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Switch-Toolbox
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2025-02-24 14:13:17 +01:00
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Switch-Toolbox
/
File_Format_Library
History
MediaMoots
66d490679f
Fix wrong UV map being used to generate tangents on TOTK (
#644
)
...
* Fix wrong UV map being used to generate tangents on TOTK * use o_texture2_texcoord instead
2023-07-11 18:04:40 -04:00
..
Actors
…
FileFormats
Fix wrong UV map being used to generate tangents on TOTK (
#644
)
2023-07-11 18:04:40 -04:00
GIF
…
GL
Add TXTG loading for loaded bfres
2023-05-28 16:59:31 -04:00
GUI
Fix some typos
2023-06-24 11:40:52 -04:00
NodeWrappers
Fix bfres disappearing (bounding radius calculation) and fixes to xtx and astc support.
2021-07-18 15:17:07 -04:00
Properties
BFRES : Support v0.10 bfres loading (no saving with models).
2022-08-25 19:33:46 -04:00
Resources
Rewrite pokemon string gen code; Add some PLA strings (
#455
)
2022-02-14 18:18:02 -05:00
Scenes
…
XML
Add latest SHARCFB code for switch
2023-06-07 19:00:44 -04:00
YAML
…
app.config
Update packages for zstd sharp usage
2023-05-28 15:05:06 -04:00
BodyB_Ysi.szs
…
Config.cs
…
File_Format_Library.csproj
Add .mc creation and editing. Fix TXTG updating in viewer.
2023-06-03 15:31:08 -04:00
GetSwitchKeys.cs
…
Main.cs
Add .mc creation and editing. Fix TXTG updating in viewer.
2023-06-03 15:31:08 -04:00
MaterialDefineConfig.cs
…
MaterialPresetConfig.cs
…
packages.config
Update packages for zstd sharp usage
2023-05-28 15:05:06 -04:00
PluginRuntime.cs
Add TXTG loading for loaded bfres
2023-05-28 16:59:31 -04:00
System.Buffers.dll
…
System.Memory.dll
…
System.Numerics.Vectors.dll
…
System.Runtime.CompilerServices.Unsafe.dll
…