1
0
mirror of synced 2024-11-28 01:10:51 +01:00
Switch-Toolbox/Switch_Toolbox_Library/Toolbox_Library.csproj
2020-02-28 16:52:24 -05:00

1554 lines
66 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{96820047-2A39-4E5A-BFA4-E84FFF5C66CF}</ProjectGuid>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>Toolbox.Library</RootNamespace>
<AssemblyName>Toolbox.Library</AssemblyName>
<TargetFrameworkVersion>v4.6.2</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<Deterministic>true</Deterministic>
<NuGetPackageImportStamp>
</NuGetPackageImportStamp>
<TargetFrameworkProfile />
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>..\Toolbox\bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>false</Optimize>
<OutputPath>..\Toolbox\bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
</PropertyGroup>
<PropertyGroup>
<SignAssembly>false</SignAssembly>
</PropertyGroup>
<ItemGroup>
<Reference Include="AssimpNet, Version=4.1.0.0, Culture=neutral, PublicKeyToken=0d51b391f59f42a6, processorArchitecture=MSIL">
<HintPath>..\packages\AssimpNet.4.1.0\lib\net40\AssimpNet.dll</HintPath>
</Reference>
<Reference Include="Be.Windows.Forms.HexBox">
<HintPath>..\Toolbox\Lib\Be.Windows.Forms.HexBox.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="CSCore, Version=1.2.1.2, Culture=neutral, PublicKeyToken=5a08f2b6f4415dea, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>..\Toolbox\Lib\CSCore.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="CsvHelper">
<HintPath>..\Toolbox\Lib\CsvHelper.dll</HintPath>
</Reference>
<Reference Include="Cyotek.Windows.Forms.ImageBox">
<HintPath>..\Toolbox\Lib\Cyotek.Windows.Forms.ImageBox.dll</HintPath>
</Reference>
<Reference Include="DarkUI">
<HintPath>..\Toolbox\Lib\DarkUI.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="DirectXTexNet, Version=1.0.0.3, Culture=neutral, PublicKeyToken=67e4f5ed452a4f5d, processorArchitecture=MSIL">
<HintPath>..\packages\DirectXTexNet.1.0.0-rc3\lib\net40\DirectXTexNet.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="Gl_EditorFramework">
<HintPath>..\Toolbox\Gl_EditorFramework.dll</HintPath>
</Reference>
<Reference Include="ICSharpCode.SharpZipLib, Version=1.1.0.145, Culture=neutral, PublicKeyToken=1b03e6acf1164f73, processorArchitecture=MSIL">
<HintPath>..\packages\SharpZipLib.1.1.0\lib\net45\ICSharpCode.SharpZipLib.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="K4os.Compression.LZ4, Version=1.1.0.0, Culture=neutral, PublicKeyToken=27d14aecb5186925, processorArchitecture=MSIL">
<HintPath>..\Toolbox\Lib\K4os.Compression.LZ4.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="K4os.Compression.LZ4.Streams, Version=1.1.0.0, Culture=neutral, PublicKeyToken=27d14aecb5186925, processorArchitecture=MSIL">
<HintPath>..\Toolbox\Lib\K4os.Compression.LZ4.Streams.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="K4os.Hash.xxHash, Version=1.0.5.0, Culture=neutral, PublicKeyToken=32cd54395057cec3, processorArchitecture=MSIL">
<HintPath>..\Toolbox\Lib\K4os.Hash.xxHash.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="LZ4, Version=1.0.15.93, Culture=neutral, PublicKeyToken=62e1b5ec1eec9bdd, processorArchitecture=MSIL">
<HintPath>..\packages\lz4net.1.0.15.93\lib\net4-client\LZ4.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="LZ4.Frame">
<HintPath>..\Toolbox\Lib\LZ4.Frame.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="Microsoft.VisualBasic" />
