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Supports loading rigged models and viewing textures for both the Wii U and Switch versions of the game. Keep in mind the Switch version lacks LZSS 3 byte compression and will be missing vertex data for certain models. |
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.. | ||
Bits | ||
Colors | ||
Extensions | ||
FlatBuffer | ||
SyrootCommon | ||
DWord.cs | ||
FileIO.cs | ||
FileReader.cs | ||
FileStreamStorage.cs | ||
FileWriter.cs | ||
HSVPixel.cs | ||
IOComoon.cs | ||
Matrix4x4.cs | ||
STFileLoader.cs | ||
STFileSaver.cs | ||
STStream.cs | ||
SubStream.cs |