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mirror of synced 2024-12-12 15:51:16 +01:00
Switch-Toolbox/File_Format_Library/FileFormats/Texture/BNTX.cs
KillzXGaming cb13c0a00a Some fixes
Fixed loading files from clicked on when a single instance of the tool is used.
Fixed the UV editor, which loads materails and texture maps properly.
Adjusted loading archives which produced some duplicate file issues when the archive loads the file, and a tree node is clicked on. Ie bntx clearing, but another one would stay in memory.
Fixed bntx replacing.
2019-08-12 15:19:30 -04:00

1603 lines
64 KiB
C#

using System;
using System.IO;
using System.Drawing;
using System.Drawing.Imaging;
using System.Collections.Generic;
using System.Linq;
using System.Windows.Forms;
using System.ComponentModel;
using System.Text;
using System.Threading;
using Syroot.NintenTools.NSW.Bntx;
using Syroot.NintenTools.NSW.Bntx.GFX;
using System.Runtime.InteropServices;
using OpenTK;
using OpenTK.Graphics.OpenGL;
using Toolbox.Library;
using Toolbox.Library.Forms;
using Toolbox.Library.IO;
using Toolbox.Library.Animations;
using FirstPlugin.Forms;
namespace FirstPlugin
{
public class BNTX : TreeNodeFile, IFileFormat, IContextMenuNode
{
public List<STGenericTexture> IconTextureList { get; set; }
public FileType FileType { get; set; } = FileType.Image;
public bool CanSave { get; set; }
public string[] Description { get; set; } = new string[] { "BNTX" };
public string[] Extension { get; set; } = new string[] { "*.bntx" };
public string FileName { get; set; }
public string FilePath { get; set; }
public IFileInfo IFileInfo { get; set; }
public BNTX()
{
ImageKey = "bntx";
SelectedImageKey = "bntx";
}
public bool Identify(System.IO.Stream stream)
{
using (var reader = new Toolbox.Library.IO.FileReader(stream, true))
{
return reader.CheckSignature(4, "BNTX");
}
}
public Type[] Types
{
get
{
List<Type> types = new List<Type>();
types.Add(typeof(MenuExt));
return types.ToArray();
}
}
class MenuExt : IFileMenuExtension
{
public STToolStripItem[] NewFileMenuExtensions => newFileExt;
public STToolStripItem[] NewFromFileMenuExtensions => null;
public STToolStripItem[] ToolsMenuExtensions => toolExt;
public STToolStripItem[] TitleBarExtensions => null;
public STToolStripItem[] CompressionMenuExtensions => null;
public STToolStripItem[] ExperimentalMenuExtensions => null;
public STToolStripItem[] EditMenuExtensions => null;
public ToolStripButton[] IconButtonMenuExtensions => null;
STToolStripItem[] toolExt = new STToolStripItem[1];
STToolStripItem[] newFileExt = new STToolStripItem[1];
public MenuExt()
{
toolExt[0] = new STToolStripItem("Textures");
toolExt[0].DropDownItems.Add(new STToolStripItem("Batch All (BNTX)", Export));
newFileExt[0] = new STToolStripItem("BNTX");
newFileExt[0].Click += New;
}
private void New(object sender, EventArgs args)
{
BNTX bntx = new BNTX();
bntx.IFileInfo = new IFileInfo();
bntx.FileName = "textures";
bntx.Load(new MemoryStream(CreateNewBNTX("textures")));
ObjectEditor editor = new ObjectEditor(bntx);
editor.Text = "Untitled-" + 0;
LibraryGUI.CreateMdiWindow(editor);
}
private void Export(object sender, EventArgs args)
{
string formats = FileFilters.BNTX_TEX;
string[] forms = formats.Split('|');
List<string> Formats = new List<string>();
for (int i = 0; i < forms.Length; i++)
{
if (i > 1 || i == (forms.Length - 1)) //Skip lines with all extensions
{
if (!forms[i].StartsWith("*"))
Formats.Add(forms[i]);
}
}
BatchFormatExport form = new BatchFormatExport(Formats);
if (form.ShowDialog() == DialogResult.OK)
{
string Extension = form.GetSelectedExtension();
OpenFileDialog ofd = new OpenFileDialog();
ofd.Multiselect = true;
ofd.Filter = Utils.GetAllFilters(new Type[] { typeof(BNTX), typeof(BFFNT), typeof(BFRES), typeof(PTCL), typeof(SARC) });
if (ofd.ShowDialog() == DialogResult.OK)
{
FolderSelectDialog folderDialog = new FolderSelectDialog();
if (folderDialog.ShowDialog() == DialogResult.OK)
{
foreach (string file in ofd.FileNames)
{
var FileFormat = STFileLoader.OpenFileFormat(file, new Type[] { typeof(BNTX), typeof(BFFNT), typeof(BFRES), typeof(PTCL), typeof(SARC) });
if (FileFormat == null)
continue;
if (FileFormat is SARC)
{
string ArchiveFilePath = Path.Combine(folderDialog.SelectedPath, Path.GetFileNameWithoutExtension(file));
ArchiveFilePath = Path.GetDirectoryName(ArchiveFilePath);
if (!Directory.Exists(ArchiveFilePath))
Directory.CreateDirectory(ArchiveFilePath);
SearchBinary(FileFormat, ArchiveFilePath, Extension);
}
else
SearchBinary(FileFormat, folderDialog.SelectedPath, Extension);
}
}
}
}
}
private void SearchBinary(IFileFormat FileFormat, string Folder, string Extension)
{
if (FileFormat is SARC)
{
string ArchiveFilePath = Path.Combine(Folder, Path.GetFileNameWithoutExtension(FileFormat.FileName));
if (!Directory.Exists(ArchiveFilePath))
Directory.CreateDirectory(ArchiveFilePath);
foreach (var file in ((SARC)FileFormat).Files)
{
var archiveFile = STFileLoader.OpenFileFormat(file.FileName, new Type[] { typeof(BNTX), typeof(BFFNT), typeof(BFRES), typeof(PTCL), typeof(SARC) }, file.FileData);
if (archiveFile == null)
continue;
SearchBinary(archiveFile, ArchiveFilePath, Extension);
}
}
if (FileFormat is BNTX)
{
foreach (var texture in ((BNTX)FileFormat).Textures.Values)
texture.Export(Path.Combine(Folder, $"{texture.Text}{Extension}"));
}
if (FileFormat is BFRES)
{
var bntx = ((BFRES)FileFormat).GetBNTX;
if(bntx != null)
{
foreach (var texture in bntx.Textures.Values)
texture.Export(Path.Combine(Folder, $"{texture.Text}{Extension}"));
bntx.Unload();
}
}
if (FileFormat is PTCL)
{