<Reference Include="NAudio, Version=1.8.4.0, Culture=neutral, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>..\Toolbox\Lib\NAudio.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="netstandard, Version=2.0.0.0, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51" />
<Reference Include="Newtonsoft.Json, Version=6.0.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>..\Toolbox\Lib\Newtonsoft.Json.dll</HintPath>
</Reference>
<Reference Include="ObjectListView">
<HintPath>..\Toolbox\Lib\ObjectListView.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="Octokit, Version=0.31.0.0, Culture=neutral, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>..\Toolbox\Lib\Octokit.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="OpenTK">
<HintPath>..\Toolbox\Lib\OpenTK.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="OpenTK.GLControl">
<HintPath>..\Toolbox\Lib\OpenTK.GLControl.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="PresentationCore" />
<Reference Include="PresentationFramework" />
<Reference Include="SARCExt, Version=1.0.0.0, Culture=neutral, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>..\Toolbox\Lib\SARCExt.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="ScintillaNET">
<HintPath>..\Toolbox\Lib\ScintillaNET.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="ScintillaNET FindReplaceDialog">
<HintPath>..\Toolbox\Lib\ScintillaNET FindReplaceDialog.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="SELib">
<HintPath>..\Toolbox\Lib\SELib.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="SFGraphics">
<HintPath>..\Toolbox\Lib\SFGraphics.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="SFGraphics.Utils">
<HintPath>..\Toolbox\Lib\SFGraphics.Utils.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="Syroot.BinaryData">
<HintPath>..\Toolbox\Lib\Syroot.BinaryData.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="Syroot.Maths">
<HintPath>..\Toolbox\Lib\Syroot.Maths.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="System" />
<Reference Include="System.Activities" />
<Reference Include="System.Buffers">
<HintPath>..\Switch_FileFormatsMain\System.Buffers.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="System.Core" />
<Reference Include="System.Design" />
<Reference Include="System.Drawing" />
<Reference Include="System.IO.Compression.FileSystem" />
<Reference Include="System.Memory">
<HintPath>..\Switch_FileFormatsMain\System.Memory.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="System.Numerics" />
<Reference Include="System.Runtime.CompilerServices.Unsafe">
<HintPath>..\Switch_FileFormatsMain\System.Runtime.CompilerServices.Unsafe.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="System.Runtime.Serialization" />
<Reference Include="System.ValueTuple, Version=4.0.3.0, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51, processorArchitecture=MSIL">
<HintPath>..\packages\System.ValueTuple.4.5.0\lib\net461\System.ValueTuple.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="System.Windows.Forms" />
<Reference Include="System.Xaml" />
<Reference Include="System.Xml.Linq" />
<Reference Include="System.Data.DataSetExtensions" />
<Reference Include="Microsoft.CSharp" />
<Reference Include="System.Data" />
<Reference Include="System.Net.Http" />
<Reference Include="System.Xml" />
<Reference Include="UIAutomationProvider" />
