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Commit Graph

19 Commits

Author SHA1 Message Date
KillzXGaming
b1140e0349 Remove some unused stuff 2019-05-13 18:36:14 -04:00
KillzXGaming
67d1b6920a Some improvements from yesterday. Start to improve uv editor.
Basic tex 3ds support
BC4 textures will be rendered grayscale in opengl (not using opengl decoder)
Fix a few format issues with 3ds
Mip total method is one function in STGeneric texture
Weight format default to floats again until i find a proper fix for the 888 unform format.
2019-05-13 15:29:40 -04:00
KillzXGaming
69f25781a1 Load bcres editor on node select 2019-05-11 22:05:18 -04:00
KillzXGaming
3b445272db Load bone weights and indices properly for bcres 2019-05-11 21:17:49 -04:00
KillzXGaming
3c4d6a51a4 Support wrap and filters for bcres texture maps. 2019-05-11 20:05:27 -04:00
KillzXGaming
21b0a0bda7 Fix my stupid mistakes with bcres 2019-05-11 18:32:12 -04:00
KillzXGaming
032e09d5a6 Load textures in viewport for bcres 2019-05-11 18:17:35 -04:00
KillzXGaming
59adf0f60e Adjust blank names 2019-05-11 16:19:39 -04:00
KillzXGaming
ba6790abf5 Draw bcres and add more improvements 2019-05-11 16:11:27 -04:00
KillzXGaming
67d17a5a11 Improve bcres editor. Start to add drawing 2019-05-11 13:10:39 -04:00
KillzXGaming
6e02fbea4b Support Wii U BFFNT 2019-05-10 19:26:45 -04:00
KillzXGaming
827e02892a Keep the same depend index for shader params (Fix WWHD crashing) 2019-05-10 17:51:59 -04:00
KillzXGaming
d4419ec67a More fixes 2019-05-09 16:14:42 -04:00
KillzXGaming
f48529590c load bcres parent 2019-05-09 16:09:47 -04:00
KillzXGaming
b897c22732 Load materials 2019-05-09 16:08:45 -04:00
KillzXGaming
880e48f35d Add more editors 2019-05-09 16:05:17 -04:00
KillzXGaming
d56e49f924 Clean up 2019-05-09 15:43:20 -04:00
KillzXGaming
2eab9c2532 Load mip maps for bcres properly 2019-05-09 15:41:41 -04:00
KillzXGaming
6f1a8ab816 Add all the working BCRES stuff. 2019-05-09 14:49:11 -04:00