Compile Include= "FileFormats\SARC.cs" />
<Compile Include= "FileFormats\Texture\BNTX.cs" />
2018-11-17 23:33:00 +01:00
<Compile Include= "FileFormats\Texture\FTEX.cs" />
<Compile Include= "FileFormats\Texture\GTX.cs" />
2018-11-12 02:51:12 +01:00
<Compile Include= "FileFormats\Texture\TegraX1Swizzle.cs" />
2018-11-17 23:33:00 +01:00
<Compile Include= "FileFormats\Texture\TexConv.cs" />
2018-11-12 02:51:12 +01:00
<Compile Include= "FileFormats\Texture\XTX.cs" />
<Compile Include= "GL\BFRES_Render.cs" />
<Compile Include= "GUI\Advanced Editor\TextureOpenEditor.cs" >
<SubType > Form</SubType>
</Compile>
<Compile Include= "GUI\Advanced Editor\TextureOpenEditor.Designer.cs" >
<DependentUpon > TextureOpenEditor.cs</DependentUpon>
</Compile>
<Compile Include= "GUI\Advanced Editor\TextureViewer.cs" >
<SubType > Form</SubType>
</Compile>
<Compile Include= "GUI\Advanced Editor\TextureViewer.Designer.cs" >
<DependentUpon > TextureViewer.cs</DependentUpon>
</Compile>
<Compile Include= "GUI\BFRES\BfresModelImportSettings.cs" >
<SubType > Form</SubType>
</Compile>
<Compile Include= "GUI\BFRES\BfresModelImportSettings.Designer.cs" >
<DependentUpon > BfresModelImportSettings.cs</DependentUpon>
</Compile>
<Compile Include= "GUI\BFRES\BfresShaderParams\FloatsIntsPanel.cs" >
<SubType > UserControl</SubType>
</Compile>
<Compile Include= "GUI\BFRES\BfresShaderParams\FloatsIntsPanel.Designer.cs" >
<DependentUpon > FloatsIntsPanel.cs</DependentUpon>
</Compile>
<Compile Include= "GUI\BFRES\BfresShaderParams\BoolValuesPanel.cs" >
<SubType > UserControl</SubType>
</Compile>
<Compile Include= "GUI\BFRES\BfresShaderParams\BoolValuesPanel.Designer.cs" >
<DependentUpon > BoolValuesPanel.cs</DependentUpon>
</Compile>
<Compile Include= "GUI\BFRES\SamplerEditor.cs" >
<SubType > Form</SubType>
</Compile>
<Compile Include= "GUI\BFRES\SamplerEditor.Designer.cs" >
<DependentUpon > SamplerEditor.cs</DependentUpon>
</Compile>
<Compile Include= "GUI\BntxSelector.cs" >
<SubType > Form</SubType>
</Compile>
<Compile Include= "GUI\BntxSelector.Designer.cs" >
<DependentUpon > BntxSelector.cs</DependentUpon>
</Compile>
<Compile Include= "GUI\BFRES\CopyMaterialMenu.cs" >
<SubType > Form</SubType>
</Compile>
<Compile Include= "GUI\BFRES\CopyMaterialMenu.Designer.cs" >
<DependentUpon > CopyMaterialMenu.cs</DependentUpon>
</Compile>
<Compile Include= "GUI\Editors\BFAVEditor.cs" >
<SubType > UserControl</SubType>
</Compile>
<Compile Include= "GUI\Editors\BFAVEditor.Designer.cs" >
<DependentUpon > BFAVEditor.cs</DependentUpon>
</Compile>
<Compile Include= "GUI\BFRES\BfresBoneEditor.cs" >
<SubType > UserControl</SubType>
</Compile>
<Compile Include= "GUI\BFRES\BfresBoneEditor.Designer.cs" >
<DependentUpon > BfresBoneEditor.cs</DependentUpon>
</Compile>
<Compile Include= "GUI\BFRES\BfresLODMeshEditor.cs" >
<SubType > Form</SubType>
</Compile>
<Compile Include= "GUI\BFRES\BfresLODMeshEditor.Designer.cs" >
<DependentUpon > BfresLODMeshEditor.cs</DependentUpon>
</Compile>
<Compile Include= "GUI\BFRES\BfresProperties.cs" >
<SubType > UserControl</SubType>
</Compile>
<Compile Include= "GUI\BFRES\BfresProperties.Designer.cs" >
<DependentUpon > BfresProperties.cs</DependentUpon>
</Compile>
<Compile Include= "GUI\BFRES\BfresMaterialEditor.cs" >
<SubType > UserControl</SubType>
</Compile>
<Compile Include= "GUI\BFRES\BfresMaterialEditor.Designer.cs" >
<DependentUpon > BfresMaterialEditor.cs</DependentUpon>
</Compile>
<Compile Include= "GUI\BFRES\BfresShaderOptionsEditor.cs" >
<SubType > Form</SubType>
</Compile>
<Compile Include= "GUI\BFRES\BfresShaderOptionsEditor.Designer.cs" >