var bntx = ((PTCL)FileFormat).header.BinaryTextureFile;
if (bntx != null)
{
foreach (var texture in bntx.Textures.Values)
texture.Export(Path.Combine(Folder, $"{texture.Text}{Extension}"));
bntx.Unload();
}
}
if (FileFormat is BFFNT)
{
var bntx = ((BFFNT)FileFormat).bffnt.FontSection.TextureGlyph.BinaryTextureFile;
if (bntx != null)
{
foreach (var texture in bntx.Textures.Values)
texture.Export(Path.Combine(Folder, $"{texture.Text}{Extension}"));
bntx.Unload();
}
}
FileFormat.Unload();
GC.Collect();
}
}
public Dictionary<string, TextureData> Textures;
public PropertieGridData prop;
public BntxFile BinaryTexFile;
public bool CanReplace;
public bool AllGLInitialized
{
get
{
if (Textures.Any(item => item.Value.RenderableTex.GLInitialized == false))
return false;
else
return true;
}
}
public void Load(Stream stream)
{
if (IFileInfo == null)
IFileInfo = new IFileInfo();
IFileInfo.UseEditMenu = true;
CanSave = true;
Text = FileName;
if (!IsLoadingArray)
LoadBNTXArray(ContainerArray, stream, this);
if (ContainerArray.Count == 0)
LoadFile(stream, Name);
if (!PluginRuntime.bntxContainers.Contains(this))
PluginRuntime.bntxContainers.Add(this);
}
static bool IsLoadingArray = false;
static bool IsSavingArray = false;
List<BNTX> ContainerArray = new List<BNTX>();
private static void LoadBNTXArray(List<BNTX> Containers, Stream stream, BNTX bntx)
{
IsLoadingArray = true;
int Alignment = 4096;
using (var reader = new FileReader(stream, true))
{
if (HasArray(reader, Alignment))
{
reader.Position = 0;
SearchForBinaryContainerFile(reader, Alignment, Containers);
}
reader.Position = 0;
}
foreach (var container in Containers)
{
foreach (var texture in container.Textures.Values)
bntx.Nodes.Add(texture);
}
IsLoadingArray = false;
}
private static void SaveBNTXArray(Stream stream, List<BNTX> Containers)
{
IsSavingArray = true;
int Alignment = 4096;
using (var saver = new FileWriter(stream, true))
{
foreach (var container in Containers)
{
var mem = new System.IO.MemoryStream();
container.Save(mem);
saver.Write(mem.ToArray());
saver.Align(Alignment);
}
}
IsSavingArray = false;
}
private static bool HasArray(FileReader reader, int Alignment)
{
long StartPos = reader.Position;
uint TotalSize = (uint)reader.BaseStream.Length;
//Get file size in header
reader.SeekBegin(StartPos + 28);
uint FileSize = reader.ReadUInt32();
reader.SeekBegin(StartPos + FileSize);
if (TotalSize > FileSize)
{
//Align the reader and check for another bntx
reader.Align(Alignment);
if (reader.Position < TotalSize - 4)
{
string Magic = reader.ReadString(4);
reader.Position = StartPos;
return (Magic == "BNTX");
}
}
return false;
}
private static void SearchForBinaryContainerFile(FileReader reader, int Alignment, List<BNTX> Containers)
{
long StartPos = reader.Position;
uint TotalSize = (uint)reader.BaseStream.Length;
//Get file size in header
reader.SeekBegin(StartPos + 28);
uint FileSize = reader.ReadUInt32();
//Create bntx for array
BNTX bntx = new BNTX();
bntx.IFileInfo = new IFileInfo();
bntx.Text = "Sheet " + Containers.Count;
//Get total bntx in bytes
reader.SeekBegin(StartPos);
byte[] Data = reader.ReadBytes((int)FileSize);
bntx.Load(new MemoryStream(Data));
Containers.Add(bntx);
reader.SeekBegin(StartPos + FileSize);
if (TotalSize > FileSize)
{
//Align the reader and check for another bntx
reader.Align(Alignment);
if (reader.Position < TotalSize - 4)
{
long NextPos = reader.Position;
string Magic = reader.ReadString(4);
if (Magic == "BNTX")
{
reader.Position = NextPos;
SearchForBinaryContainerFile(reader, Alignment, Containers);
}
}
}
}
public ToolStripItem[] GetContextMenuItems()
{
return new ToolStripItem[]
{
new ToolStripMenuItem("Export", null, Save, Keys.Control | Keys.E),
new ToolStripMenuItem("Replace", null, Import, Keys.Control | Keys.R) { Enabled = Parent != null, },
new ToolStripSeparator(),
new ToolStripMenuItem("Import Texture", null, ImportTextureAction, Keys.Control | Keys.I),
new ToolStripMenuItem("Replace Textures (From Folder)", null, ReplaceAll, Keys.Control | Keys.T),
new ToolStripMenuItem("Export All Textures", null, ExportAll, Keys.Control | Keys.A),
new ToolStripSeparator(),
new ToolStripMenuItem("Rename", null, Rename, Keys.Control | Keys.N),
new ToolStripMenuItem("Sort", null, SortTextures, Keys.Control | Keys.S),
new ToolStripSeparator(),
new ToolStripMenuItem("Clear", null, Clear, Keys.Control | Keys.C),
};
}
public void Unload()
{
if (ContainerArray.Count > 1)
{
for (int i = 0; i < ContainerArray.Count; i++)
{
foreach (var tex in ContainerArray[i].Textures.Values)
{
tex.Texture.TextureData.Clear();
tex.Texture = null;
tex.DisposeRenderable();
}
ContainerArray[i].Textures.Clear();
if (PluginRuntime.bntxContainers.Contains(ContainerArray[i]))
PluginRuntime.bntxContainers.Remove(ContainerArray[i]);
}
GC.SuppressFinalize(this);
}
else
{
foreach (var tex in Textures.Values)
{
tex.Texture.TextureData.Clear();
tex.Texture = null;
tex.DisposeRenderable();
}
Textures.Clear();
Nodes.Clear();
this.BinaryTexFile = null;
if (PluginRuntime.bntxContainers.Contains(this))
PluginRuntime.bntxContainers.Remove(this);
GC.SuppressFinalize(this);
}
}
public static byte[] CreateNewBNTX(string Name)
{
MemoryStream mem = new MemoryStream();
BntxFile bntx = new BntxFile();
bntx.Target = new char[] { 'N', 'X', ' ', ' ' };
bntx.Name = Name;
bntx.Alignment = 0xC;
bntx.TargetAddressSize = 0x40;
bntx.VersionMajor = 0;
bntx.VersionMajor2 = 4;
bntx.VersionMinor = 0;
bntx.VersionMinor2 = 0;
bntx.Textures = new List<Texture>();
bntx.TextureDict = new ResDict();
bntx.RelocationTable = new RelocationTable();
bntx.Flag = 0;
bntx.Save(mem);
var data = mem.ToArray();
