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Commit Graph

621 Commits

Author SHA1 Message Date
KillzXGaming
6c03f983c2 Display multiple sheets 2019-05-10 19:43:58 -04:00
KillzXGaming
c656416474 Support multiple sheet blocks 2019-05-10 19:39:00 -04:00
KillzXGaming
532600a0d9 More fixes with bffnt 2019-05-10 19:33:07 -04:00
KillzXGaming
6e02fbea4b Support Wii U BFFNT 2019-05-10 19:26:45 -04:00
KillzXGaming
827e02892a Keep the same depend index for shader params (Fix WWHD crashing) 2019-05-10 17:51:59 -04:00
KillzXGaming
d4419ec67a More fixes 2019-05-09 16:14:42 -04:00
KillzXGaming
f48529590c load bcres parent 2019-05-09 16:09:47 -04:00
KillzXGaming
b897c22732 Load materials 2019-05-09 16:08:45 -04:00
KillzXGaming
880e48f35d Add more editors 2019-05-09 16:05:17 -04:00
KillzXGaming
d56e49f924 Clean up 2019-05-09 15:43:20 -04:00
KillzXGaming
2eab9c2532 Load mip maps for bcres properly 2019-05-09 15:41:41 -04:00
KillzXGaming
c98dc3380f Adjust image editor to fit better 2019-05-09 15:26:26 -04:00
KillzXGaming
9db8a77afe Fix BCRES library issues 2019-05-09 15:16:46 -04:00
KillzXGaming
4f8c83f10f Update refrence 2019-05-09 14:59:26 -04:00
KillzXGaming
ff967bf0c3 Update some files 2019-05-09 14:59:06 -04:00
KillzXGaming
6f1a8ab816 Add all the working BCRES stuff. 2019-05-09 14:49:11 -04:00
KillzXGaming
a65486b7cf Load proper flags for wii u and not swtich 2019-05-09 14:35:51 -04:00
KillzXGaming
df9ace9e0e Add bflim creation from image 2019-05-09 14:31:19 -04:00
KillzXGaming
781bd585b3 Set the default format setting only for non dds types to prevent errors with dds 2019-05-09 14:25:52 -04:00
KillzXGaming
84dae95c3e Fix some bfres library issues 2019-05-09 14:24:25 -04:00
KillzXGaming
4fe53128ee Fix effect alignment size 2019-05-08 19:38:35 -04:00
KillzXGaming
ab1a1ab169 Many more aamp fixes 2019-05-08 19:33:49 -04:00
KillzXGaming
b4e37f7368 Fix aamp strings on save 2019-05-08 18:29:19 -04:00
KillzXGaming
f3622e9398
Update README.md 2019-05-08 18:18:13 -04:00
KillzXGaming
fe7d2e2e60 Some fixes to image editor with the zoom settings 2019-05-08 18:17:11 -04:00
KillzXGaming
1c92eec25c Pls work 2019-05-08 17:57:19 -04:00
KillzXGaming
29b660e849 Try to fix build errors again 2019-05-08 17:53:25 -04:00
KillzXGaming
007b92ba47 Try to fix errors 2019-05-08 17:41:19 -04:00
KillzXGaming
59927ba076 Another fix for rebuilding 2019-05-08 17:39:48 -04:00
KillzXGaming
b67de2ae9f Fix wii u bfres rebuilding 2019-05-08 17:30:29 -04:00
KillzXGaming
f372373cdc Add file types for all file formats 2019-05-08 16:45:27 -04:00
KillzXGaming
e744b3de26 Prepare some archive format rework 2019-05-08 16:28:04 -04:00
KillzXGaming
87d061dbe1 Add setting to auto load models when an archive is open 2019-05-08 16:13:07 -04:00
KillzXGaming
ddf70f700a Fix image editor not updating on some edits 2019-05-08 15:46:26 -04:00
KillzXGaming
9b0690ea06 Fix column text position 2019-05-08 15:36:46 -04:00
KillzXGaming
db6da0998f Auto set the texture instance for texture refs on save 2019-05-08 15:25:43 -04:00
KillzXGaming
f1e4124066 More fixes for bone transforms 2019-05-07 21:55:24 -04:00
KillzXGaming
f86cb89716 Try to fix quat and euler settings for bones 2019-05-07 21:43:38 -04:00
KillzXGaming
df7ce35503 More bfres library adjustments 2019-05-07 21:36:46 -04:00
KillzXGaming
d33882b029 Bfres library fixes.
Fixed user data not relocating with proper padding.
Alignment for botw is handled a bit differently in attempt to keep the file sizes accurate
2019-05-07 21:07:58 -04:00
KillzXGaming
4d91fdebc0 One more fix 2019-05-06 19:15:55 -04:00
KillzXGaming
de96b5ee82 Fix empty texture check for ptcl 2019-05-06 19:14:35 -04:00
KillzXGaming
bcd77f29ca Add support for old 3ds ptcl versions 2019-05-06 19:13:16 -04:00
KillzXGaming
db39432a88 Another fix for duped mesh names 2019-05-06 17:35:41 -04:00
KillzXGaming
e160f4cdc1 Fix dupe name checking on bones and shapes 2019-05-06 17:32:26 -04:00
KillzXGaming
72579451b8 Fix bone names on import and some import errors 2019-05-06 17:19:07 -04:00
KillzXGaming
9005b9ee0f Load 3ds emitters and some fixes 2019-05-05 20:50:15 -04:00
KillzXGaming
e3284f0a84 More fixes with wii u bone importing and updating matricies for custom bones 2019-05-05 18:16:41 -04:00
KillzXGaming
e50666be9e More fixes for local transform errors 2019-05-05 17:36:44 -04:00
KillzXGaming
9c567dc89c Return original position if determinant is 0 for local transform. 2019-05-05 17:32:32 -04:00