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mirror of synced 2024-12-03 11:37:21 +01:00
Switch-Toolbox/Switch_FileFormatsMain/GUI/BFRES
KillzXGaming 157ff75b79 Add model cycling if multiple models are active in an editor.
Models can be cycled in the same editor. The active one now gets properly set. You can adjust the combo box to preview multiple models in the scene.
Fixed a bug where some models would project on the top of the screen as duplicates.
2019-06-06 15:40:32 -04:00
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BoneAnims Some adjustments and fixes 2019-05-27 18:00:03 -04:00
BoneVisualAnims Fix not showing the last key frame in the animation editors. 2019-05-22 16:49:17 -04:00
Materials Starto to add material presets. Add option to add empty meshes 2019-05-30 15:28:43 -04:00
ParamAnim Fix name 2019-06-01 19:30:01 -04:00
Scene Fix errors 2019-04-11 19:43:49 -04:00
Shape More fixes with wii u bone importing and updating matricies for custom bones 2019-05-05 18:16:41 -04:00
Skeleton Seperate option to reset color params on import to prevent param data loss when being swapped 2019-06-05 16:15:18 -04:00
Texture Sampler More improvements. Add option to fill image with color. 2019-05-13 20:20:26 -04:00
TexturePattern Animation fixes for playing last frame 2019-06-03 20:04:15 -04:00
AnimKeyViewer.cs Chr0 animation importing, dae exporting and tons more improvements! 2019-05-24 15:15:35 -04:00
AnimKeyViewer.Designer.cs Add files for the new one. 2019-03-23 12:55:09 -04:00
AnimKeyViewer.resx Add files for the new one. 2019-03-23 12:55:09 -04:00
BfresEditor.cs Add model cycling if multiple models are active in an editor. 2019-06-06 15:40:32 -04:00
BfresEditor.Designer.cs Add model cycling if multiple models are active in an editor. 2019-06-06 15:40:32 -04:00
BfresEditor.resx Viewport toggle, and many more fixes 2019-04-25 15:21:41 -04:00
BfresEditor.zip Add files for the new one. 2019-03-23 12:55:09 -04:00
BfresHeaderEditor.cs Add files for the new one. 2019-03-23 12:55:09 -04:00
BfresHeaderEditor.Designer.cs Add files for the new one. 2019-03-23 12:55:09 -04:00
BfresHeaderEditor.resx Add files for the new one. 2019-03-23 12:55:09 -04:00
BfresModelImportSettings.cs Seperate option to reset color params on import to prevent param data loss when being swapped 2019-06-05 16:15:18 -04:00
BfresModelImportSettings.Designer.cs Seperate option to reset color params on import to prevent param data loss when being swapped 2019-06-05 16:15:18 -04:00
BfresModelImportSettings.resx Add files for the new one. 2019-03-23 12:55:09 -04:00
BoneAnimEditor.cs Disable bone anim data view until i fix some bugs 2019-05-27 18:05:14 -04:00
BoneAnimEditor.Designer.cs Fix errors 2019-04-11 19:43:49 -04:00
BoneAnimEditor.resx Add files for the new one. 2019-03-23 12:55:09 -04:00
CopyMaterialMenu.cs Add files for the new one. 2019-03-23 12:55:09 -04:00
CopyMaterialMenu.Designer.cs Add files for the new one. 2019-03-23 12:55:09 -04:00
CopyMaterialMenu.resx Add files for the new one. 2019-03-23 12:55:09 -04:00
DebugInfoBox.cs Add files for the new one. 2019-03-23 12:55:09 -04:00
DebugInfoBox.Designer.cs Add files for the new one. 2019-03-23 12:55:09 -04:00
DebugInfoBox.resx Add files for the new one. 2019-03-23 12:55:09 -04:00
SmoothNormalsMultiMeshForm.cs Add option to smooth normals between multiple meshes 2019-06-05 22:02:35 -04:00
SmoothNormalsMultiMeshForm.Designer.cs Add option to smooth normals between multiple meshes 2019-06-05 22:02:35 -04:00
SmoothNormalsMultiMeshForm.resx Add option to smooth normals between multiple meshes 2019-06-05 22:02:35 -04:00
SubFileEditor.cs Option to reset to T pose, and fix wii u bones 2019-03-23 15:13:54 -04:00
SubFileEditor.Designer.cs Fix errors 2019-04-11 19:43:49 -04:00
SubFileEditor.resx Add files for the new one. 2019-03-23 12:55:09 -04:00