mem.Close();
mem.Dispose();
return data;
}
public void RemoveTexture(TextureData textureData)
{
Nodes.Remove(textureData);
Textures.Remove(textureData.Text);
LibraryGUI.UpdateViewport();
}
public override UserControl GetEditor()
{
STPropertyGrid editor = new STPropertyGrid();
editor.Text = Text;
editor.Dock = DockStyle.Fill;
return editor;
}
public override void FillEditor(UserControl control)
{
((STPropertyGrid)control).LoadProperty(BinaryTexFile, OnPropertyChanged);
}
public override void OnClick(TreeView treeView)
{
if (Parent != null && Parent is BFRES)
{
((BFRES)Parent).LoadEditors(this);
return;
}
STPropertyGrid editor = (STPropertyGrid)LibraryGUI.GetActiveContent(typeof(STPropertyGrid));
if (editor == null)
{
editor = new STPropertyGrid();
LibraryGUI.LoadEditor(editor);
}
editor.Text = Text;
editor.Dock = DockStyle.Fill;
if (ContainerArray.Count > 0)
editor.LoadProperty(ContainerArray[0].BinaryTexFile, OnPropertyChanged);
else
editor.LoadProperty(BinaryTexFile, OnPropertyChanged);
}
public void OnPropertyChanged(){ Text = BinaryTexFile.Name; }
public void LoadFile(Stream stream, string Name = "")
{
Textures = new Dictionary<string, TextureData>(StringComparer.InvariantCultureIgnoreCase);
IconTextureList = new List<STGenericTexture>();
BinaryTexFile = new BntxFile(stream);
Text = BinaryTexFile.Name;
//Dispose previous entries if bntx is being replaced or reloaded
foreach (var tex in Textures.Values)
{
tex.Texture.TextureData.Clear();
tex.Texture = null;
tex.DisposeRenderable();
}
Nodes.Clear();
Textures.Clear();
foreach (Texture tex in BinaryTexFile.Textures)
{
TextureData texData = new TextureData(tex, BinaryTexFile);
Nodes.Add(texData);
Textures.Add(tex.Name, texData);
}
BinaryTexFile.Textures.Clear(); //We don't need these in memeory anymore
BinaryTexFile.TextureDict.Clear();
}
private void ImportTextureAction(object sender, EventArgs args) {
ImportTexture();
}
public void ImportTexture()
{
OpenFileDialog ofd = new OpenFileDialog();
ofd.Filter = FileFilters.GetFilter(typeof(TextureData));
ofd.DefaultExt = "bftex";
ofd.Multiselect = true;
if (ofd.ShowDialog() == DialogResult.OK)
{
ImportTexture(ofd.FileNames);
}
}
public void ImportTexture(string[] FileNames)
{
BinaryTextureImporterList importer = new BinaryTextureImporterList();
List<TextureImporterSettings> settings = new List<TextureImporterSettings>();
foreach (string name in FileNames)
{
string ext = Path.GetExtension(name);
ext = ext.ToLower();
if (ext == ".dds" || ext == ".bftex" || ext == ".astc")
{
AddTexture(name);
}
else
{
settings.Add(LoadSettings(name));
}
}
if (settings.Count == 0)
{
importer.Dispose();
return;
}
importer.LoadSettings(settings);
if (importer.ShowDialog() == DialogResult.OK)
{
ImportTexture(settings, importer.CompressionMode);
}
settings.Clear();
GC.Collect();
Cursor.Current = Cursors.Default;
}
public void ImportTexture(ImageKeyFrame[] Keys, string TextureName)
{
BinaryTextureImporterList importer = new BinaryTextureImporterList();
List<TextureImporterSettings> settings = new List<TextureImporterSettings>();
foreach (ImageKeyFrame key in Keys) {
settings.Add(LoadSettings(key.Image, $"{TextureName}{key.Frame}"));
}
if (settings.Count == 0) {
importer.Dispose();
return;
}
importer.LoadSettings(settings);
if (importer.ShowDialog() == DialogResult.OK)
{
ImportTexture(settings, importer.CompressionMode);
}
settings.Clear();
GC.Collect();
Cursor.Current = Cursors.Default;
}
private void ImportTexture(List<TextureImporterSettings> settings, STCompressionMode CompressionMode)
{
Cursor.Current = Cursors.WaitCursor;
foreach (var setting in settings)
{
if (setting.GenerateMipmaps && !setting.IsFinishedCompressing)
{
setting.DataBlockOutput.Clear();
setting.DataBlockOutput.Add(setting.GenerateMips(CompressionMode));
}
if (setting.DataBlockOutput.Count <= 0)
throw new Exception("Data block is empty! Failed to compress!");
if (setting.DataBlockOutput != null)
{
Texture tex = setting.FromBitMap(setting.DataBlockOutput, setting);
if (setting.textureData == null)
setting.textureData = new TextureData(tex, BinaryTexFile);
int i = 0;
if (Textures.ContainsKey(setting.textureData.Text))
{
setting.textureData.Text = setting.textureData.Text + i++;
}
Nodes.Add(setting.textureData);
Textures.Add(setting.textureData.Text, setting.textureData);
setting.textureData.LoadOpenGLTexture();
LibraryGUI.UpdateViewport();
}
else
{
MessageBox.Show("Something went wrong???");
}
}
}
//This function is an optional feature that will import a dummy texture if one is missing in the materials
public void ImportPlaceholderTexture(string TextureName)
{
if (Textures.ContainsKey(TextureName))
return;
if (TextureName == "Basic_Alb")
ImportBasicTextures("Basic_Alb");
else if (TextureName == "Basic_Nrm")
ImportBasicTextures("Basic_Nrm");
else if (TextureName == "Basic_Spm")
ImportBasicTextures("Basic_Spm");
else if (TextureName == "Basic_Sphere")
ImportBasicTextures("Basic_Sphere");
else if (TextureName == "Basic_Mtl")
ImportBasicTextures("Basic_Mtl");
else if (TextureName == "Basic_Rgh")
ImportBasicTextures("Basic_Rgh");
else if (TextureName == "Basic_MRA")
ImportBasicTextures("Basic_MRA");
else if (TextureName == "Basic_Bake_st0")
ImportBasicTextures("Basic_Bake_st0");
else if (TextureName == "Basic_Bake_st1")
ImportBasicTextures("Basic_Bake_st1");
else if (TextureName == "Basic_Emm")
ImportBasicTextures("Basic_Emm");
else
{
ImportPlaceholderTexture(Properties.Resources.InjectTexErrored, TextureName);
}
}
private void ImportPlaceholderTexture(byte[] data, string TextureName)
{
TextureImporterSettings importDDS = new TextureImporterSettings();
