1
0
mirror of synced 2024-12-03 19:47:29 +01:00

Fix samplers for a certain game

This commit is contained in:
KillzXGaming 2019-06-26 15:21:51 -04:00
parent d228920614
commit 3a343dd16a
4 changed files with 1 additions and 1 deletions

Binary file not shown.

View File

@ -713,7 +713,7 @@ namespace FirstPlugin
bool IsAlbedo = Misc.HackyTextureList.Any(TextureName.Contains);
//A bit hacky, just use the same samplers for mk8 for nsmbudx
if (mat.ShaderAssign.ShaderArchiveName == "Wii_UBER")
if (mat.ShaderAssign.ShaderArchiveName == "Wii_UBER" || mat.ShaderAssign.ShaderArchiveName == "Block_UBER")
Runtime.activeGame = Runtime.ActiveGame.MK8D;
if (Runtime.activeGame == Runtime.ActiveGame.MK8D)