KillzXGaming
|
059e9d9ecc
|
Auto detect lz4 compression on open files and also sdf
|
2019-06-22 09:26:45 -04:00 |
|
KillzXGaming
|
29b4e07fd5
|
Flip UVs for gfbmdl
|
2019-06-22 09:20:08 -04:00 |
|
KillzXGaming
|
456796d684
|
Another fix
|
2019-06-22 09:00:58 -04:00 |
|
KillzXGaming
|
fab1c82fd1
|
Add swizzle checks for sdf files
|
2019-06-22 08:56:23 -04:00 |
|
KillzXGaming
|
54e88cdef5
|
Only load certain supported formats for sdf for faster loading. (Can still be extracted as all normally)
|
2019-06-22 07:57:26 -04:00 |
|
KillzXGaming
|
7090234fe5
|
Disable automated transform flags to test something
|
2019-06-21 22:34:26 -04:00 |
|
KillzXGaming
|
09e9bf0e95
|
Better gfbmdl materials
|
2019-06-21 22:24:33 -04:00 |
|
KillzXGaming
|
067244555a
|
Improve gfmdl support. Fix raw astc exporting
|
2019-06-21 18:18:22 -04:00 |
|
KillzXGaming
|
6f22257113
|
Draw skeleton for gfmdl
|
2019-06-20 18:01:06 -04:00 |
|
KillzXGaming
|
0fbb18ac85
|
Update preview scale for kcl
|
2019-06-20 17:20:06 -04:00 |
|
KillzXGaming
|
ad1c4aed4e
|
Improve lighting view in pbr shader. Start on SEModel support.
|
2019-06-20 15:29:04 -04:00 |
|
KillzXGaming
|
a67849f324
|
Fix typo
|
2019-06-19 20:12:44 -04:00 |
|
KillzXGaming
|
60041c0c65
|
Make sure to unload model for combined export
|
2019-06-19 20:07:42 -04:00 |
|
KillzXGaming
|
1cc36eeabd
|
Add option to batch extract MKAGPDX models combined to single dae
|
2019-06-19 19:59:10 -04:00 |
|
KillzXGaming
|
c540b32cb7
|
Fix export extension
|
2019-06-19 19:44:53 -04:00 |
|
KillzXGaming
|
b2abeba272
|
Enable multi select for batch exporting
|
2019-06-19 19:43:01 -04:00 |
|
KillzXGaming
|
307747ba1b
|
Cleanup tool menu
|
2019-06-19 18:58:36 -04:00 |
|
KillzXGaming
|
83abf17ff8
|
Adjust unload method
|
2019-06-19 18:20:13 -04:00 |
|
KillzXGaming
|
496d192097
|
Add option to batch export mkagpdx models
|
2019-06-19 18:17:42 -04:00 |
|
KillzXGaming
|
cae1d75173
|
Update to latest gl framework
|
2019-06-19 17:05:44 -04:00 |
|
KillzXGaming
|
54c4bac8bc
|
Add MKAGPDX model viewing and exporting
|
2019-06-19 14:57:59 -04:00 |
|
KillzXGaming
|
a076fc6f92
|
Some mkagpdx model progress
|
2019-06-18 21:48:18 -04:00 |
|
KillzXGaming
|
15154d75b1
|
Add a few wip things
|
2019-06-18 20:52:09 -04:00 |
|
KillzXGaming
|
2f3c60c068
|
Fix appveyor errors
|
2019-06-18 16:23:24 -04:00 |
|
KillzXGaming
|
b1b9230146
|
Quick SDF fix
|
2019-06-18 15:48:18 -04:00 |
|
KillzXGaming
|
b0cecddee4
|
Merge branch 'master' of https://github.com/KillzXGaming/Switch-Toolbox
|
2019-06-17 19:40:59 -04:00 |
|
KillzXGaming
|
31c0351b0b
|
Dipose the stream properly for decompressed data.
|
2019-06-17 19:40:51 -04:00 |
|
KillzXGaming
|
99883c9a5b
|
Adjustments for limiting the size
|
2019-06-17 19:37:40 -04:00 |
|
KillzXGaming
|
b8aad096ff
|
Update image formats a bit. Add a fill editor option so editors update properly for archive viewer.
|
2019-06-17 19:19:27 -04:00 |
|
CosmicDreamsOfCode
|
98ab0792c7
|
Correct file format name for SDFTOC
"Snowdrop Engine" instead of "Snow Engine"
|
2019-06-17 19:57:11 +01:00 |
|
KillzXGaming
|
c1f7adb212
|
Try to fix appveyor
|
2019-06-17 07:34:01 -04:00 |
|
KillzXGaming
|
cee244669e
|
Fix DDS headers in SDF archive
|
2019-06-16 20:34:04 -04:00 |
|
KillzXGaming
|
8f849bf260
|
Add working SDF (Mario and Rabbids) archive support.
|
2019-06-16 19:35:46 -04:00 |
|
KillzXGaming
|
88f95dc8b3
|
Fix gtx file saving if there are no mip maps for a texture
|
2019-06-15 21:39:23 -04:00 |
|
KillzXGaming
|
8bbe51bb9c
|
Support for decompressing carcs
|
2019-06-15 20:50:26 -04:00 |
|
KillzXGaming
|
a7f5b2e6ad
|
Also so the same for the other replace function
|
2019-06-15 13:31:32 -04:00 |
|
KillzXGaming
|
bbe33f65f4
|
Adjust swizzle setting
|
2019-06-15 13:28:16 -04:00 |
|
KillzXGaming
|
2b91d8a834
|
Fix errors
|
2019-06-15 08:54:26 -04:00 |
|
KillzXGaming
|
05cb5979f8
|
Fix form dialogs not working for sarc (ie AAMP editor)
|
2019-06-15 08:50:09 -04:00 |
|
KillzXGaming
|
153783562e
|
Improve check for rigid index types
|
2019-06-14 21:36:58 -04:00 |
|
KillzXGaming
|
ad3cd6654b
|
Ignore rigid indices for now to fix transform issues
|
2019-06-14 21:35:09 -04:00 |
|
KillzXGaming
|
b231df5d15
|
Fix property grid updating
|
2019-06-14 20:38:27 -04:00 |
|
KillzXGaming
|
34f724a6e1
|
Fix channel components previewing for gx2
|
2019-06-14 20:18:34 -04:00 |
|
KillzXGaming
|
6ef05a82c8
|
Properly align and create new alignment blocks for gtx files on save.
|
2019-06-14 19:53:06 -04:00 |
|
KillzXGaming
|
bb31926b1e
|
Some GTX file texture importing fixes
|
2019-06-14 18:44:40 -04:00 |
|
KillzXGaming
|
a8698a2ef4
|
Add LZARC support and a few random fixes.
|
2019-06-14 17:23:02 -04:00 |
|
KillzXGaming
|
d2e1018db9
|
Remove pointless files i had no idea was being copied
|
2019-06-13 20:19:22 -04:00 |
|
KillzXGaming
|
add182f902
|
Rework form editors a bit for later loading docked for archives
|
2019-06-13 18:40:29 -04:00 |
|
KillzXGaming
|
0c11a29e03
|
Add MKAGPDX PAC support
|
2019-06-13 17:31:35 -04:00 |
|
KillzXGaming
|
74dc1c132c
|
More bone transform fixes
|
2019-06-12 19:21:05 -04:00 |
|