importDDS.LoadDDS(TextureName, data);
Texture tex = importDDS.FromBitMap(importDDS.DataBlockOutput, importDDS);
TextureData texData = new TextureData(tex, BinaryTexFile);
texData.Text = TextureName;
Nodes.Add(texData);
Textures.Add(TextureName, texData);
texData.LoadOpenGLTexture();
}
public void ImportBasicTextures(string TextureName, bool BC5Nrm = true)
{
if (Textures.ContainsKey(TextureName))
return;
if (TextureName == "Basic_Alb")
ImportPlaceholderTexture(Properties.Resources.InjectTexErrored, TextureName);
if (TextureName == "Basic_Nrm" && BC5Nrm)
ImportPlaceholderTexture(Properties.Resources.Basic_NrmBC5, TextureName);
if (TextureName == "Basic_Nrm" && BC5Nrm == false)
ImportPlaceholderTexture(Properties.Resources.Basic_Nrm, TextureName);
if (TextureName == "Basic_Spm")
ImportPlaceholderTexture(Properties.Resources.Black, TextureName);
if (TextureName == "Basic_Sphere")
ImportPlaceholderTexture(Properties.Resources.Black, TextureName);
if (TextureName == "Basic_Mtl")
ImportPlaceholderTexture(Properties.Resources.Black, TextureName);
if (TextureName == "Basic_Rgh")
ImportPlaceholderTexture(Properties.Resources.White, TextureName);
if (TextureName == "Basic_MRA")
ImportPlaceholderTexture(Properties.Resources.Black, TextureName);
if (TextureName == "Basic_Bake_st0")
ImportPlaceholderTexture(Properties.Resources.Basic_Bake_st0, TextureName);
if (TextureName == "Basic_Bake_st1")
ImportPlaceholderTexture(Properties.Resources.Basic_Bake_st1, TextureName);
}
public TextureImporterSettings LoadSettings(Image image, string Name)
{
var importer = new TextureImporterSettings();
importer.LoadBitMap(image, Name);
return importer;
}
public TextureImporterSettings LoadSettings(string name)
{
var importer = new TextureImporterSettings();
string ext = Path.GetExtension(name);
ext = ext.ToLower();
switch (ext)
{
case ".bftex":
Texture tex = new Texture();
tex.Import(name);
break;
case ".dds":
importer.LoadDDS(name);
break;
default:
importer.LoadBitMap(name);
break;
}
return importer;
}
public TextureData AddTexture(string name)
{
var importer = new TextureImporterSettings();
Texture tex = null;
TextureData texData = null;
string ext = Path.GetExtension(name);
ext = ext.ToLower();
switch (ext)
{
case ".bftex":
tex = new Texture();
tex.Import(name);
texData = new TextureData(tex, BinaryTexFile);
break;
case ".dds":
case ".dds2":
importer.LoadDDS(name);
tex = importer.FromBitMap(importer.DataBlockOutput, importer);
texData = new TextureData(tex, BinaryTexFile);
break;
case ".astc":
importer.LoadASTC(name);
tex = importer.FromBitMap(importer.DataBlockOutput, importer);
texData = new TextureData(tex, BinaryTexFile);
break;
default:
break;
}
if (texData != null)
{
List<string> keyList = new List<string>(Textures.Keys);
texData.Text = Utils.RenameDuplicateString(keyList, texData.Text);
texData.Load(texData.Texture);
Nodes.Add(texData);
Textures.Add(texData.Text, texData);
}
return texData;
}
private void Clear(object sender, EventArgs args)
{
var result = MessageBox.Show("Are you sure you want to clear this section? This cannot be undone!",
"", MessageBoxButtons.YesNo, MessageBoxIcon.Question);
if (result == DialogResult.Yes)
{
foreach (var tex in Textures.Values)
{
tex.DisposeRenderable();
tex.Texture.TextureData.Clear();
tex.Texture = null;
}
Textures.Clear();
Nodes.Clear();
GC.Collect();
}
}
private void ReplaceAll(object sender, EventArgs args)
{
FolderSelectDialog sfd = new FolderSelectDialog();
if (sfd.ShowDialog() == DialogResult.OK)
{
BinaryTextureImporterList importer = new BinaryTextureImporterList();
List<TextureImporterSettings> settings = new List<TextureImporterSettings>();
List<TextureData> TexturesForImportSettings = new List<TextureData>();
foreach (string file in System.IO.Directory.GetFiles(sfd.SelectedPath))
{
TextureImporterSettings setting = new TextureImporterSettings();
string FileName = System.IO.Path.GetFileNameWithoutExtension(file);
string ext = Utils.GetExtension(FileName);
Console.WriteLine(ext);
foreach (TextureData node in Textures.Values)
{
var DefaultFormat = node.Format;
if (FileName == node.Text)
{
switch (ext)
{
case ".bftex":
node.Texture.Import(FileName);
node.Texture.Name = Text;
node.LoadOpenGLTexture();
break;
case ".dds":
setting.LoadDDS(FileName, null, node);
node.ApplyImportSettings(setting, STCompressionMode.Normal);
break;
case ".astc":
setting.LoadASTC(FileName);
node.ApplyImportSettings(setting, STCompressionMode.Normal);
break;
case ".png":
case ".tga":
case ".tiff":
case ".gif":
case ".jpg":
case ".jpeg":
TexturesForImportSettings.Add(node);
setting.LoadBitMap(FileName);
importer.LoadSetting(setting);
if (!STGenericTexture.IsAtscFormat(DefaultFormat))
setting.Format = TextureData.GenericToBntxSurfaceFormat(DefaultFormat);
settings.Add(setting);
break;
default:
return;
}
}
}
}
if (settings.Count == 0)
{
importer.Close();
importer.Dispose();
return;
}
int settingsIndex = 0;
if (importer.ShowDialog() == DialogResult.OK)
{
foreach (TextureData node in TexturesForImportSettings)
node.ApplyImportSettings(settings[settingsIndex++], importer.CompressionMode);
}
TexturesForImportSettings.Clear();
}
}
private void ExportAll(object sender, EventArgs args)
{
List<string> Formats = new List<string>();
Formats.Add("Cafe Binary Textures (.bftex)");
Formats.Add("Microsoft DDS (.dds)");
Formats.Add("Portable Graphics Network (.png)");
Formats.Add("Joint Photographic Experts Group (.jpg)");
Formats.Add("Bitmap Image (.bmp)");
Formats.Add("Tagged Image File Format (.tiff)");
FolderSelectDialog sfd = new FolderSelectDialog();
if (sfd.ShowDialog() == DialogResult.OK)