<Reference Include="VGAudio, Version=2.2.1.0, Culture=neutral, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>..\Toolbox\Lib\VGAudio.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="WindowsBase" />
<Reference Include="WindowsFormsIntegration" />
<Reference Include="ZstdNet, Version=1.3.3.0, Culture=neutral, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>..\Toolbox\ZstdNet.dll</HintPath>
</Reference>
</ItemGroup>
<ItemGroup>
<Compile Include="Animations\Animation.cs" />
<Compile Include="Animations\AnimationGroupNode.cs" />
<Compile Include="Animations\AnimationRewrite\InterpolationHelper.cs" />
<Compile Include="Animations\AnimationRewrite\STAnimation.cs" />
<Compile Include="Animations\AnimationRewrite\STAnimationTrack.cs" />
<Compile Include="Animations\AnimationRewrite\STKeyFrame.cs" />
<Compile Include="Animations\AnimationRewrite\STAnimGroup.cs" />
<Compile Include="Animations\AnimationRewrite\STSkeletonAnimation.cs" />
<Compile Include="Animations\ImageKeyFrame.cs" />
<Compile Include="Animations\VisibilityAnimation.cs" />
<Compile Include="Animations\BooleanKeyFrame.cs" />
<Compile Include="Animations\BooleanKeyGroup.cs" />
<Compile Include="Animations\MaterialAnimation.cs" />
<Compile Include="Animations\SceneAnimation.cs" />
<Compile Include="Audio\AudioFileRipper.cs" />
<Compile Include="Audio\VGAudioFile.cs" />
<Compile Include="Collections\SortExtensions.cs" />
<Compile Include="Compression\7ZIP\Common\CommandLineParser.cs" />
<Compile Include="Compression\7ZIP\Common\CRC.cs" />
<Compile Include="Compression\7ZIP\Common\InBuffer.cs" />
<Compile Include="Compression\7ZIP\Common\OutBuffer.cs" />
<Compile Include="Compression\7ZIP\ICoder.cs" />
<Compile Include="Compression\7ZIP\LZ\IMatchFinder.cs" />
<Compile Include="Compression\7ZIP\LZ\LzBinTree.cs" />
<Compile Include="Compression\7ZIP\LZ\LzInWindow.cs" />
<Compile Include="Compression\7ZIP\LZ\LzOutWindow.cs" />
<Compile Include="Compression\Formats\BPE.cs" />
<Compile Include="Compression\Formats\Gzip.cs" />
<Compile Include="Compression\Formats\lz4.cs" />
<Compile Include="Compression\Formats\LZ4F.cs" />
<Compile Include="Compression\Formats\LZMA.cs" />
<Compile Include="Compression\Formats\MtaCustomCmp.cs" />
<Compile Include="Compression\Formats\ZlibGZ.cs" />
<Compile Include="Compression\Formats\Zstb.cs" />
<Compile Include="Compression\LZ77_WII.cs" />
<Compile Include="Compression\7ZIP\LZMA\LzmaBase.cs" />
<Compile Include="Compression\7ZIP\LZMA\LzmaDecoder.cs" />
<Compile Include="Compression\7ZIP\LZMA\LzmaEncoder.cs" />
<Compile Include="Compression\Formats\LZSS.cs" />
<Compile Include="Compression\Formats\MIO0.cs" />
<Compile Include="Compression\7ZIP\RangeCoder\RangeCoder.cs" />
<Compile Include="Compression\7ZIP\RangeCoder\RangeCoderBit.cs" />
<Compile Include="Compression\7ZIP\RangeCoder\RangeCoderBitTree.cs" />
<Compile Include="Compression\MarioTennisCmp32.cs" />
<Compile Include="Compression\STLibraryCompression.cs" />
<Compile Include="Compression\Formats\Yay0.cs" />
<Compile Include="Compression\Formats\Yaz0.cs" />
<Compile Include="Compression\Formats\ZCMP.cs" />
<Compile Include="Compression\Formats\Zlib.cs" />
<Compile Include="Config.cs" />
<Compile Include="Enums\CompressionType.cs" />
<Compile Include="FileFormats\Assimp\AssimpSaver.cs" />
<Compile Include="FileFormats\DAE\ColladaWriter.cs" />
<Compile Include="FileFormats\DDS\RGBAPixelDecoder.cs" />
<Compile Include="FileSystem\VirtualFileTreeNode.cs" />
<Compile Include="FileSystem\VirtualTreeNode.cs" />
