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mirror of synced 2024-11-27 17:00:50 +01:00
Switch-Toolbox/File_Format_Library/FileFormats
2024-11-04 20:18:34 -05:00
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AAMP Big BYAML and AAMP update! 2020-02-06 18:20:42 -05:00
Archives Support latest BEA, multiple UVs for bfres, bounding box/shadow fixes, and more 2024-10-17 20:16:32 -04:00
Audio BARS : Add export all option when right clicking audio folder. 2020-06-12 18:59:17 -04:00
BCH Use first texture for 3ds materials 2020-04-14 15:32:59 -04:00
BCSV Add bcsv header hash resolving 2020-10-02 17:11:24 +10:00
BFRES Another fix 2024-11-04 20:18:34 -05:00
BMD Some adjustments 2020-09-25 19:14:47 -04:00
BSMAT Quick adjustment to editing bsmat 2021-11-19 18:11:28 -05:00
Byaml Byaml : Fix saving ulong, long, and double types. Also fix converting ulong types 2023-06-22 17:59:16 -04:00
Collision KCL : Support automatic triangulation and improve material detection. 2021-12-22 15:39:10 -05:00
CrashBandicoot Start to impliment backend for depth/3D textures 2020-01-14 19:19:02 -05:00
Custom Fix typos 2019-11-16 16:41:16 -05:00
DKCTF Fix GUID endianness 2023-02-16 21:14:16 -05:00
Effects Revert "Enable proper BFRES saving in PTCL" 2020-10-29 21:15:32 -04:00
Font Add import functionality for the Wii's U8 Compressed Archive and Archived Font files. (#675) 2023-11-05 14:16:20 -05:00
GMX Disable gmx saving as editing isn't supported yet 2020-06-30 21:27:52 -04:00
Grezzo CMB: Redo cmb reading/writing using ZeldaLib (WIP) 2020-04-14 16:40:24 -04:00
Hashes Rewrite pokemon string gen code; Add some PLA strings (#455) 2022-02-14 18:18:02 -05:00
HedgehogEngine PACx : fix some freezes loading type 0 files (root single chunks) 2020-07-26 12:30:21 -04:00
HyruleWarriors CMB: Redo cmb reading/writing using ZeldaLib (WIP) 2020-04-14 16:40:24 -04:00
Layout BFLYT : Fix value not read/written in TXT1 2023-11-18 14:58:01 -05:00
LM1 Improve DAE exporting. 2019-11-15 19:27:03 -05:00
MarioParty Improve DAE exporting. 2019-11-15 19:27:03 -05:00
MeshCodec Add .mc creation and editing. Fix TXTG updating in viewer. 2023-06-03 15:31:08 -04:00
Message Support MSBT editing 2023-12-01 18:41:08 -05:00
MKAGPDX Add support for G1M model files. Rewrite some bone properties. 2020-02-06 19:47:32 -05:00
MT Add support for DKCTF Wii U and Switch files. 2022-10-26 19:33:56 -04:00
NLG Add .loc to NLG_NLOC.cs (#676) 2023-11-05 14:16:30 -05:00
Pikmin1 Add support for G1M model files. Rewrite some bone properties. 2020-02-06 19:47:32 -05:00
Pokemon Fix wrong UV map being used to generate tangents on TOTK (#644) 2023-07-11 18:04:40 -04:00
Rom XCI : fix loading files. 2020-12-12 12:28:04 -05:00
Shader Add latest SHARCFB code for switch 2023-06-07 19:00:44 -04:00
Texture Keep original SRGB usage on .astc replace 2023-10-22 11:39:51 -04:00
Turbo Some cleanup and remove gl shader logs notifcations 2019-08-26 16:46:41 -04:00
XLINK Tons more layout editor improvements. 2019-10-13 21:02:39 -04:00
LUAC.cs Start to support PKG file names. 2021-10-17 19:45:37 -04:00
NKN.cs NKN : Fix alignment/padding for encrypting blocks fixing crashes. 2021-11-17 17:25:45 -05:00