{
string folderPath = sfd.SelectedPath;
BatchFormatExport form = new BatchFormatExport(Formats);
if (form.ShowDialog() == DialogResult.OK)
{
foreach (TextureData tex in Nodes)
{
if (form.Index == 0)
tex.SaveBinaryTexture(folderPath + '\\' + tex.Text + ".bftex");
else if (form.Index == 1)
tex.SaveDDS(folderPath + '\\' + tex.Text + ".dds");
else if (form.Index == 2)
tex.SaveBitMap(folderPath + '\\' + tex.Text + ".png");
else if (form.Index == 3)
tex.SaveBitMap(folderPath + '\\' + tex.Text + ".jpg");
else if (form.Index == 4)
tex.SaveBitMap(folderPath + '\\' + tex.Text + ".bmp");
else if (form.Index == 5)
tex.SaveBitMap(folderPath + '\\' + tex.Text + ".tiff");
}
}
}
}
bool SortedAscending;
private void SortTextures(object sender, EventArgs args)
{
}
public void Save(System.IO.Stream stream)
{
if (ContainerArray.Count > 0 && !IsSavingArray)
{
SaveBNTXArray(stream, ContainerArray);
}
else
{
BinaryTexFile.Textures.Clear();
BinaryTexFile.TextureDict.Clear();
foreach (TextureData tex in Textures.Values)
{
if (tex.IsEdited)
{
for (int i = 0; i < tex.EditedImages.Length; i++)
{
tex.SetImageData(tex.EditedImages[i].bitmap, tex.EditedImages[i].ArrayLevel);
tex.EditedImages[i].bitmap.Dispose();
}
tex.EditedImages = new EditedBitmap[0];
}
tex.Texture.Name = tex.Text;
BinaryTexFile.Textures.Add(tex.Texture);
BinaryTexFile.TextureDict.Add(tex.Text);
}
BinaryTexFile.Save(stream);
}
}
public class PropertieGridData
{
[Browsable(true)]
[Category("BNTX")]
[DisplayName("Name")]
public string Name { get; set; }
[Browsable(true)]
[Category("BNTX")]
[DisplayName("Original Path")]
public string Path { get; set; }
[Browsable(true)]
[Category("BNTX")]
[DisplayName("Target")]
public string Target { get; set; }
[Browsable(true)]
[ReadOnly(true)]
[Category("Versions")]
[DisplayName("Full Version")]
public string VersionFull { get; set; }
[Browsable(true)]
[Category("Versions")]
[DisplayName("Version Major 1")]
public uint VersionMajor { get; set; }
[Browsable(true)]
[Category("Versions")]
[DisplayName("Version Major 2")]
public uint VersionMajor2 { get; set; }
[Browsable(true)]
[Category("Versions")]
[DisplayName("Version Minor 1")]
public uint VersionMinor { get; set; }
[Browsable(true)]
[Category("Versions")]
[DisplayName("Version Minor 2")]
public uint VersionMinor2 { get; set; }
}
private void Import(object sender, EventArgs args)
{
OpenFileDialog ofd = new OpenFileDialog();
ofd.Filter = "BNTX |*.bntx;";
if (ofd.ShowDialog() == DialogResult.OK)
{
LoadFile(new MemoryStream(File.ReadAllBytes(ofd.FileName)));
}
}
private void Rename(object sender, EventArgs args)
{
RenameDialog dialog = new RenameDialog();
dialog.SetString(Text);
if (dialog.ShowDialog() == DialogResult.OK)
{
Text = dialog.textBox1.Text;
}
}
private void Save(object sender, EventArgs args)
{
SaveFileDialog sfd = new SaveFileDialog();
sfd.DefaultExt = "bntx";
sfd.Filter = "Supported Formats|*.bntx;";
sfd.FileName = FileName;
if (sfd.ShowDialog() == DialogResult.OK)
{
STFileSaver.SaveFileFormat(this, sfd.FileName);
}
}
}
public class TextureData : STGenericTexture
{
public override TEX_FORMAT[] SupportedFormats
{
get
{
return new TEX_FORMAT[]
{
TEX_FORMAT.BC1_UNORM,
TEX_FORMAT.BC1_UNORM_SRGB,
TEX_FORMAT.BC2_UNORM,
TEX_FORMAT.BC2_UNORM_SRGB,
TEX_FORMAT.BC3_UNORM,
TEX_FORMAT.BC3_UNORM_SRGB,
TEX_FORMAT.BC4_UNORM,
TEX_FORMAT.BC4_SNORM,
TEX_FORMAT.BC5_UNORM,
TEX_FORMAT.BC5_SNORM,
TEX_FORMAT.BC6H_UF16,
TEX_FORMAT.BC6H_SF16,
TEX_FORMAT.BC7_UNORM,
TEX_FORMAT.BC7_UNORM_SRGB,
TEX_FORMAT.B5G5R5A1_UNORM,
TEX_FORMAT.B5G6R5_UNORM,
TEX_FORMAT.B8G8R8A8_UNORM_SRGB,
TEX_FORMAT.B8G8R8A8_UNORM,
TEX_FORMAT.R10G10B10A2_UNORM,
TEX_FORMAT.R16_UNORM,
TEX_FORMAT.B4G4R4A4_UNORM,
TEX_FORMAT.R8G8B8A8_UNORM_SRGB,
TEX_FORMAT.R8G8B8A8_UNORM,
TEX_FORMAT.R8_UNORM,
TEX_FORMAT.R8G8_UNORM,
TEX_FORMAT.R32G8X24_FLOAT,
TEX_FORMAT.ASTC_10x10_SRGB,
TEX_FORMAT.ASTC_10x10_UNORM,
TEX_FORMAT.ASTC_10x5_SRGB,
TEX_FORMAT.ASTC_10x5_UNORM,
TEX_FORMAT.ASTC_10x6_SRGB,
TEX_FORMAT.ASTC_10x6_UNORM,
TEX_FORMAT.ASTC_10x8_SRGB,
TEX_FORMAT.ASTC_10x8_UNORM,
TEX_FORMAT.ASTC_12x10_SRGB,
TEX_FORMAT.ASTC_12x10_UNORM,
TEX_FORMAT.ASTC_12x12_SRGB,
TEX_FORMAT.ASTC_12x12_UNORM,
TEX_FORMAT.ASTC_4x4_SRGB,
TEX_FORMAT.ASTC_4x4_UNORM,
TEX_FORMAT.ASTC_5x4_SRGB,
TEX_FORMAT.ASTC_5x4_UNORM,
TEX_FORMAT.ASTC_5x5_SRGB,
TEX_FORMAT.ASTC_5x5_UNORM,
TEX_FORMAT.ASTC_6x5_SRGB,
TEX_FORMAT.ASTC_6x5_UNORM,
TEX_FORMAT.ASTC_6x6_SRGB,
TEX_FORMAT.ASTC_6x6_UNORM,
TEX_FORMAT.ASTC_8x5_SRGB,
TEX_FORMAT.ASTC_8x5_UNORM,
TEX_FORMAT.ASTC_8x6_SRGB,
TEX_FORMAT.ASTC_8x6_UNORM,
TEX_FORMAT.ASTC_8x8_SRGB,
TEX_FORMAT.ASTC_8x8_UNORM,
};
}
}
public override bool CanEdit { get; set; } = true;
public Texture Texture;
public TextureData()
{
ImageKey = "Texture";
SelectedImageKey = "Texture";
}
public TextureData(Texture tex, BntxFile bntx)
{
Load(tex);
}
public void Load(Texture tex, int target = 1)
{
ImageKey = "Texture";
SelectedImageKey = "Texture";
CanExport = true;
CanRename = true;
CanReplace = true;
CanDelete = true;
Texture = tex;
Text = tex.Name;
Width = tex.Width;
Height = tex.Height;
ArrayCount = (uint)tex.TextureData.Count;
MipCount = (uint)tex.TextureData[0].Count;
Format = ConvertFormat(tex.Format);
RedChannel = SetChannel(tex.ChannelRed);
GreenChannel = SetChannel(tex.ChannelGreen);
BlueChannel = SetChannel(tex.ChannelBlue);
AlphaChannel = SetChannel(tex.ChannelAlpha);
}
private STChannelType SetChannel(ChannelType channelType)
{
if (channelType == ChannelType.Red) return STChannelType.Red;
else if (channelType == ChannelType.Green) return STChannelType.Green;
else if (channelType == ChannelType.Blue) return STChannelType.Blue;
