.. |
BoneAnims
|
Some adjustments and fixes
|
2019-05-27 18:00:03 -04:00 |
BoneVisualAnims
|
Fix not showing the last key frame in the animation editors.
|
2019-05-22 16:49:17 -04:00 |
Materials
|
Update viewport properly for sampler editing
|
2019-06-16 10:27:07 -04:00 |
ParamAnim
|
Fix Texture SRT/shader param animation playing in viewport.
|
2019-06-09 18:41:33 -04:00 |
Scene
|
Fix errors
|
2019-04-11 19:43:49 -04:00 |
Shape
|
Many rigging fixes. Meshes won't go to the center if using rigid skinning (1 skin influence)
|
2019-06-08 13:58:19 -04:00 |
Skeleton
|
Apply bone transform flags again
|
2019-06-23 09:12:13 -04:00 |
Texture Sampler
|
Update viewport properly for sampler editing
|
2019-06-16 10:27:07 -04:00 |
TexturePattern
|
Add LZARC support and a few random fixes.
|
2019-06-14 17:23:02 -04:00 |
AnimKeyViewer.cs
|
Chr0 animation importing, dae exporting and tons more improvements!
|
2019-05-24 15:15:35 -04:00 |
AnimKeyViewer.Designer.cs
|
Add files for the new one.
|
2019-03-23 12:55:09 -04:00 |
AnimKeyViewer.resx
|
Add files for the new one.
|
2019-03-23 12:55:09 -04:00 |
BfresEditor.cs
|
Update to latest gl framework
|
2019-06-19 17:05:44 -04:00 |
BfresEditor.Designer.cs
|
Add model cycling if multiple models are active in an editor.
|
2019-06-06 15:40:32 -04:00 |
BfresEditor.resx
|
Viewport toggle, and many more fixes
|
2019-04-25 15:21:41 -04:00 |
BfresEditor.zip
|
Add files for the new one.
|
2019-03-23 12:55:09 -04:00 |
BfresHeaderEditor.cs
|
Add files for the new one.
|
2019-03-23 12:55:09 -04:00 |
BfresHeaderEditor.Designer.cs
|
Add files for the new one.
|
2019-03-23 12:55:09 -04:00 |
BfresHeaderEditor.resx
|
Add files for the new one.
|
2019-03-23 12:55:09 -04:00 |
BfresModelImportSettings.cs
|
Limt skin count by default to prevent any possible issues
|
2019-06-23 11:04:34 -04:00 |
BfresModelImportSettings.Designer.cs
|
Add an "Inject" tab for maintaining original model data when replaced.
|
2019-06-06 21:13:25 -04:00 |
BfresModelImportSettings.resx
|
Add files for the new one.
|
2019-03-23 12:55:09 -04:00 |
BoneAnimEditor.cs
|
Disable bone anim data view until i fix some bugs
|
2019-05-27 18:05:14 -04:00 |
BoneAnimEditor.Designer.cs
|
Fix errors
|
2019-04-11 19:43:49 -04:00 |
BoneAnimEditor.resx
|
Add files for the new one.
|
2019-03-23 12:55:09 -04:00 |
CopyMaterialMenu.cs
|
Add files for the new one.
|
2019-03-23 12:55:09 -04:00 |
CopyMaterialMenu.Designer.cs
|
Add files for the new one.
|
2019-03-23 12:55:09 -04:00 |
CopyMaterialMenu.resx
|
Add files for the new one.
|
2019-03-23 12:55:09 -04:00 |
DebugInfoBox.cs
|
Add files for the new one.
|
2019-03-23 12:55:09 -04:00 |
DebugInfoBox.Designer.cs
|
Add files for the new one.
|
2019-03-23 12:55:09 -04:00 |
DebugInfoBox.resx
|
Add files for the new one.
|
2019-03-23 12:55:09 -04:00 |
SmoothNormalsMultiMeshForm.cs
|
Add option to smooth normals between multiple meshes
|
2019-06-05 22:02:35 -04:00 |
SmoothNormalsMultiMeshForm.Designer.cs
|
Add option to smooth normals between multiple meshes
|
2019-06-05 22:02:35 -04:00 |
SmoothNormalsMultiMeshForm.resx
|
Add option to smooth normals between multiple meshes
|
2019-06-05 22:02:35 -04:00 |
SubFileEditor.cs
|
Option to reset to T pose, and fix wii u bones
|
2019-03-23 15:13:54 -04:00 |
SubFileEditor.Designer.cs
|
Fix errors
|
2019-04-11 19:43:49 -04:00 |
SubFileEditor.resx
|
Add files for the new one.
|
2019-03-23 12:55:09 -04:00 |