KillzXGaming
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2a62ad98ab
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Some fixes.
Check for all meshes to apply default bfres settings.
Expand/collapse only if tree nodes have children.
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2019-11-18 19:01:40 -05:00 |
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LockeExile
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7fa31fdcd3
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fix MapOriginalMaterials
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2019-08-25 10:06:49 -07:00 |
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KillzXGaming
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3a7cd6cb4c
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Apply the same weight handling for all formats
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2019-07-29 18:22:21 -04:00 |
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KillzXGaming
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857e34fce7
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Fix Format_8 encoding for weights
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2019-07-29 18:09:53 -04:00 |
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KillzXGaming
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5b1ba08874
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Automatically asign materials by name if no new ones are imported
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2019-07-20 21:01:32 -04:00 |
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KillzXGaming
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7cf2e9c571
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Cleanup
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2019-07-16 17:45:10 -04:00 |
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