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mirror of synced 2024-11-28 17:30:57 +01:00
Switch-Toolbox/Switch_Toolbox_Library/FileFormats
KillzXGaming c78251aab3 A few additions
Update primative type for meshes. This will allow custom primative types for rendering.
Add strikers and punch out wii model/texture support (older formats of LM2/LM3).
Add LM2 Arcade model support (updated format of MKAGPDX)
Add support for LM2/LM3 pck audio archives.
Add support for LM2 message/localization data.
2019-11-10 08:41:17 -05:00
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Animation Some cleanup and remove gl shader logs notifcations 2019-08-26 16:46:41 -04:00
APNG Adjust the toolbox name to no longer include "Switch" in it. 2019-07-16 17:35:21 -04:00
Assimp A few additions 2019-11-10 08:41:17 -05:00
ASTC Prevent failed images from loading in opengl 2019-11-05 17:32:39 -05:00
CSharpImageLibrary Some more fixes and optmizations. 2019-06-10 16:30:06 -04:00
DAE A few additions 2019-11-10 08:41:17 -05:00
DDS More layout editor improvements 2019-09-18 18:23:27 -04:00
SizeTables More improvements. 2019-09-15 19:13:01 -04:00
ASTC.cs Support reading WTB textures. 2019-08-30 21:53:00 -04:00
CSV.cs Add files for the new one. 2019-03-23 12:55:09 -04:00
DDS.cs Add multi thread option for encoding images faster. 2019-11-07 17:40:48 -05:00
DDSCompressor.cs Add multi thread option for encoding images faster. 2019-11-07 17:40:48 -05:00
OBJ.cs Add obj converter tool for monscript KCL files (Mario Kart Tour collision) 2019-10-07 20:32:23 -04:00
R4G4.cs Adjust the toolbox name to no longer include "Switch" in it. 2019-07-16 17:35:21 -04:00
SEModel.cs A few additions 2019-11-10 08:41:17 -05:00
TargaImage.cs Make batch exporting for all supported wii u texture types 2019-07-05 16:55:50 -04:00
TGA.cs Use file streams for non archive based writing. Allow giant file saving from opened streams. 2019-08-06 17:35:18 -04:00
ZIP.cs Use file streams for non archive based writing. Allow giant file saving from opened streams. 2019-08-06 17:35:18 -04:00