<DependentUpon > BfresShaderOptionsEditor.cs</DependentUpon>
</Compile>
<Compile Include= "GUI\BFRES\BfresShapeEditor.cs" >
<SubType > UserControl</SubType>
</Compile>
<Compile Include= "GUI\BFRES\BfresShapeEditor.Designer.cs" >
<DependentUpon > BfresShapeEditor.cs</DependentUpon>
</Compile>
2018-11-17 23:33:00 +01:00
<Compile Include= "GUI\FormLoader.cs" />
<Compile Include= "GUI\TextureUI\FTEXEditor.cs" >
<SubType > UserControl</SubType>
</Compile>
<Compile Include= "GUI\TextureUI\FTEXEditor.Designer.cs" >
<DependentUpon > FTEXEditor.cs</DependentUpon>
</Compile>
2018-11-12 02:51:12 +01:00
<Compile Include= "GUI\TextureUI\BNTXEditor.cs" >
<SubType > UserControl</SubType>
</Compile>
<Compile Include= "GUI\TextureUI\BNTXEditor.Designer.cs" >
<DependentUpon > BNTXEditor.cs</DependentUpon>
</Compile>
<Compile Include= "GUI\Editors\ByamlEditor.cs" >
<SubType > Form</SubType>
</Compile>
<Compile Include= "GUI\Editors\ByamlEditor.Designer.cs" >
<DependentUpon > ByamlEditor.cs</DependentUpon>
</Compile>
<Compile Include= "GUI\Advanced Editor\PreviewEditor.cs" >
<SubType > Form</SubType>
</Compile>
<Compile Include= "GUI\Advanced Editor\PreviewEditor.Designer.cs" >
<DependentUpon > PreviewEditor.cs</DependentUpon>
</Compile>
<Compile Include= "GUI\BFRES\FSKLEditor.cs" >
<SubType > UserControl</SubType>
</Compile>
<Compile Include= "GUI\BFRES\FSKLEditor.Designer.cs" >
<DependentUpon > FSKLEditor.cs</DependentUpon>
</Compile>
<Compile Include= "GUI\Editors\RenderInfoEnums.cs" />
<Compile Include= "GUI\Editors\RenderInfoValue.cs" >
<SubType > Form</SubType>
</Compile>
<Compile Include= "GUI\Editors\RenderInfoValue.Designer.cs" >
<DependentUpon > RenderInfoValue.cs</DependentUpon>
</Compile>
<Compile Include= "GUI\Editors\VertexAttributeDataList.cs" >
<SubType > Form</SubType>
</Compile>
<Compile Include= "GUI\Editors\VertexAttributeDataList.Designer.cs" >
<DependentUpon > VertexAttributeDataList.cs</DependentUpon>
</Compile>
<Compile Include= "GUI\PreviewFormatList.cs" >
<SubType > Form</SubType>
</Compile>
<Compile Include= "GUI\PreviewFormatList.Designer.cs" >
<DependentUpon > PreviewFormatList.cs</DependentUpon>
</Compile>
<Compile Include= "GUI\BFRES\BfresShaderParams\SetParamDialog.cs" >
<SubType > Form</SubType>
</Compile>
<Compile Include= "GUI\BFRES\BfresShaderParams\SetParamDialog.Designer.cs" >
<DependentUpon > SetParamDialog.cs</DependentUpon>
</Compile>
<Compile Include= "GUI\BFRES\BfresShaderParams\SRTValuesPanel.cs" >
<SubType > UserControl</SubType>
</Compile>
<Compile Include= "GUI\BFRES\BfresShaderParams\SRTValuesPanel.Designer.cs" >
<DependentUpon > SRTValuesPanel.cs</DependentUpon>
</Compile>
<Compile Include= "GUI\Texture Selector.cs" >
<SubType > Form</SubType>
</Compile>
<Compile Include= "GUI\Texture Selector.Designer.cs" >
<DependentUpon > Texture Selector.cs</DependentUpon>
</Compile>
<Compile Include= "GUI\TextureUI\BinaryTextureImporterList.cs" >
<SubType > Form</SubType>
</Compile>
<Compile Include= "GUI\TextureUI\BinaryTextureImporterList.Designer.cs" >
<DependentUpon > BinaryTextureImporterList.cs</DependentUpon>
</Compile>
<Compile Include= "GUI\TextureUI\TextureFormatExport.cs" >
<SubType > Form</SubType>
</Compile>
<Compile Include= "GUI\TextureUI\TextureFormatExport.Designer.cs" >
<DependentUpon > TextureFormatExport.cs</DependentUpon>
</Compile>
<Compile Include= "GUI\TextureUI\TextureImporterSettings.cs" />
<Compile Include= "Main.cs" />
<Compile Include= "Properties\AssemblyInfo.cs" />
<Compile Include= "Properties\Resources.Designer.cs" >
<AutoGen > True</AutoGen>
<DesignTime > True</DesignTime>
<DependentUpon > Resources.resx</DependentUpon>
