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Commit Graph

109 Commits

Author SHA1 Message Date
KillzXGaming
713370881f Fix orientation cube texture conflict finally! 2019-05-13 17:17:36 -04:00
KillzXGaming
67d1b6920a Some improvements from yesterday. Start to improve uv editor.
Basic tex 3ds support
BC4 textures will be rendered grayscale in opengl (not using opengl decoder)
Fix a few format issues with 3ds
Mip total method is one function in STGeneric texture
Weight format default to floats again until i find a proper fix for the 888 unform format.
2019-05-13 15:29:40 -04:00
KillzXGaming
c11ebce612 Fix texture names on import having improper names in some special cases. 2019-05-12 16:53:55 -04:00
KillzXGaming
059b406128 Update generic archive class with node wrapper and conversion 2019-05-11 20:51:23 -04:00
KillzXGaming
aba65a7a10 Use loading icon again till i can otpmize some things 2019-05-11 20:08:58 -04:00
KillzXGaming
2eab9c2532 Load mip maps for bcres properly 2019-05-09 15:41:41 -04:00
KillzXGaming
c98dc3380f Adjust image editor to fit better 2019-05-09 15:26:26 -04:00
KillzXGaming
6f1a8ab816 Add all the working BCRES stuff. 2019-05-09 14:49:11 -04:00
KillzXGaming
fe7d2e2e60 Some fixes to image editor with the zoom settings 2019-05-08 18:17:11 -04:00
KillzXGaming
1c92eec25c Pls work 2019-05-08 17:57:19 -04:00
KillzXGaming
29b660e849 Try to fix build errors again 2019-05-08 17:53:25 -04:00
KillzXGaming
007b92ba47 Try to fix errors 2019-05-08 17:41:19 -04:00
KillzXGaming
b67de2ae9f Fix wii u bfres rebuilding 2019-05-08 17:30:29 -04:00
KillzXGaming
e744b3de26 Prepare some archive format rework 2019-05-08 16:28:04 -04:00
KillzXGaming
ddf70f700a Fix image editor not updating on some edits 2019-05-08 15:46:26 -04:00
KillzXGaming
9b0690ea06 Fix column text position 2019-05-08 15:36:46 -04:00
KillzXGaming
2847aa4fda Some minor fixes and setting 2019-05-05 17:30:11 -04:00
KillzXGaming
a9e7e03455 More fixes 2019-05-05 15:34:29 -04:00
KillzXGaming
6bc0d562f2 Set zoom settings on load 2019-05-05 12:37:34 -04:00
KillzXGaming
59ab2acfd1 Save settings when changed 2019-05-05 12:34:35 -04:00
KillzXGaming
b6da2b236d Add image box control with zoom feature 2019-05-05 12:31:44 -04:00
KillzXGaming
85c5051b36 Apply assimp matrix properly 2019-05-04 20:40:37 -04:00
KillzXGaming
8962f34e50 Load components by default now 2019-05-04 17:38:51 -04:00
KillzXGaming
7cdd454466 Add tooltips for image editor 2019-05-04 16:58:53 -04:00
KillzXGaming
52cddcac75 Disable property change even on load to speed up image loading 2019-05-04 16:48:45 -04:00
KillzXGaming
686d6f809e Fix duplicate name check causing infinite loop 2019-05-04 15:15:44 -04:00
KillzXGaming
7668f9ad4c Update the channels properly when another image gets changed. 2019-05-04 14:32:45 -04:00
KillzXGaming
ae7dadf5b1 Few more fixes and use icon for alpha display 2019-05-04 14:22:21 -04:00
KillzXGaming
3af14bbc0f More image editor fixes 2019-05-04 14:06:36 -04:00
KillzXGaming
f4a43827a2 Cleanup some settings 2019-05-04 13:47:55 -04:00
KillzXGaming
6a7fe523e3 Load channel ocmponents for some formats 2019-05-04 13:38:18 -04:00
KillzXGaming
d100a974eb Add null check if pixcturebox updates from other events 2019-05-04 13:09:54 -04:00
KillzXGaming
f351f30eb7 Disable by default until it's finished 2019-05-04 13:08:09 -04:00
KillzXGaming
9cb712cf12 Start to impliment component selectors for textures 2019-05-04 13:03:42 -04:00
KillzXGaming
6303769adb More AAMP stuff. Add more import settings for dae/fbx. 2019-05-03 15:36:04 -04:00
KillzXGaming
db2f7e70bd Fix creating new instances of files breaking tree 2019-05-02 18:56:08 -04:00
KillzXGaming
ebf1c829b3 Fix camera reset glitching out 2019-05-01 15:47:09 -04:00
KillzXGaming
fd4e3f4853 Add GTX editing/saving back. 2019-05-01 15:38:14 -04:00
KillzXGaming
9b1d36666b Add option to clear LOD meshes 2019-04-30 21:15:56 -04:00
KillzXGaming
8e68cc5606 Now have the console as a seperate window instead of a tabbed control 2019-04-30 18:00:08 -04:00
KillzXGaming
f2c50f7dd7 Simpify BNTX deswizzling and start to do XTX saving. 2019-04-30 15:25:42 -04:00
KillzXGaming
f4cd0a9098 Only decode again if the format changes to speed up edits. 2019-04-29 20:09:15 -04:00
KillzXGaming
f2befb966b More image editor fixes 2019-04-29 20:04:25 -04:00
KillzXGaming
dfbdc96362 Try to fix memory issues when exporting as dae 2019-04-29 19:50:12 -04:00
KillzXGaming
69ca5647f8 Another change 2019-04-29 19:43:17 -04:00
KillzXGaming
c3546e04c8 Add continuous bar for texture edits 2019-04-29 19:41:28 -04:00
KillzXGaming
f9ebaffe19 More nul checks 2019-04-29 19:38:11 -04:00
KillzXGaming
64623a0223 Add image program settings for editing with other programs. 2019-04-29 19:15:09 -04:00
KillzXGaming
68d244e9f7 Fix KCL importing issues 2019-04-29 18:53:18 -04:00
KillzXGaming
de43529cca Use the current array and mip level for editing textures 2019-04-29 15:16:59 -04:00