else if (channelType == ChannelType.Alpha) return STChannelType.Alpha;
else if (channelType == ChannelType.Zero) return STChannelType.Zero;
else return STChannelType.One;
}
public static SurfaceFormat GenericToBntxSurfaceFormat(TEX_FORMAT texFormat)
{
switch (texFormat)
{
case TEX_FORMAT.BC1_UNORM: return SurfaceFormat.BC1_UNORM;
case TEX_FORMAT.BC1_UNORM_SRGB: return SurfaceFormat.BC1_SRGB;
case TEX_FORMAT.BC2_UNORM: return SurfaceFormat.BC2_UNORM;
case TEX_FORMAT.BC2_UNORM_SRGB: return SurfaceFormat.BC2_SRGB;
case TEX_FORMAT.BC3_UNORM: return SurfaceFormat.BC3_UNORM;
case TEX_FORMAT.BC3_UNORM_SRGB: return SurfaceFormat.BC3_SRGB;
case TEX_FORMAT.BC4_UNORM: return SurfaceFormat.BC4_UNORM;
case TEX_FORMAT.BC4_SNORM: return SurfaceFormat.BC4_SNORM;
case TEX_FORMAT.BC5_UNORM: return SurfaceFormat.BC5_UNORM;
case TEX_FORMAT.BC5_SNORM: return SurfaceFormat.BC5_SNORM;
case TEX_FORMAT.BC6H_UF16: return SurfaceFormat.BC6_UFLOAT;
case TEX_FORMAT.BC6H_SF16: return SurfaceFormat.BC6_UFLOAT;
case TEX_FORMAT.BC7_UNORM: return SurfaceFormat.BC7_UNORM;
case TEX_FORMAT.BC7_UNORM_SRGB: return SurfaceFormat.BC7_SRGB;
case TEX_FORMAT.B5G5R5A1_UNORM: return SurfaceFormat.B5_G5_R5_A1_UNORM;
case TEX_FORMAT.B5G6R5_UNORM: return SurfaceFormat.B5_G6_R5_UNORM;
case TEX_FORMAT.B8G8R8A8_UNORM_SRGB: return SurfaceFormat.B8_G8_R8_A8_SRGB;
case TEX_FORMAT.B8G8R8A8_UNORM: return SurfaceFormat.B8_G8_R8_A8_UNORM;
case TEX_FORMAT.R10G10B10A2_UNORM: return SurfaceFormat.R10_G10_B10_A2_UNORM;
case TEX_FORMAT.R16_UNORM: return SurfaceFormat.R16_UNORM;
case TEX_FORMAT.B4G4R4A4_UNORM: return SurfaceFormat.R4_G4_B4_A4_UNORM;
case TEX_FORMAT.R8G8B8A8_UNORM_SRGB: return SurfaceFormat.R8_G8_B8_A8_SRGB;
case TEX_FORMAT.R8G8B8A8_UNORM: return SurfaceFormat.R8_G8_B8_A8_UNORM;
case TEX_FORMAT.R8_UNORM: return SurfaceFormat.R8_UNORM;
case TEX_FORMAT.R8G8_UNORM: return SurfaceFormat.R8_G8_UNORM;
case TEX_FORMAT.R8G8_SNORM: return SurfaceFormat.R8_G8_SNORM;
case TEX_FORMAT.R32G8X24_FLOAT: return SurfaceFormat.R32_G8_X24_FLOAT;
case TEX_FORMAT.B8G8R8X8_UNORM: return SurfaceFormat.B8_G8_R8_A8_UNORM; //Todo
case TEX_FORMAT.ETC1_UNORM: return SurfaceFormat.ETC1_UNORM;
case TEX_FORMAT.ETC1_SRGB: return SurfaceFormat.ETC1_SRGB;
case TEX_FORMAT.ASTC_10x10_SRGB: return SurfaceFormat.ASTC_10x10_SRGB;
case TEX_FORMAT.ASTC_10x10_UNORM: return SurfaceFormat.ASTC_10x10_UNORM;
case TEX_FORMAT.ASTC_10x5_SRGB: return SurfaceFormat.ASTC_10x5_SRGB;
case TEX_FORMAT.ASTC_10x5_UNORM: return SurfaceFormat.ASTC_10x5_UNORM;
case TEX_FORMAT.ASTC_10x6_SRGB: return SurfaceFormat.ASTC_10x6_SRGB;
case TEX_FORMAT.ASTC_10x6_UNORM: return SurfaceFormat.ASTC_10x6_UNORM;
case TEX_FORMAT.ASTC_10x8_SRGB: return SurfaceFormat.ASTC_10x8_SRGB;
case TEX_FORMAT.ASTC_10x8_UNORM: return SurfaceFormat.ASTC_10x8_UNORM;
case TEX_FORMAT.ASTC_12x10_SRGB: return SurfaceFormat.ASTC_12x10_SRGB;
case TEX_FORMAT.ASTC_12x10_UNORM: return SurfaceFormat.ASTC_12x10_UNORM;
case TEX_FORMAT.ASTC_12x12_SRGB: return SurfaceFormat.ASTC_12x12_SRGB;
case TEX_FORMAT.ASTC_12x12_UNORM: return SurfaceFormat.ASTC_12x12_UNORM;
case TEX_FORMAT.ASTC_4x4_SRGB: return SurfaceFormat.ASTC_4x4_SRGB;
case TEX_FORMAT.ASTC_4x4_UNORM: return SurfaceFormat.ASTC_4x4_UNORM;
case TEX_FORMAT.ASTC_5x4_SRGB: return SurfaceFormat.ASTC_5x4_SRGB;
case TEX_FORMAT.ASTC_5x4_UNORM: return SurfaceFormat.ASTC_5x4_UNORM;
case TEX_FORMAT.ASTC_5x5_SRGB: return SurfaceFormat.ASTC_5x5_SRGB;
case TEX_FORMAT.ASTC_5x5_UNORM: return SurfaceFormat.ASTC_5x5_UNORM;
case TEX_FORMAT.ASTC_6x5_SRGB: return SurfaceFormat.ASTC_6x5_SRGB;
case TEX_FORMAT.ASTC_6x5_UNORM: return SurfaceFormat.ASTC_6x5_UNORM;
case TEX_FORMAT.ASTC_6x6_SRGB: return SurfaceFormat.ASTC_6x6_SRGB;
case TEX_FORMAT.ASTC_6x6_UNORM: return SurfaceFormat.ASTC_6x6_UNORM;
case TEX_FORMAT.ASTC_8x5_SRGB: return SurfaceFormat.ASTC_8x5_SRGB;
case TEX_FORMAT.ASTC_8x5_UNORM: return SurfaceFormat.ASTC_8x5_UNORM;
case TEX_FORMAT.ASTC_8x6_SRGB: return SurfaceFormat.ASTC_8x6_SRGB;
case TEX_FORMAT.ASTC_8x6_UNORM: return SurfaceFormat.ASTC_8x6_UNORM;
case TEX_FORMAT.ASTC_8x8_SRGB: return SurfaceFormat.ASTC_8x8_SRGB;
case TEX_FORMAT.ASTC_8x8_UNORM: return SurfaceFormat.ASTC_8x8_UNORM;
default:
throw new Exception($"Cannot convert format {texFormat}");
}
}
public static TEX_FORMAT ConvertFormat(SurfaceFormat surfaceFormat)
{
switch (surfaceFormat)
{
case SurfaceFormat.BC1_UNORM: return TEX_FORMAT.BC1_UNORM;
case SurfaceFormat.BC1_SRGB: return TEX_FORMAT.BC1_UNORM_SRGB;
case SurfaceFormat.BC2_UNORM: return TEX_FORMAT.BC2_UNORM;
case SurfaceFormat.BC2_SRGB: return TEX_FORMAT.BC2_UNORM;
case SurfaceFormat.BC3_UNORM: return TEX_FORMAT.BC3_UNORM;
case SurfaceFormat.BC3_SRGB: return TEX_FORMAT.BC3_UNORM;
case SurfaceFormat.BC4_UNORM: return TEX_FORMAT.BC4_UNORM;
case SurfaceFormat.BC4_SNORM: return TEX_FORMAT.BC4_SNORM;
case SurfaceFormat.BC5_UNORM: return TEX_FORMAT.BC5_UNORM;
case SurfaceFormat.BC5_SNORM: return TEX_FORMAT.BC5_SNORM;
case SurfaceFormat.BC6_UFLOAT: return TEX_FORMAT.BC6H_UF16;
case SurfaceFormat.BC6_FLOAT: return TEX_FORMAT.BC6H_SF16;
case SurfaceFormat.BC7_UNORM: return TEX_FORMAT.BC7_UNORM;
case SurfaceFormat.BC7_SRGB: return TEX_FORMAT.BC7_UNORM;
case SurfaceFormat.A1_B5_G5_R5_UNORM: return TEX_FORMAT.B5G5R5A1_UNORM;
case SurfaceFormat.A4_B4_G4_R4_UNORM: return TEX_FORMAT.B4G4R4A4_UNORM;
case SurfaceFormat.B5_G5_R5_A1_UNORM: return TEX_FORMAT.B5G5R5A1_UNORM;
case SurfaceFormat.B5_G6_R5_UNORM: return TEX_FORMAT.B5G6R5_UNORM;
case SurfaceFormat.B8_G8_R8_A8_SRGB: return TEX_FORMAT.B8G8R8A8_UNORM_SRGB;
case SurfaceFormat.B8_G8_R8_A8_UNORM: return TEX_FORMAT.B8G8R8A8_UNORM;
