using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Switch_Toolbox.Library;
using Syroot.NintenTools.Bfres.GX2;
namespace FirstPlugin
{
public class GTXSwizzle
public static GX2.GX2Surface CreateGx2Texture(byte[] imageData, GTXImporterSettings setting)
return GX2.CreateGx2Texture(imageData,
setting.TexName,
setting.tileMode,
(uint)setting.AAMode,
setting.TexWidth,
setting.TexHeight,
setting.Depth,
(uint)setting.Format,
setting.SwizzlePattern,
setting.MipSwizzle,
(uint)setting.SurfaceDim,
setting.MipCount);
}