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mirror of synced 2024-12-02 19:17:24 +01:00
Switch-Toolbox/Switch_Toolbox_Library/Generics
KillzXGaming cb13c0a00a Some fixes
Fixed loading files from clicked on when a single instance of the tool is used.
Fixed the UV editor, which loads materails and texture maps properly.
Adjusted loading archives which produced some duplicate file issues when the archive loads the file, and a tree node is clicked on. Ie bntx clearing, but another one would stay in memory.
Fixed bntx replacing.
2019-08-12 15:19:30 -04:00
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Materials Some fixes 2019-08-12 15:19:30 -04:00
Texture Textue importer improvements and some gui fixes 2019-08-08 15:26:08 -04:00
BoundingBox.cs Adjust the toolbox name to no longer include "Switch" in it. 2019-07-16 17:35:21 -04:00
GenericBitmapTexture.cs Adjust the toolbox name to no longer include "Switch" in it. 2019-07-16 17:35:21 -04:00
GenericModel.cs Adjust the toolbox name to no longer include "Switch" in it. 2019-07-16 17:35:21 -04:00
GenericObject.cs Fix loading 3ds bflim 2019-07-27 21:05:12 -04:00
GenericPolygonGroup.cs Adjust the toolbox name to no longer include "Switch" in it. 2019-07-16 17:35:21 -04:00
OpenGLTexture.cs Adjust the toolbox name to no longer include "Switch" in it. 2019-07-16 17:35:21 -04:00
STBone.cs Adjust the toolbox name to no longer include "Switch" in it. 2019-07-16 17:35:21 -04:00
STGenericWrapper.cs Adjust the toolbox name to no longer include "Switch" in it. 2019-07-16 17:35:21 -04:00
STSkeleton.cs Finally fix the dpi scaling issues when opengl gets loaded 2019-08-10 19:20:39 -04:00
TEX_FORMAT.cs Add support for basic BTI and TXE 2019-08-04 14:15:34 +01:00