162 lines
4.9 KiB
C#
162 lines
4.9 KiB
C#
using System;
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.Drawing;
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using System.IO;
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using Switch_Toolbox.Library.Forms;
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using Switch_Toolbox.Library;
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using System.Windows.Forms;
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using FirstPlugin.Turbo.CourseMuuntStructs;
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using GL_EditorFramework.EditorDrawables;
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using OpenTK;
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using OpenTK.Graphics.OpenGL;
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namespace FirstPlugin.Forms
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{
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public partial class TurboMunntEditor : UserControl
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{
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Viewport viewport;
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public TurboMunntEditor()
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{
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InitializeComponent();
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viewport = new Viewport();
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viewport.Dock = DockStyle.Fill;
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viewport.scene.SelectionChanged += Scene_SelectionChanged;
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splitContainer1.Panel2.Controls.Add(viewport);
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}
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CourseMuuntScene scene;
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public void LoadCourseInfo(System.Collections.IEnumerable by, string FilePath)
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{
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string CourseFolder = System.IO.Path.GetDirectoryName(FilePath);
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scene = new CourseMuuntScene(by);
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if (File.Exists($"{CourseFolder}/course_kcl.szs"))
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scene.AddRenderableKcl($"{CourseFolder}/course_kcl.szs");
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if (File.Exists($"{CourseFolder}/course.kcl"))
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scene.AddRenderableKcl($"{CourseFolder}/course.kcl");
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if (File.Exists($"{CourseFolder}/course_model.szs"))
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{
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// scene.AddRenderableBfres($"{CourseFolder}/course_model.szs");
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}
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foreach (var kcl in scene.KclObjects)
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{
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// viewport.AddDrawable(kcl.Renderer);
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// kcl.Renderer.UpdateVertexData();
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}
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foreach (var bfres in scene.BfresObjects)
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{
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viewport.AddDrawable(bfres.BFRESRender);
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bfres.BFRESRender.UpdateVertexData();
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bfres.BFRESRender.UpdateTextureMaps();
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}
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viewport.AddDrawable(new GL_EditorFramework.EditorDrawables.SingleObject(new OpenTK.Vector3(0)));
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viewport.LoadObjects();
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objectCB.Items.Add("Scene");
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objectCB.SelectedIndex = 0;
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if (scene.LapPaths.Count > 0) {
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objectCB.Items.Add("Lap Paths");
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foreach (var group in scene.LapPaths)
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{
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foreach (var path in group.PathPoints)
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{
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path.OnPathMoved = OnPathMoved;
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viewport.AddDrawable(path.RenderablePoint);
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}
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}
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}
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if (scene.EnemyPaths.Count > 0)
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{
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objectCB.Items.Add("Enemy Paths");
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var renderablePath = new RenderablePaths();
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renderablePath.PathGroups = scene.EnemyPaths;
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viewport.AddDrawable(renderablePath);
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foreach (var group in scene.EnemyPaths)
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{
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foreach (var path in group.PathPoints)
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{
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path.OnPathMoved = OnPathMoved;
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viewport.AddDrawable(path.RenderablePoint);
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}
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}
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}
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}
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private void OnPathMoved() {
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stPropertyGrid1.Refresh();
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}
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private void Scene_SelectionChanged(object sender, EventArgs e)
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{
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foreach (EditableObject o in viewport.scene.objects)
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{
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if (o.IsSelected() && o is RenderablePathPoint)
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{
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stPropertyGrid1.LoadProperty(((RenderablePathPoint)o).NodeObject, OnPropertyChanged);
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}
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}
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}
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private void objectCB_SelectedIndexChanged(object sender, EventArgs e)
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{
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if (objectCB.SelectedIndex >= 0)
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{
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string Text = objectCB.GetSelectedText();
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treeViewCustom1.Nodes.Clear();
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if (Text == "Scene")
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{
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stPropertyGrid1.LoadProperty(scene, OnPropertyChanged);
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}
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else if (Text == "Lap Paths")
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{
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stPropertyGrid1.LoadProperty(scene, OnPropertyChanged);
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for (int i = 0; i < scene.LapPaths.Count; i++)
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{
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TreeNode group = new TreeNode("Lap Path Group " + i);
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treeViewCustom1.Nodes.Add(group);
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for (int p = 0; p < scene.LapPaths[i].PathPoints.Count; p++)
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{
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group.Nodes.Add("Lap Path Point " + p);
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}
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}
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}
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else
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{
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stPropertyGrid1.LoadProperty(null, OnPropertyChanged);
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}
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}
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}
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private void OnPropertyChanged()
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{
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}
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private void viewIntroCameraToolStripMenuItem_Click(object sender, EventArgs e)
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{
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}
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}
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}
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