case SurfaceFormat.R10_G10_B10_A2_UNORM: return TEX_FORMAT.R10G10B10A2_UNORM;
case SurfaceFormat.R16_UNORM: return TEX_FORMAT.R16_UNORM;
case SurfaceFormat.R4_G4_B4_A4_UNORM: return TEX_FORMAT.B4G4R4A4_UNORM;
case SurfaceFormat.R4_G4_UNORM: return TEX_FORMAT.B4G4R4A4_UNORM;
case SurfaceFormat.R5_G5_B5_A1_UNORM: return TEX_FORMAT.B5G5R5A1_UNORM;
case SurfaceFormat.R5_G6_B5_UNORM: return TEX_FORMAT.B5G6R5_UNORM;
case SurfaceFormat.R8_G8_B8_A8_SRGB: return TEX_FORMAT.R8G8B8A8_UNORM_SRGB;
case SurfaceFormat.R8_G8_B8_A8_UNORM: return TEX_FORMAT.R8G8B8A8_UNORM;
case SurfaceFormat.R8_UNORM: return TEX_FORMAT.R8_UNORM;
case SurfaceFormat.R8_G8_UNORM: return TEX_FORMAT.R8G8_UNORM;
case SurfaceFormat.R8_G8_SNORM: return TEX_FORMAT.R8G8_SNORM;
case SurfaceFormat.ETC1_UNORM: return TEX_FORMAT.ETC1_UNORM;
case SurfaceFormat.ETC1_SRGB: return TEX_FORMAT.ETC1_SRGB;
case SurfaceFormat.R32_G8_X24_FLOAT: return TEX_FORMAT.R32G8X24_FLOAT;
case SurfaceFormat.ASTC_10x10_SRGB: return TEX_FORMAT.ASTC_10x10_SRGB;
case SurfaceFormat.ASTC_10x10_UNORM: return TEX_FORMAT.ASTC_10x10_UNORM;
case SurfaceFormat.ASTC_10x5_SRGB: return TEX_FORMAT.ASTC_10x5_SRGB;
case SurfaceFormat.ASTC_10x5_UNORM: return TEX_FORMAT.ASTC_10x5_UNORM;
case SurfaceFormat.ASTC_10x6_SRGB: return TEX_FORMAT.ASTC_10x6_SRGB;
case SurfaceFormat.ASTC_10x6_UNORM: return TEX_FORMAT.ASTC_10x6_UNORM;
case SurfaceFormat.ASTC_10x8_SRGB: return TEX_FORMAT.ASTC_10x8_SRGB;
case SurfaceFormat.ASTC_10x8_UNORM: return TEX_FORMAT.ASTC_10x8_UNORM;
case SurfaceFormat.ASTC_12x10_SRGB: return TEX_FORMAT.ASTC_12x10_SRGB;
case SurfaceFormat.ASTC_12x10_UNORM: return TEX_FORMAT.ASTC_12x10_UNORM;
case SurfaceFormat.ASTC_12x12_SRGB: return TEX_FORMAT.ASTC_12x12_SRGB;
case SurfaceFormat.ASTC_12x12_UNORM: return TEX_FORMAT.ASTC_12x12_UNORM;
case SurfaceFormat.ASTC_4x4_SRGB: return TEX_FORMAT.ASTC_4x4_SRGB;
case SurfaceFormat.ASTC_4x4_UNORM: return TEX_FORMAT.ASTC_4x4_UNORM;
case SurfaceFormat.ASTC_5x4_SRGB: return TEX_FORMAT.ASTC_5x4_SRGB;
case SurfaceFormat.ASTC_5x4_UNORM: return TEX_FORMAT.ASTC_5x4_UNORM;
case SurfaceFormat.ASTC_5x5_SRGB: return TEX_FORMAT.ASTC_5x5_SRGB;
case SurfaceFormat.ASTC_5x5_UNORM: return TEX_FORMAT.ASTC_5x5_UNORM;
case SurfaceFormat.ASTC_6x5_SRGB: return TEX_FORMAT.ASTC_6x5_SRGB;
case SurfaceFormat.ASTC_6x5_UNORM: return TEX_FORMAT.ASTC_6x5_UNORM;
case SurfaceFormat.ASTC_6x6_SRGB: return TEX_FORMAT.ASTC_6x6_SRGB;
case SurfaceFormat.ASTC_6x6_UNORM: return TEX_FORMAT.ASTC_6x6_UNORM;
case SurfaceFormat.ASTC_8x5_SRGB: return TEX_FORMAT.ASTC_8x5_SRGB;
case SurfaceFormat.ASTC_8x5_UNORM: return TEX_FORMAT.ASTC_8x5_UNORM;
case SurfaceFormat.ASTC_8x6_SRGB: return TEX_FORMAT.ASTC_8x6_SRGB;
case SurfaceFormat.ASTC_8x6_UNORM: return TEX_FORMAT.ASTC_8x6_UNORM;
case SurfaceFormat.ASTC_8x8_SRGB: return TEX_FORMAT.ASTC_8x8_SRGB;
case SurfaceFormat.ASTC_8x8_UNORM: return TEX_FORMAT.ASTC_8x8_UNORM;
case SurfaceFormat.Invalid: throw new Exception("Invalid Format");
default:
throw new Exception($"Cannot convert format {surfaceFormat}");
}
}
public override void OnClick(TreeView treeView)
{
UpdateEditor();
}
private bool IsEditorActive()
{
BfresEditor bfresEditor = (BfresEditor)LibraryGUI.GetActiveContent(typeof(BfresEditor));
if (bfresEditor != null)
{
var imageEditor = bfresEditor.GetActiveEditor(typeof(ImageEditorBase));
return imageEditor != null;
}
else
{
ImageEditorBase editor = (ImageEditorBase)LibraryGUI.GetActiveContent(typeof(ImageEditorBase));
return editor != null;
}
}
public void UpdateEditor()
{
if (Parent != null && Parent.Parent != null && Parent.Parent is BFRES)
{
((BFRES)Parent.Parent).LoadEditors(this);
return;
}
ImageEditorBase editor = (ImageEditorBase)LibraryGUI.GetActiveContent(typeof(ImageEditorBase));
if (editor == null)
{
editor = new ImageEditorBase();
editor.Dock = DockStyle.Fill;
LibraryGUI.LoadEditor(editor);
}
if (Texture.UserData != null)
{
UserDataEditor userEditor = (UserDataEditor)editor.GetActiveTabEditor(typeof(UserDataEditor));
if (userEditor == null)
{
userEditor = new UserDataEditor();
userEditor.Name = "User Data";
editor.AddCustomControl(userEditor, typeof(UserDataEditor));
}
userEditor.LoadUserData(Texture.UserData.ToList());
}
editor.Text = Text;
editor.LoadProperties(Texture);
editor.LoadImage(this);
}
private void OnPropertyChanged()
{
Text = Texture.Name;
RedChannel = SetChannel(Texture.ChannelRed);
GreenChannel = SetChannel(Texture.ChannelGreen);
BlueChannel = SetChannel(Texture.ChannelBlue);
AlphaChannel = SetChannel(Texture.ChannelAlpha);
}
public override void Delete()
{
((BNTX)Parent).RemoveTexture(this);
}
public override void Rename()
{
RenameDialog dialog = new RenameDialog();
dialog.SetString(Text);
if (dialog.ShowDialog() == DialogResult.OK)
{
((BNTX)Parent).Textures.Remove(Text);
Text = dialog.textBox1.Text;
((BNTX)Parent).Textures.Add(Text, this);
}
}
public override string ExportFilter => FileFilters.BNTX_TEX;
public override string ReplaceFilter => FileFilters.BNTX_TEX;
public override void Replace(string FileName) {
Replace(FileName, MipCount, 0, Format, Texture.SurfaceDim);
}
public override void Export(string FileName) {
Export(FileName);
}
//Max mip level will be set automatically unless overwritten
//The tex format can be adjusted in the function if necessary. Will normally be set to format in settings
public void Replace(string FileName, uint MaxMipLevel = 0, uint ArrayIndex = 0, TEX_FORMAT DefaultFormat = TEX_FORMAT.BC1_UNORM_SRGB, SurfaceDim surfaceDim = SurfaceDim.Dim2D)
{
Console.WriteLine("surfaceDim" + surfaceDim);
string ext = Path.GetExtension(FileName);
ext = ext.ToLower();
TextureImporterSettings setting = new TextureImporterSettings();
