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Commit Graph

108 Commits

Author SHA1 Message Date
KillzXGaming
67d1b6920a Some improvements from yesterday. Start to improve uv editor.
Basic tex 3ds support
BC4 textures will be rendered grayscale in opengl (not using opengl decoder)
Fix a few format issues with 3ds
Mip total method is one function in STGeneric texture
Weight format default to floats again until i find a proper fix for the 888 unform format.
2019-05-13 15:29:40 -04:00
KillzXGaming
c11ebce612 Fix texture names on import having improper names in some special cases. 2019-05-12 16:53:55 -04:00
KillzXGaming
059b406128 Update generic archive class with node wrapper and conversion 2019-05-11 20:51:23 -04:00
KillzXGaming
aba65a7a10 Use loading icon again till i can otpmize some things 2019-05-11 20:08:58 -04:00
KillzXGaming
2eab9c2532 Load mip maps for bcres properly 2019-05-09 15:41:41 -04:00
KillzXGaming
c98dc3380f Adjust image editor to fit better 2019-05-09 15:26:26 -04:00
KillzXGaming
6f1a8ab816 Add all the working BCRES stuff. 2019-05-09 14:49:11 -04:00
KillzXGaming
fe7d2e2e60 Some fixes to image editor with the zoom settings 2019-05-08 18:17:11 -04:00
KillzXGaming
1c92eec25c Pls work 2019-05-08 17:57:19 -04:00
KillzXGaming
29b660e849 Try to fix build errors again 2019-05-08 17:53:25 -04:00
KillzXGaming
007b92ba47 Try to fix errors 2019-05-08 17:41:19 -04:00
KillzXGaming
b67de2ae9f Fix wii u bfres rebuilding 2019-05-08 17:30:29 -04:00
KillzXGaming
e744b3de26 Prepare some archive format rework 2019-05-08 16:28:04 -04:00
KillzXGaming
ddf70f700a Fix image editor not updating on some edits 2019-05-08 15:46:26 -04:00
KillzXGaming
9b0690ea06 Fix column text position 2019-05-08 15:36:46 -04:00
KillzXGaming
2847aa4fda Some minor fixes and setting 2019-05-05 17:30:11 -04:00
KillzXGaming
a9e7e03455 More fixes 2019-05-05 15:34:29 -04:00
KillzXGaming
6bc0d562f2 Set zoom settings on load 2019-05-05 12:37:34 -04:00
KillzXGaming
59ab2acfd1 Save settings when changed 2019-05-05 12:34:35 -04:00
KillzXGaming
b6da2b236d Add image box control with zoom feature 2019-05-05 12:31:44 -04:00
KillzXGaming
85c5051b36 Apply assimp matrix properly 2019-05-04 20:40:37 -04:00
KillzXGaming
8962f34e50 Load components by default now 2019-05-04 17:38:51 -04:00
KillzXGaming
7cdd454466 Add tooltips for image editor 2019-05-04 16:58:53 -04:00
KillzXGaming
52cddcac75 Disable property change even on load to speed up image loading 2019-05-04 16:48:45 -04:00
KillzXGaming
686d6f809e Fix duplicate name check causing infinite loop 2019-05-04 15:15:44 -04:00
KillzXGaming
7668f9ad4c Update the channels properly when another image gets changed. 2019-05-04 14:32:45 -04:00
KillzXGaming
ae7dadf5b1 Few more fixes and use icon for alpha display 2019-05-04 14:22:21 -04:00
KillzXGaming
3af14bbc0f More image editor fixes 2019-05-04 14:06:36 -04:00
KillzXGaming
f4a43827a2 Cleanup some settings 2019-05-04 13:47:55 -04:00
KillzXGaming
6a7fe523e3 Load channel ocmponents for some formats 2019-05-04 13:38:18 -04:00
KillzXGaming
d100a974eb Add null check if pixcturebox updates from other events 2019-05-04 13:09:54 -04:00
KillzXGaming
f351f30eb7 Disable by default until it's finished 2019-05-04 13:08:09 -04:00
KillzXGaming
9cb712cf12 Start to impliment component selectors for textures 2019-05-04 13:03:42 -04:00
KillzXGaming
6303769adb More AAMP stuff. Add more import settings for dae/fbx. 2019-05-03 15:36:04 -04:00
KillzXGaming
db2f7e70bd Fix creating new instances of files breaking tree 2019-05-02 18:56:08 -04:00
KillzXGaming
ebf1c829b3 Fix camera reset glitching out 2019-05-01 15:47:09 -04:00
KillzXGaming
fd4e3f4853 Add GTX editing/saving back. 2019-05-01 15:38:14 -04:00
KillzXGaming
9b1d36666b Add option to clear LOD meshes 2019-04-30 21:15:56 -04:00
KillzXGaming
8e68cc5606 Now have the console as a seperate window instead of a tabbed control 2019-04-30 18:00:08 -04:00
KillzXGaming
f2c50f7dd7 Simpify BNTX deswizzling and start to do XTX saving. 2019-04-30 15:25:42 -04:00
KillzXGaming
f4cd0a9098 Only decode again if the format changes to speed up edits. 2019-04-29 20:09:15 -04:00
KillzXGaming
f2befb966b More image editor fixes 2019-04-29 20:04:25 -04:00
KillzXGaming
dfbdc96362 Try to fix memory issues when exporting as dae 2019-04-29 19:50:12 -04:00
KillzXGaming
69ca5647f8 Another change 2019-04-29 19:43:17 -04:00
KillzXGaming
c3546e04c8 Add continuous bar for texture edits 2019-04-29 19:41:28 -04:00
KillzXGaming
f9ebaffe19 More nul checks 2019-04-29 19:38:11 -04:00
KillzXGaming
64623a0223 Add image program settings for editing with other programs. 2019-04-29 19:15:09 -04:00
KillzXGaming
68d244e9f7 Fix KCL importing issues 2019-04-29 18:53:18 -04:00
KillzXGaming
de43529cca Use the current array and mip level for editing textures 2019-04-29 15:16:59 -04:00
KillzXGaming
008a6de6c1 And one more fix for generating 2019-04-29 14:58:24 -04:00