Increase FOV for 3D cubemap preview
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@ -23,12 +23,13 @@ namespace Toolbox.Library.Forms
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InitializeComponent();
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if (Runtime.UseLegacyGL)
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glControl = new GL_ControlLegacy();
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glControl = new GL_ControlLegacy();
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else
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glControl = new GL_ControlModern();
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glControl.Dock = DockStyle.Fill;
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glControl.ActiveCamera = new InspectCamera(Runtime.MaxCameraSpeed);
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glControl.Fov = 1.8f;
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stPanel1.Controls.Add(glControl);
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}
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