KillzXGaming
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d244ceab0a
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Add proper file remove dialog and update the menus
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2019-07-31 20:27:46 -04:00 |
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KillzXGaming
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2340d6a7a4
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Improve file removing from object editor
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2019-07-31 20:11:10 -04:00 |
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KillzXGaming
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25bc66e505
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Support loading multiple IArchive and node types from a single format within an archive file
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2019-07-31 19:45:03 -04:00 |
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KillzXGaming
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2df6d35d17
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Add interface to not dispose data (for NSP, NCA, XCI, etc)
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2019-07-31 19:33:45 -04:00 |
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KillzXGaming
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116d114c77
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Make double click optional on searching nodes
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2019-07-31 17:53:26 -04:00 |
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KillzXGaming
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f376f16dcc
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Dispose of the search window iif the object editor is closed
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2019-07-31 17:48:31 -04:00 |
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KillzXGaming
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c83d7e7f1e
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Fix treeview not firing double click event, ops
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2019-07-31 17:31:50 -04:00 |
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KillzXGaming
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d19aa09c32
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More improvements for searching
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2019-07-31 17:25:41 -04:00 |
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KillzXGaming
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01d74e3839
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Add functional search window
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2019-07-31 17:08:00 -04:00 |
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KillzXGaming
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4576364e13
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Disable opengl on very old opengl versions to prevent crashes
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2019-07-30 16:24:10 -04:00 |
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KillzXGaming
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8afae95e2c
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Fix vertex increase from assimp's tans/bitans (calculate with ST)
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2019-07-30 15:38:42 -04:00 |
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KillzXGaming
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030f9effc2
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Fix null parameters
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2019-07-29 16:48:24 -04:00 |
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KillzXGaming
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326b11aef6
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More format fixes. Add custom parameters for not swapping red and green channels
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2019-07-29 15:48:36 -04:00 |
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KillzXGaming
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e1d9dff336
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Force ptcl for wii u to generate mip offsets
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2019-07-29 15:05:50 -04:00 |
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KillzXGaming
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f58efacbef
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Automatically generate GX2 mipoffsets if null or empty
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2019-07-29 14:55:43 -04:00 |
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KillzXGaming
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691d4c7d35
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Decompress hyrule warriors (Wii U) gz files
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2019-07-29 14:40:12 -04:00 |
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KillzXGaming
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4ef0025fe2
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Add color/alpha preview combo as a control
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2019-07-29 12:23:15 -04:00 |
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KillzXGaming
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dd273d88ed
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Rework ptcl color handling so it works better
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2019-07-29 11:19:34 -04:00 |
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KillzXGaming
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f70a18c3f8
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Add option to export all GT1 textures
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2019-07-29 10:54:19 -04:00 |
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KillzXGaming
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ce85ad3835
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Add GT1/G1T support
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2019-07-28 21:58:28 -04:00 |
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KillzXGaming
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2af2b11ad5
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Add proper folding to text edtior and align margins better
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2019-07-28 18:44:18 -04:00 |
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KillzXGaming
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e7c0876517
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Camera improvements and adjust viewport toolbar
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2019-07-28 15:14:40 -04:00 |
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KillzXGaming
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9011f2a4c7
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Try to dispose rarc properly
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2019-07-28 12:45:39 -04:00 |
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KillzXGaming
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2da0d605fe
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Fix loading 3ds bflim
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2019-07-27 21:05:12 -04:00 |
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KillzXGaming
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f599ea9b41
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Add parameters class to textures to configure how to display the texture
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2019-07-27 18:25:35 -04:00 |
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KillzXGaming
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64be5b2408
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More buffer and exploding fixes for LM2
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2019-07-27 14:48:55 -04:00 |
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KillzXGaming
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25aa49cc29
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Some fixes for file paths for newly added files
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2019-07-26 21:30:51 -04:00 |
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KillzXGaming
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e15aa39eb9
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Some archive fixes
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2019-07-26 16:44:22 -04:00 |
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KillzXGaming
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df9641faab
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Bfres library fixes, and some form fixes
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2019-07-26 15:35:15 -04:00 |
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KillzXGaming
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76c0b560ad
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restet saved lists for rarc on save
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2019-07-25 20:56:28 -04:00 |
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KillzXGaming
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eb288d36b9
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More rarc fixes
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2019-07-25 18:54:58 -04:00 |
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KillzXGaming
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e0df03cc26
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Wip zar, gar,, and more rarc saving progress
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2019-07-25 16:49:04 -04:00 |
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KillzXGaming
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5582f31c38
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Add option to export lm2 dark moon models
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2019-07-25 09:36:49 -04:00 |
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KillzXGaming
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1fb66d4490
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Always dispose file streams once everything is loaded
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2019-07-24 21:15:21 -04:00 |
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KillzXGaming
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8221aa98fd
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Fix configuration for release build
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2019-07-24 16:47:44 -04:00 |
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