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mirror of synced 2024-12-02 19:17:24 +01:00
Switch-Toolbox/Switch_FileFormatsMain/FileFormats/BFRES/Bfres Structs/SubFiles
KillzXGaming 157ff75b79 Add model cycling if multiple models are active in an editor.
Models can be cycled in the same editor. The active one now gets properly set. You can adjust the combo box to preview multiple models in the scene.
Fixed a bug where some models would project on the top of the screen as duplicates.
2019-06-06 15:40:32 -04:00
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FMDL Add option to smooth normals between multiple meshes 2019-06-05 22:02:35 -04:00
ExternalFiles.cs Some crash fixes when adding embedded files and placeholder textures. 2019-05-29 16:38:19 -04:00
FMAA.cs Animation fixes for playing last frame 2019-06-03 20:04:15 -04:00
FMDL.cs Add model cycling if multiple models are active in an editor. 2019-06-06 15:40:32 -04:00
FSCN.cs Improve saving bfres with tons of animations 2019-05-26 13:09:44 -04:00
FSHA.cs Improve saving bfres with tons of animations 2019-05-26 13:09:44 -04:00
FSHU.cs Add save improvements to all animation types for wii u 2019-05-26 13:22:20 -04:00
FSKA.cs More animation formats for wii u to switch 2019-06-01 18:51:04 -04:00
FTEX.cs Update viewport properly if a texture is replaced for wii u bfres 2019-06-04 17:03:15 -04:00
FTXP.cs Animation fixes for playing last frame 2019-06-03 20:04:15 -04:00
FVIS.cs Improve saving bfres with tons of animations 2019-05-26 13:09:44 -04:00