<Compile Include="Forms\Animation\Rewrite\AnimationPanel.cs">
<SubType>UserControl</SubType>
</Compile>
<Compile Include="Forms\Animation\Rewrite\AnimationPanel.Designer.cs">
<DependentUpon>AnimationPanel.cs</DependentUpon>
</Compile>
<Compile Include="Forms\Animation\Rewrite\MiniAnimationPlayer.cs">
<SubType>UserControl</SubType>
</Compile>
<Compile Include="Forms\Animation\Rewrite\MiniAnimationPlayer.Designer.cs">
<DependentUpon>MiniAnimationPlayer.cs</DependentUpon>
</Compile>
<Compile Include="Forms\Color\ColorFullAlphaBox.cs">
<SubType>Component</SubType>
</Compile>
<Compile Include="Forms\Color\ColorAlphaBox.cs">
<SubType>Component</SubType>
</Compile>
<Compile Include="Forms\Color\ColorSelector.cs">
<SubType>UserControl</SubType>
</Compile>
<Compile Include="Forms\Color\AlphaSelectorHorizontalPanel.cs">
<SubType>UserControl</SubType>
</Compile>
<Compile Include="Forms\Color\AlphaSelectorHorizontalPanel.Designer.cs">
<DependentUpon>AlphaSelectorHorizontalPanel.cs</DependentUpon>
</Compile>
<Compile Include="Forms\Color\STColorControl.cs">
<SubType>UserControl</SubType>
</Compile>
<Compile Include="Forms\Color\STColorControl.Designer.cs">
<DependentUpon>STColorControl.cs</DependentUpon>
</Compile>
<Compile Include="Forms\Color\VertexColorBox.cs">
<SubType>Component</SubType>
</Compile>
<Compile Include="Forms\Color\VertexColorTopBottomBox.cs">
<SubType>Component</SubType>
</Compile>
<Compile Include="Forms\Custom\STButtonToggle.cs">
<SubType>Component</SubType>
</Compile>
<Compile Include="Forms\Custom\ComboBox\ImagedComboBox.cs">
<SubType>Component</SubType>
</Compile>
<Compile Include="Forms\Custom\SideMenu\STVerticalNavigationMenu.cs">
<SubType>UserControl</SubType>
</Compile>
<Compile Include="Forms\Custom\SideMenu\STVerticalNavigationMenu.Designer.cs">
<DependentUpon>STVerticalNavigationMenu.cs</DependentUpon>
</Compile>
<Compile Include="Forms\Custom\SideMenu\STVerticalTabMenuItem.cs">
<SubType>UserControl</SubType>
</Compile>
<Compile Include="Forms\Custom\SideMenu\STVerticalTabMenuItem.Designer.cs">
<DependentUpon>STVerticalTabMenuItem.cs</DependentUpon>
</Compile>
<Compile Include="Forms\Custom\STRadioButton.cs">
<SubType>Component</SubType>
</Compile>
<Compile Include="Forms\Custom\Treeview\MultiselectTreeView.cs">
<SubType>Component</SubType>
</Compile>
<Compile Include="Forms\Custom\Treeview\TreeviewDragSorter.cs">
<SubType>Component</SubType>
</Compile>
<Compile Include="Forms\Dialogs\ColorSelectorDropdown.cs">
<SubType>UserControl</SubType>
</Compile>
<Compile Include="Forms\Dialogs\ColorSelectorDropdown.Designer.cs">
<DependentUpon>ColorSelectorDropdown.cs</DependentUpon>
</Compile>
<Compile Include="Forms\Dialogs\LzmaSettingsForm.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="Forms\Dialogs\LzmaSettingsForm.Designer.cs">
<DependentUpon>LzmaSettingsForm.cs</DependentUpon>
</Compile>
<Compile Include="Forms\Dialogs\STColorDialog.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="Forms\Dialogs\STColorDialog.Designer.cs">
<DependentUpon>STColorDialog.cs</DependentUpon>
</Compile>
<Compile Include="Forms\Editors\CurveEditor\CurveEditor.cs">
<SubType>UserControl</SubType>
</Compile>
<Compile Include="Forms\Editors\Object Editor\SearchNodeForm.cs">
<SubType>UserControl</SubType>
</Compile>
<Compile Include="Forms\Editors\Object Editor\SearchNodeForm.Designer.cs">
<DependentUpon>SearchNodeForm.cs</DependentUpon>
</Compile>
<Compile Include="Forms\Editors\TextureImport\3DS\CTR_3DSImporterSettings.cs" />