BinaryTextureImporterList importer = new BinaryTextureImporterList();
setting.SurfaceDim = surfaceDim;
var ImageDataCached = new List<List<byte[]>>();
if (Texture != null && Texture.TextureData != null)
{
foreach (var sliceData in Texture.TextureData)
ImageDataCached.Add(sliceData);
}
switch (ext)
{
case ".bftex":
Texture.Import(FileName);
Texture.Name = Text;
LoadOpenGLTexture();
break;
case ".dds":
setting.LoadDDS(FileName, null, this);
ApplyImportSettings(setting, STCompressionMode.Normal);
break;
case ".astc":
setting.LoadASTC(FileName);
ApplyImportSettings(setting, STCompressionMode.Normal);
break;
default:
setting.LoadBitMap(FileName);
importer.LoadSetting(setting);
if (!IsAtscFormat(DefaultFormat))
setting.Format = GenericToBntxSurfaceFormat(DefaultFormat);
if (MaxMipLevel != 0)
{
importer.ForceMipCount = true;
setting.MipCount = MaxMipLevel;
importer.SelectedMipCount = MaxMipLevel;
}
if (importer.ShowDialog() == DialogResult.OK)
{
ApplyImportSettings(setting, importer.CompressionMode);
}
break;
}
if (ImageDataCached.Count > 0)
{
//After image data is replaced, use original and swap the specific array index
ImageDataCached[(int)ArrayIndex] = Texture.TextureData[0];
Texture.TextureData.Clear();
for (int i = 0; i < ImageDataCached.Count; i++)
Texture.TextureData.Add(ImageDataCached[i]);
}
}
public void ApplyImportSettings(TextureImporterSettings setting,STCompressionMode CompressionMode)
{
Cursor.Current = Cursors.WaitCursor;
if (setting.GenerateMipmaps && !setting.IsFinishedCompressing)
{
setting.DataBlockOutput.Clear();
setting.DataBlockOutput.Add(setting.GenerateMips(CompressionMode));
}
Texture = setting.FromBitMap(setting.DataBlockOutput, setting);
Texture.Name = Text;
Load(Texture);
LoadOpenGLTexture();
UpdateTextureMapping();
if (IsEditorActive())
UpdateEditor();
}
private void UpdateTextureMapping()
{
var viewport = LibraryGUI.GetActiveViewport();
if (viewport == null)
return;
foreach (var drawable in viewport.scene.staticObjects)
{
if (drawable is BFRESRender)
{
((BFRESRender)drawable).UpdateTextureMaps();
}
}
viewport.UpdateViewport();
}
public void Export(string FileName, bool ExportSurfaceLevel = false,
bool ExportMipMapLevel = false, int SurfaceLevel = 0, int MipLevel = 0)
{
string ext = Path.GetExtension(FileName);
ext = ext.ToLower();
switch (ext)
{
case ".bftex":
SaveBinaryTexture(FileName);
break;
case ".dds":
SaveDDS(FileName);
break;
case ".astc":
SaveASTC(FileName);
break;
default:
SaveBitMap(FileName);
break;
}
}
public override void SetImageData(Bitmap bitmap, int ArrayLevel)
{
if (bitmap == null)
return; //Image is likely disposed and not needed to be applied
Texture.Format = GenericToBntxSurfaceFormat(Format);
Texture.Width = (uint)bitmap.Width;
Texture.Height = (uint)bitmap.Height;
if (MipCount != 1)
{
MipCount = GenerateMipCount(bitmap.Width, bitmap.Height);
if (MipCount == 0)
MipCount = 1;
}
Texture.MipCount = MipCount;
Texture.MipOffsets = new long[MipCount];
try
{
Texture.TextureData[ArrayLevel].Clear(); //Clear previous mip maps
var mipmaps = TextureImporterSettings.SwizzleSurfaceMipMaps(Texture,
GenerateMipsAndCompress(bitmap, MipCount, Format), MipCount);
Texture.TextureData[ArrayLevel] = mipmaps;
//Combine mip map data
byte[] combinedMips = Utils.CombineByteArray(mipmaps.ToArray());
Texture.TextureData[ArrayLevel][0] = combinedMips;
LoadOpenGLTexture();
LibraryGUI.UpdateViewport();
}
catch (Exception ex)
{
STErrorDialog.Show("Failed to swizzle and compress image " + Text, "Error", ex.ToString());
}
}
public override byte[] GetImageData(int ArrayLevel = 0, int MipLevel = 0)
{
int target = 1;
try
{
RedChannel = SetChannel(Texture.ChannelRed);
GreenChannel = SetChannel(Texture.ChannelGreen);
BlueChannel = SetChannel(Texture.ChannelBlue);
AlphaChannel = SetChannel(Texture.ChannelAlpha);
uint blkWidth = GetBlockWidth(Format);
uint blkHeight = GetBlockHeight(Format);
uint blkDepth = GetBlockDepth(Format);
int linesPerBlockHeight = (1 << (int)Texture.BlockHeightLog2) * 8;
uint bpp = GetBytesPerPixel(Format);
for (int arrayLevel = 0; arrayLevel < Texture.TextureData.Count; arrayLevel++)
{
int blockHeightShift = 0;
for (int mipLevel = 0; mipLevel < Texture.TextureData[arrayLevel].Count; mipLevel++)
{
uint width = (uint)Math.Max(1, Texture.Width >> mipLevel);
uint height = (uint)Math.Max(1, Texture.Height >> mipLevel);
uint depth = (uint)Math.Max(1, Texture.Depth >> mipLevel);
uint size = TegraX1Swizzle.DIV_ROUND_UP(width, blkWidth) * TegraX1Swizzle.DIV_ROUND_UP(height, blkHeight) * bpp;
if (TegraX1Swizzle.pow2_round_up(TegraX1Swizzle.DIV_ROUND_UP(height, blkWidth)) < linesPerBlockHeight)
blockHeightShift += 1;
Console.WriteLine($"{width} {height} {depth} {blkWidth} {blkHeight} {blkDepth} {target} {bpp} {Texture.TileMode} {(int)Math.Max(0, Texture.BlockHeightLog2 - blockHeightShift)} {Texture.TextureData[arrayLevel][mipLevel].Length}");
byte[] result = TegraX1Swizzle.deswizzle(width, height, depth, blkWidth, blkHeight, blkDepth, target, bpp, (uint)Texture.TileMode, (int)Math.Max(0, Texture.BlockHeightLog2 - blockHeightShift), Texture.TextureData[arrayLevel][mipLevel]);
//Create a copy and use that to remove uneeded data
byte[] result_ = new byte[size];
Array.Copy(result, 0, result_, 0, size);
result = null;
if (ArrayLevel == arrayLevel && MipLevel == mipLevel)
return result_;
}
}
return new byte[0];
}
catch (Exception e)
{
MessageBox.Show($"Failed to swizzle texture {Text}! Exception: {e}");
return new byte[0];
}
}
internal void SaveBinaryTexture(string FileName)
{
Texture.Export(FileName, ((BNTX)Parent).BinaryTexFile);
}
}
}