KillzXGaming
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29ad8dee78
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Some adjusments. Add option to hide all fmdls with rightclicking folder
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2019-05-12 18:10:33 -04:00 |
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KillzXGaming
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c11ebce612
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Fix texture names on import having improper names in some special cases.
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2019-05-12 16:53:55 -04:00 |
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KillzXGaming
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459bd5d247
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Add supported format list for bffnt
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2019-05-12 13:09:08 -04:00 |
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KillzXGaming
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7e855caa47
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Start to save bffnt back. Not finished yet
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2019-05-12 13:02:39 -04:00 |
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KillzXGaming
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617eafb99a
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Fix BFFNT with mulltiple images
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2019-05-12 12:17:57 -04:00 |
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KillzXGaming
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078c841190
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Fix shader options not editng or saving back
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2019-05-12 11:52:36 -04:00 |
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KillzXGaming
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5c605ead3f
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Fix dialog to remove sampler/attribute inputs
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2019-05-12 11:34:09 -04:00 |
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KillzXGaming
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0b2dd29bae
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Fix sampler saving and lod options for wii u samplers
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2019-05-12 11:26:05 -04:00 |
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KillzXGaming
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69f25781a1
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Load bcres editor on node select
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2019-05-11 22:05:18 -04:00 |
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KillzXGaming
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3b445272db
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Load bone weights and indices properly for bcres
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2019-05-11 21:17:49 -04:00 |
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KillzXGaming
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059b406128
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Update generic archive class with node wrapper and conversion
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2019-05-11 20:51:23 -04:00 |
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KillzXGaming
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3c4d6a51a4
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Support wrap and filters for bcres texture maps.
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2019-05-11 20:05:27 -04:00 |
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KillzXGaming
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21b0a0bda7
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Fix my stupid mistakes with bcres
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2019-05-11 18:32:12 -04:00 |
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KillzXGaming
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0c5a43aab0
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Export tex1 properly even without tex2
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2019-05-11 18:26:18 -04:00 |
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KillzXGaming
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032e09d5a6
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Load textures in viewport for bcres
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2019-05-11 18:17:35 -04:00 |
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KillzXGaming
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59adf0f60e
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Adjust blank names
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2019-05-11 16:19:39 -04:00 |
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KillzXGaming
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ba6790abf5
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Draw bcres and add more improvements
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2019-05-11 16:11:27 -04:00 |
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KillzXGaming
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67d17a5a11
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Improve bcres editor. Start to add drawing
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2019-05-11 13:10:39 -04:00 |
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KillzXGaming
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7f35cce88f
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Add proper boen rename check
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2019-05-11 12:38:24 -04:00 |
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KillzXGaming
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7632cc10da
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Add more aamp hashes
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2019-05-11 12:31:50 -04:00 |
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KillzXGaming
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c648a78de9
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More adjustments ot prevent crash issues
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2019-05-11 12:09:06 -04:00 |
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KillzXGaming
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8768f23c4e
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Quick fix for switch bone indices
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2019-05-11 11:51:04 -04:00 |
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KillzXGaming
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3c32da00a2
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More fixes with switch bones
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2019-05-11 11:48:54 -04:00 |
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KillzXGaming
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cdc9f2d697
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Fix the bone index for rigid indices in the list
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2019-05-11 11:28:33 -04:00 |
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KillzXGaming
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53e64e1288
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Calculate rigid indices accurately
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2019-05-11 11:26:54 -04:00 |
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KillzXGaming
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5e50805a94
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Generate smooth/rigid index list. Add toggle for the types
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2019-05-10 21:08:10 -04:00 |
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KillzXGaming
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6c03f983c2
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Display multiple sheets
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2019-05-10 19:43:58 -04:00 |
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KillzXGaming
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c656416474
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Support multiple sheet blocks
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2019-05-10 19:39:00 -04:00 |
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KillzXGaming
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532600a0d9
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More fixes with bffnt
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2019-05-10 19:33:07 -04:00 |
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KillzXGaming
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6e02fbea4b
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Support Wii U BFFNT
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2019-05-10 19:26:45 -04:00 |
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KillzXGaming
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827e02892a
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Keep the same depend index for shader params (Fix WWHD crashing)
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2019-05-10 17:51:59 -04:00 |
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KillzXGaming
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d4419ec67a
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More fixes
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2019-05-09 16:14:42 -04:00 |
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KillzXGaming
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f48529590c
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load bcres parent
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2019-05-09 16:09:47 -04:00 |
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KillzXGaming
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b897c22732
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Load materials
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2019-05-09 16:08:45 -04:00 |
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KillzXGaming
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880e48f35d
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Add more editors
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2019-05-09 16:05:17 -04:00 |
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KillzXGaming
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d56e49f924
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Clean up
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2019-05-09 15:43:20 -04:00 |
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KillzXGaming
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2eab9c2532
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Load mip maps for bcres properly
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2019-05-09 15:41:41 -04:00 |
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KillzXGaming
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6f1a8ab816
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Add all the working BCRES stuff.
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2019-05-09 14:49:11 -04:00 |
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KillzXGaming
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a65486b7cf
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Load proper flags for wii u and not swtich
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2019-05-09 14:35:51 -04:00 |
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KillzXGaming
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df9ace9e0e
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Add bflim creation from image
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2019-05-09 14:31:19 -04:00 |
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KillzXGaming
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781bd585b3
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Set the default format setting only for non dds types to prevent errors with dds
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2019-05-09 14:25:52 -04:00 |
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KillzXGaming
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f372373cdc
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Add file types for all file formats
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2019-05-08 16:45:27 -04:00 |
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KillzXGaming
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e744b3de26
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Prepare some archive format rework
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2019-05-08 16:28:04 -04:00 |
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KillzXGaming
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d33882b029
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Bfres library fixes.
Fixed user data not relocating with proper padding.
Alignment for botw is handled a bit differently in attempt to keep the file sizes accurate
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2019-05-07 21:07:58 -04:00 |
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KillzXGaming
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4d91fdebc0
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One more fix
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2019-05-06 19:15:55 -04:00 |
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KillzXGaming
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de96b5ee82
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Fix empty texture check for ptcl
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2019-05-06 19:14:35 -04:00 |
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KillzXGaming
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bcd77f29ca
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Add support for old 3ds ptcl versions
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2019-05-06 19:13:16 -04:00 |
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KillzXGaming
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db39432a88
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Another fix for duped mesh names
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2019-05-06 17:35:41 -04:00 |
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KillzXGaming
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e160f4cdc1
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Fix dupe name checking on bones and shapes
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2019-05-06 17:32:26 -04:00 |
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KillzXGaming
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72579451b8
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Fix bone names on import and some import errors
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2019-05-06 17:19:07 -04:00 |
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