<Compile Include="Forms\Editors\TextureImport\3DS\CTR_3DSTextureImporter.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="Forms\Editors\TextureImport\Gamecube\GamecubeTextureImporterList.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="Forms\Editors\TextureImport\Gamecube\GamecubeTextureImporterList.Designer.cs">
<DependentUpon>GamecubeTextureImporterList.cs</DependentUpon>
</Compile>
<Compile Include="Forms\Editors\TextureImport\Gamecube\GenericTextureImporterSettings.cs" />
<Compile Include="Forms\Editors\TextureImport\GenericTextureImporterList.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="Forms\Editors\TextureImport\GenericTextureImporterList.Designer.cs">
<DependentUpon>GenericTextureImporterList.cs</DependentUpon>
</Compile>
<Compile Include="Forms\Editors\TextureImport\GenericTextureImporterSettings.cs" />
<Compile Include="Forms\Editors\UV\PickableUVMap.cs" />
<Compile Include="Forms\Editors\UV\UVEditorForm.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="Forms\Editors\UV\UVEditorForm.Designer.cs">
<DependentUpon>UVEditorForm.cs</DependentUpon>
</Compile>
<Compile Include="Forms\Editors\UV\UVViewport.cs">
<SubType>UserControl</SubType>
</Compile>
<Compile Include="Forms\SizeTables\FileTableViewTPHD.cs">
<SubType>UserControl</SubType>
</Compile>
<Compile Include="Forms\SizeTables\FileTableViewTPHD.Designer.cs">
<DependentUpon>FileTableViewTPHD.cs</DependentUpon>
</Compile>
<Compile Include="Forms\SceneSelector.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="Forms\SceneSelector.Designer.cs">
<DependentUpon>SceneSelector.cs</DependentUpon>
</Compile>
<Compile Include="FileSystem\ExplorerFile.cs" />
<Compile Include="FileSystem\ExplorerFolder.cs" />
<Compile Include="Generics\Texture\ImageParameters.cs" />
<Compile Include="Generics\Texture\STTextureFolder.cs" />
<Compile Include="HashCalculate\FNV64A1.cs" />
<Compile Include="HashCalculate\SimpleHash.cs" />
<Compile Include="Helpers\ArchiveNodeMenuHelper.cs" />
<Compile Include="Helpers\DirectoryHelper.cs" />
<Compile Include="Helpers\DragHelper.cs" />
<Compile Include="Imaging\BitmapFont.cs" />
<Compile Include="Interfaces\FileFormatting\ILeaveOpenOnLoad.cs" />
<Compile Include="Interfaces\FileFormatting\IPropertyContainer.cs" />
<Compile Include="Interfaces\FileFormatting\ISaveOpenedFileStream.cs" />
<Compile Include="Interfaces\Forms\IEditorForm.cs" />
<Compile Include="Interfaces\IAnimationContainer.cs" />
<Compile Include="Interfaces\Forms\IArchiveEditor.cs" />
<Compile Include="Interfaces\IArchiveQuickAccess.cs" />
<Compile Include="Interfaces\IMainForm.cs" />
<Compile Include="Interfaces\IMdiContainer.cs" />
<Compile Include="Interfaces\ModelData\IExportableModel.cs" />
<Compile Include="Interfaces\Textures\ITextureIconLoader.cs" />
<Compile Include="Interfaces\Utility\ICloneableNode.cs" />
<Compile Include="Interfaces\ModelData\IMeshContainer.cs" />
<Compile Include="Interfaces\Textures\ITextureContainer.cs" />
<Compile Include="Interfaces\Forms\IUpdateForm.cs" />
<Compile Include="IO\Bits\Bit.cs" />
<Compile Include="IO\Colors\ColorEditor.cs" />
<Compile Include="IO\Colors\STColor16.cs" />
<Compile Include="IO\Extensions\ArrayExtension.cs" />
<Compile Include="IO\Extensions\ColorExtensions.cs" />
<Compile Include="IO\Extensions\Rectangle.cs" />
<Compile Include="IO\Extensions\StreamExport.cs" />
<Compile Include="IO\Extensions\UintExtension.cs" />
