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Commit Graph

13 Commits

Author SHA1 Message Date
KillzXGaming
8939687f6a Update files.
Load vertex positions for layouts in rectangle class. This will be used for proper rotation adjusting.
Add latest muunt editor files.
Add somewhat functional mk8 camera bin editor. Points can be moved around. The map orientation determines the position of the icons to map over the model.
Fix window content UV map for layouts.
Add 2D KCL renderer for top down KCL preview for both muunt and camera editors.
2019-10-26 20:28:56 -04:00
KillzXGaming
5f7f9c3517 Add all the latest files 2019-10-15 19:27:17 -04:00
KillzXGaming
4c49056b81 Some cleanup and remove gl shader logs notifcations 2019-08-26 16:46:41 -04:00
KillzXGaming
4a137d34cc Make alpha seperate from colors in the hue selector for ptcl 2019-08-20 19:56:47 -04:00
KillzXGaming
1815168479 Shader fixes 2019-08-20 19:46:06 -04:00
KillzXGaming
957639f80d Adjust PTCL UI a bit for switch. Slowly add some stream stuff to archives. 2019-08-20 16:52:48 -04:00
KillzXGaming
d46c3bc7ec Fix color selector hue bar moving improperly from picker. 2019-08-19 19:34:51 -04:00
KillzXGaming
2f8041bc93 Improve PTCL color editing and add texture icon previewing. 2019-08-19 18:28:59 -04:00
KillzXGaming
c1d30f40fc Add support for very old switch bfres and some ptcl color adjustments 2019-08-17 15:59:17 -04:00
KillzXGaming
4ef0025fe2 Add color/alpha preview combo as a control 2019-07-29 12:23:15 -04:00
KillzXGaming
dd273d88ed Rework ptcl color handling so it works better 2019-07-29 11:19:34 -04:00
KillzXGaming
ba6fef722d Adjust the vertex color view to clamp values above 255 2019-07-21 14:51:50 -04:00
KillzXGaming
7cf2e9c571 Cleanup 2019-07-16 17:45:10 -04:00