</Compile>
<Compile Include= "PluginRuntime.cs" />
<Compile Include= "XML\BfresMaterial2XML.cs" />
</ItemGroup>
<ItemGroup >
<None Include= "Resources\InjectTexErrored.dds" />
</ItemGroup>
<ItemGroup >
<EmbeddedResource Include= "GUI\Advanced Editor\TextureOpenEditor.resx" >
<DependentUpon > TextureOpenEditor.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include= "GUI\Advanced Editor\TextureViewer.resx" >
<DependentUpon > TextureViewer.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include= "GUI\BFRES\BfresModelImportSettings.resx" >
<DependentUpon > BfresModelImportSettings.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include= "GUI\BFRES\BfresShaderParams\FloatsIntsPanel.resx" >
<DependentUpon > FloatsIntsPanel.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include= "GUI\BFRES\BfresShaderParams\BoolValuesPanel.resx" >
<DependentUpon > BoolValuesPanel.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include= "GUI\BFRES\SamplerEditor.resx" >
<DependentUpon > SamplerEditor.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include= "GUI\BntxSelector.resx" >
<DependentUpon > BntxSelector.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include= "GUI\BFRES\CopyMaterialMenu.resx" >
<DependentUpon > CopyMaterialMenu.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include= "GUI\Editors\BFAVEditor.resx" >
<DependentUpon > BFAVEditor.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include= "GUI\BFRES\BfresBoneEditor.resx" >
<DependentUpon > BfresBoneEditor.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include= "GUI\BFRES\BfresLODMeshEditor.resx" >
<DependentUpon > BfresLODMeshEditor.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include= "GUI\BFRES\BfresProperties.resx" >
<DependentUpon > BfresProperties.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include= "GUI\BFRES\BfresMaterialEditor.resx" >
<DependentUpon > BfresMaterialEditor.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include= "GUI\BFRES\BfresShaderOptionsEditor.resx" >
<DependentUpon > BfresShaderOptionsEditor.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include= "GUI\BFRES\BfresShapeEditor.resx" >
<DependentUpon > BfresShapeEditor.cs</DependentUpon>
</EmbeddedResource>
2018-11-17 23:33:00 +01:00
<EmbeddedResource Include= "GUI\TextureUI\FTEXEditor.resx" >
<DependentUpon > FTEXEditor.cs</DependentUpon>
</EmbeddedResource>
2018-11-12 02:51:12 +01:00
<EmbeddedResource Include= "GUI\TextureUI\BNTXEditor.resx" >
<DependentUpon > BNTXEditor.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include= "GUI\Editors\ByamlEditor.resx" >
<DependentUpon > ByamlEditor.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include= "GUI\Advanced Editor\PreviewEditor.resx" >
<DependentUpon > PreviewEditor.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include= "GUI\BFRES\FSKLEditor.resx" >
<DependentUpon > FSKLEditor.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include= "GUI\Editors\RenderInfoValue.resx" >
<DependentUpon > RenderInfoValue.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include= "GUI\Editors\VertexAttributeDataList.resx" >
<DependentUpon > VertexAttributeDataList.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include= "GUI\PreviewFormatList.resx" >
<DependentUpon > PreviewFormatList.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include= "GUI\BFRES\BfresShaderParams\SetParamDialog.resx" >
<DependentUpon > SetParamDialog.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include= "GUI\BFRES\BfresShaderParams\SRTValuesPanel.resx" >