<Compile Include="IO\FileStreamStorage.cs" />
<Compile Include="IO\FlatBuffer\FlatBufferConverter.cs" />
<Compile Include="IO\FlatBuffer\FlatBufferParse.cs" />
<Compile Include="IO\HSVPixel.cs" />
<Compile Include="IO\IOComoon.cs" />
<Compile Include="IO\Colors\STColor.cs" />
<Compile Include="IO\Colors\STColor8.cs" />
<Compile Include="IO\SubStream.cs" />
<Compile Include="OpenGL\GLShaderGeneric.cs" />
<Compile Include="OpenGL\IPickableObject.cs" />
<Compile Include="OpenGL\OpenGL2DEnums.cs" />
<Compile Include="OpenGL\Render2D.cs" />
<Compile Include="OpenGL\ShaderManager.cs" />
<Compile Include="OpenGL\STRectangle.cs" />
<Compile Include="OpenGL\Viewport2D.cs">
<SubType>UserControl</SubType>
</Compile>
<Compile Include="OpenGL\OpenGLHelper.cs" />
<Compile Include="Rendering\DrawableCircle.cs" />
<Compile Include="Rendering\GenericModelRenderer\GenericModelRenderer.cs" />
<Compile Include="Rendering\GenericModelRenderer\GenericRenderedObject.cs" />
<Compile Include="Security\Cryptography\crc32.cs" />
<Compile Include="DrawableContainer.cs" />
<Compile Include="StaticDynamic.cs" />
<Compile Include="Texture Decoding\3DS\ETC1.cs" />
<Compile Include="FileFormats\Animation\SMD.cs" />
<Compile Include="FileFormats\APNG\APNG.cs" />
<Compile Include="FileFormats\APNG\CRC.cs" />
<Compile Include="FileFormats\Animation\SEANIM.cs" />
<Compile Include="FileFormats\CSharpImageLibrary\DDS_BlockHelpers.cs" />
<Compile Include="FileFormats\CSharpImageLibrary\ImageEngine.cs" />
<Compile Include="FileFormats\DAE\collada_schema_1_4.cs" />
<Compile Include="FileFormats\DAE\DAE.cs" />
<Compile Include="FileFormats\OBJ.cs" />
<Compile Include="FileFormats\R4G4.cs" />
<Compile Include="FileFormats\SEModel.cs" />
<Compile Include="FileFormats\SizeTables\RSTB.cs" />
<Compile Include="FileFormats\SizeTables\TPFileSizeTable.cs" />
<Compile Include="FileFormats\TGA.cs" />
<Compile Include="FileFormats\ZIP.cs" />
<Compile Include="Format Managers\FormatList.cs" />
<Compile Include="Forms\Archive\ArchiveFilePanel.cs">
<SubType>UserControl</SubType>
</Compile>
<Compile Include="Forms\Archive\ArchiveFilePanel.Designer.cs">
<DependentUpon>ArchiveFilePanel.cs</DependentUpon>
</Compile>
<Compile Include="Forms\Archive\ArchiveListPreviewForm.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="Forms\Archive\ArchiveListPreviewForm.Designer.cs">
<DependentUpon>ArchiveListPreviewForm.cs</DependentUpon>
</Compile>
<Compile Include="Forms\BatchFormatExport.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="Forms\BatchFormatExport.Designer.cs">
<DependentUpon>BatchFormatExport.cs</DependentUpon>
</Compile>
<Compile Include="Forms\Dialogs\ExportModelSettings.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="Forms\Dialogs\ExportModelSettings.Designer.cs">
<DependentUpon>ExportModelSettings.cs</DependentUpon>
</Compile>
<Compile Include="Forms\Dialogs\STSaveLogDialog.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="Forms\Dialogs\STSaveLogDialog.Designer.cs">
<DependentUpon>STSaveLogDialog.cs</DependentUpon>
</Compile>
<Compile Include="Forms\Animation\KeyedAnimTimeline.cs">
<SubType>UserControl</SubType>
</Compile>
<Compile Include="Forms\Custom\DropdownPanel\ExpandCollapseEventArgs.cs" />
<Compile Include="Forms\Custom\DropdownPanel\STCollapsePanelButton.cs">
<SubType>UserControl</SubType>
</Compile>
<Compile Include="Forms\Custom\DropdownPanel\STCollapsePanelButton.Designer.cs">
