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Commit Graph

287 Commits

Author SHA1 Message Date
KillzXGaming
fb2648205b Parse CTPK 2019-08-07 21:04:44 -04:00
KillzXGaming
9db860f0b8 Start to implement 3ds texture encoding. (Todo ETC1 and L4/A4) 2019-08-07 17:15:31 -04:00
KillzXGaming
e5bb9fa9d5 Use file streams for non archive based writing. Allow giant file saving from opened streams. 2019-08-06 17:35:18 -04:00
KillzXGaming
23324a2233 Reset the camera when the movement mode is changed 2019-08-06 16:22:24 -04:00
KillzXGaming
3ee6cd887a Support DDS editing 2019-08-05 21:30:47 -04:00
KillzXGaming
33fff8e4de Add in proper replacing for raw texture types 2019-08-05 18:48:14 -04:00
KillzXGaming
aa92482f15 Fix some dialog issues and paste the full data size for IGZ to prevent size issues 2019-08-04 21:12:36 -04:00
KillzXGaming
2a19d4c75b Improve multiple image icon loading speed 2019-08-04 14:26:52 -04:00
KillzXGaming
89aecaec34 Add proper audio exporting in player 2019-08-03 18:18:26 -04:00
KillzXGaming
61ede33e29 Auto set the audio device to an active one 2019-08-03 18:00:51 -04:00
KillzXGaming
1ab2164339 Rewrite all the texture modes to use proper enums 2019-08-03 15:23:05 -04:00
KillzXGaming
95a50d03ec Fix skeleton not hiding when drawables switched 2019-08-02 17:39:00 -04:00
KillzXGaming
f06cfbd053 CMB model previewing and parsing 2019-08-02 17:27:44 -04:00
KillzXGaming
894e53ea07 Choose when to end the thread 2019-08-01 21:16:48 -04:00
KillzXGaming
72cce64583 Update the image only after decoding is entirely finished 2019-08-01 21:11:57 -04:00
KillzXGaming
531feeff78 Resize the preview automatically if the image is directly set 2019-08-01 21:05:02 -04:00
KillzXGaming
5272063ca6 Don't reload the config file to prevent settings reset if another file is opened 2019-08-01 20:48:33 -04:00
KillzXGaming
de20881676 Update single texture based image icons 2019-08-01 20:02:38 -04:00
KillzXGaming
b445590961 Add preview to single textures (ie NUTEXB) 2019-08-01 19:28:37 -04:00
KillzXGaming
e2edd2e923 Load texture icons via before expand event 2019-08-01 19:16:50 -04:00
KillzXGaming
a9b92e42e2 Some platform swizzle fixes and preview textures for bmd 2019-08-01 18:11:56 -04:00
KillzXGaming
f4e4afa2f7 Cleanup. Start to impliment texture preview icons in tree 2019-08-01 17:47:35 -04:00
KillzXGaming
aa006fd389 Fix double click again because windows keeps breaking it from generated code 2019-08-01 09:22:35 -04:00
KillzXGaming
c4a2c3f7e1 Some form fixes 2019-07-31 21:13:58 -04:00
KillzXGaming
ccde8d3276 Add option to dock the search panel 2019-07-31 21:11:06 -04:00
KillzXGaming
d744e0b339 Update mainform for file format adding to editor 2019-07-31 20:42:40 -04:00
KillzXGaming
9c98ff2c83 Load IArchives if added to object editor 2019-07-31 20:40:16 -04:00
KillzXGaming
d244ceab0a Add proper file remove dialog and update the menus 2019-07-31 20:27:46 -04:00
KillzXGaming
2340d6a7a4 Improve file removing from object editor 2019-07-31 20:11:10 -04:00
KillzXGaming
116d114c77 Make double click optional on searching nodes 2019-07-31 17:53:26 -04:00
KillzXGaming
f376f16dcc Dispose of the search window iif the object editor is closed 2019-07-31 17:48:31 -04:00
KillzXGaming
c83d7e7f1e Fix treeview not firing double click event, ops 2019-07-31 17:31:50 -04:00
KillzXGaming
d19aa09c32 More improvements for searching 2019-07-31 17:25:41 -04:00
KillzXGaming
01d74e3839 Add functional search window 2019-07-31 17:08:00 -04:00
KillzXGaming
4576364e13 Disable opengl on very old opengl versions to prevent crashes 2019-07-30 16:24:10 -04:00
KillzXGaming
8afae95e2c Fix vertex increase from assimp's tans/bitans (calculate with ST) 2019-07-30 15:38:42 -04:00
KillzXGaming
691d4c7d35 Decompress hyrule warriors (Wii U) gz files 2019-07-29 14:40:12 -04:00
KillzXGaming
4ef0025fe2 Add color/alpha preview combo as a control 2019-07-29 12:23:15 -04:00
KillzXGaming
2af2b11ad5 Add proper folding to text edtior and align margins better 2019-07-28 18:44:18 -04:00
KillzXGaming
e7c0876517 Camera improvements and adjust viewport toolbar 2019-07-28 15:14:40 -04:00
KillzXGaming
f599ea9b41 Add parameters class to textures to configure how to display the texture 2019-07-27 18:25:35 -04:00
KillzXGaming
df9641faab Bfres library fixes, and some form fixes 2019-07-26 15:35:15 -04:00
KillzXGaming
4ba79980c9 Automatically clear the playlist for the audio player to prevent dupes 2019-07-24 17:42:59 -04:00
KillzXGaming
cd0e3377b4 Sarc fixes and more windows 7 fixes 2019-07-24 15:10:05 -04:00
KillzXGaming
1429a00178 More fixes and additions
Archives now use a link list for archive infos and treenodes. Handling replaced treenodes is easier and fixes renaming issues if a file was opened and renamed.
More LM2 archive improvements, with more chunk loading.
2019-07-22 15:06:49 -04:00
KillzXGaming
976c214799 Add option to always dispay all models 2019-07-21 14:09:25 -04:00
KillzXGaming
ee5f01e44d Add sonic all stars transformed archive as it's basically an older version of SP2 2019-07-20 20:56:22 -04:00
KillzXGaming
da46126e8b Update image editor properly if edited 2019-07-19 15:27:30 -04:00
KillzXGaming
c0c1e621a4 A few additions and fixes
Add custom color option for image editor background.
Start on character exporting for bffnt. as xlor.
Fix sarc hashes.
Fix bflims in archive editors
2019-07-19 15:11:55 -04:00
KillzXGaming
b6de4bf6a4 Properly check for text converting support for archive files 2019-07-18 16:55:41 -04:00