<DependentUpon > SRTValuesPanel.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include= "GUI\Texture Selector.resx" >
<DependentUpon > Texture Selector.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include= "GUI\TextureUI\BinaryTextureImporterList.resx" >
<DependentUpon > BinaryTextureImporterList.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include= "GUI\TextureUI\TextureFormatExport.resx" >
<DependentUpon > TextureFormatExport.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include= "Properties\Resources.resx" >
<Generator > ResXFileCodeGenerator</Generator>
<LastGenOutput > Resources.Designer.cs</LastGenOutput>
</EmbeddedResource>
</ItemGroup>
<ItemGroup >
<None Include= "app.config" />
<None Include= "packages.config" />
</ItemGroup>
<ItemGroup >
<ProjectReference Include= "..\GL_EditorFramework-master\GL_Core\GL_Core.csproj" >
<Project > {29647ba5-2859-46f0-a99e-c3a387a9447a}</Project>
<Name > GL_Core</Name>
<Private > False</Private>
</ProjectReference>
<ProjectReference Include= "..\Switch_Toolbox_Library\Switch_Toolbox_Library.csproj" >
<Project > {96820047-2a39-4e5a-bfa4-e84fff5c66cf}</Project>
<Name > Switch_Toolbox_Library</Name>
<Private > False</Private>
</ProjectReference>
</ItemGroup>
<ItemGroup >
<None Include= "Resources\TextureError.png" />
</ItemGroup>
<ItemGroup >
<WCFMetadata Include= "Connected Services\" />
</ItemGroup>
<ItemGroup >
<None Include= "Resources\arrowMinimize .png" />
</ItemGroup>
<ItemGroup >
<None Include= "Resources\Basic_Nrm.dds" />
</ItemGroup>
<ItemGroup >
<None Include= "Resources\Basic_NrmBC5.dds" />
</ItemGroup>
<ItemGroup >
<None Include= "Resources\Black.dds" />
</ItemGroup>
<ItemGroup >
<None Include= "Resources\White.dds" />
</ItemGroup>
<ItemGroup >
<COMReference Include= "AxWMPLib" >
<Guid > {6BF52A50-394A-11D3-B153-00C04F79FAA6}</Guid>
<VersionMajor > 1</VersionMajor>
<VersionMinor > 0</VersionMinor>
<Lcid > 0</Lcid>
<WrapperTool > aximp</WrapperTool>
<Isolated > False</Isolated>
</COMReference>
<COMReference Include= "WMPLib" >
<Guid > {6BF52A50-394A-11D3-B153-00C04F79FAA6}</Guid>
<VersionMajor > 1</VersionMajor>
<VersionMinor > 0</VersionMinor>
<Lcid > 0</Lcid>
<WrapperTool > tlbimp</WrapperTool>
<Isolated > False</Isolated>
<EmbedInteropTypes > True</EmbedInteropTypes>
</COMReference>
</ItemGroup>
<Import Project= "$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<Import Project= "..\packages\Fody.3.2.9\build\Fody.targets" Condition= "Exists('..\packages\Fody.3.2.9\build\Fody.targets')" />
<Target Name= "EnsureNuGetPackageBuildImports" BeforeTargets= "PrepareForBuild" >
<PropertyGroup >
<ErrorText > This project references NuGet package(s) that are missing on this computer. Use NuGet Package Restore to download them. For more information, see http://go.microsoft.com/fwlink/?LinkID=322105. The missing file is {0}.</ErrorText>
</PropertyGroup>
<Error Condition= "!Exists('..\packages\Fody.3.2.9\build\Fody.targets')" Text= "$([System.String]::Format('$(ErrorText)', '..\packages\Fody.3.2.9\build\Fody.targets'))" />
<Error Condition= "!Exists('..\packages\Costura.Fody.3.1.4\build\Costura.Fody.props')" Text= "$([System.String]::Format('$(ErrorText)', '..\packages\Costura.Fody.3.1.4\build\Costura.Fody.props'))" />
<Error Condition= "!Exists('..\packages\Costura.Fody.3.1.4\build\Costura.Fody.targets')" Text= "$([System.String]::Format('$(ErrorText)', '..\packages\Costura.Fody.3.1.4\build\Costura.Fody.targets'))" />
</Target>
<Import Project= "..\packages\Costura.Fody.3.1.4\build\Costura.Fody.targets" Condition= "Exists('..\packages\Costura.Fody.3.1.4\build\Costura.Fody.targets')" />
</Project>