<DependentUpon>STCollapsePanelButton.cs</DependentUpon>
</Compile>
<Compile Include="Forms\Custom\DropdownPanel\STFlowLayoutPanel.cs">
<SubType>Component</SubType>
</Compile>
<Compile Include="Forms\Custom\BarSlider\BarSlider.cs" />
<Compile Include="Forms\Custom\BarSlider\BarSlider.Designer.cs" />
<Compile Include="Forms\Custom\STCheckBox.cs">
<SubType>Component</SubType>
</Compile>
<Compile Include="Forms\Custom\STDataGridView.cs">
<SubType>Component</SubType>
</Compile>
<Compile Include="Forms\Custom\STNumbericUpDown.cs">
<SubType>Component</SubType>
</Compile>
<Compile Include="Forms\Custom\STNumericBox.cs">
<SubType>UserControl</SubType>
</Compile>
<Compile Include="Forms\Custom\STNumericBox.Designer.cs">
<DependentUpon>STNumericBox.cs</DependentUpon>
</Compile>
<Compile Include="Forms\Dialogs\STOptionsDialog.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="Forms\Dialogs\STOptionsDialog.Designer.cs">
<DependentUpon>STOptionsDialog.cs</DependentUpon>
</Compile>
<Compile Include="Forms\Editors\Audio\AudioPlayerPanel.cs">
<SubType>UserControl</SubType>
</Compile>
<Compile Include="Forms\Editors\Audio\AudioPlayerPanel.Designer.cs">
<DependentUpon>AudioPlayerPanel.cs</DependentUpon>
</Compile>
<Compile Include="Forms\Editors\Audio\LoopEditor.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="Forms\Editors\Audio\LoopEditor.Designer.cs">
<DependentUpon>LoopEditor.cs</DependentUpon>
</Compile>
<Compile Include="Forms\Editors\Audio\MusicPlayer.cs">
<SubType>Component</SubType>
</Compile>
<Compile Include="Audio\NaudioExampleData\BasicSpectrumProvider.cs" />
<Compile Include="Audio\NaudioExampleData\GradientCalculator.cs" />
<Compile Include="Audio\NaudioExampleData\ISpectrumProvider.cs" />
<Compile Include="Audio\NaudioExampleData\LineSpectrum.cs" />
<Compile Include="Audio\NaudioExampleData\ScalingStrategy.cs" />
<Compile Include="Audio\NaudioExampleData\SpectrumBase.cs" />
<Compile Include="FileFormats\Animation\ANIM.cs" />
<Compile Include="FileFormats\Assimp\Assimp.cs" />
<Compile Include="FileFormats\Assimp\AssimpHelper.cs" />
<Compile Include="FileFormats\ASTC.cs" />
<Compile Include="FileFormats\ASTC\ASTCDecoder.cs" />
<Compile Include="FileFormats\ASTC\ASTCPixel.cs" />
<Compile Include="FileFormats\ASTC\BitArrayStream.cs" />
<Compile Include="FileFormats\ASTC\IntegerEncoded.cs" />
<Compile Include="FileFormats\DDS.cs" />
<Compile Include="FileFormats\DDSCompressor.cs" />
<Compile Include="FileFormats\CSharpImageLibrary\BC6.cs" />
<Compile Include="FileFormats\CSharpImageLibrary\BC7.cs" />
<Compile Include="FileFormats\CSharpImageLibrary\DX10_Helpers.cs" />
<Compile Include="FileFormats\CSharpImageLibrary\Dxt.cs" />
<Compile Include="FileFormats\TargaImage.cs" />
<Compile Include="Forms\Custom\ColorSlider.cs" />
<Compile Include="Forms\Custom\ColorSlider.Designer.cs" />
<Compile Include="Forms\Custom\FlatTabControl\FlatTabControl.cs">
<SubType>Component</SubType>
</Compile>
<Compile Include="Forms\Custom\FlatTabControl\Win32.cs" />
<Compile Include="Forms\Custom\STComboBox.cs">
<SubType>Component</SubType>
</Compile>
<Compile Include="Forms\Custom\DropdownPanel\STDropDownPanel.cs">
<SubType>Component</SubType>
</Compile>
<Compile Include="Forms\Custom\DropdownPanel\STDropDownPanel.Designer.cs">
<DependentUpon>STDropDownPanel.cs</DependentUpon>
</Compile>
<Compile Include="Forms\Custom\STListView.cs">
<SubType>Component</SubType>
</Compile>
<Compile Include="Forms\Custom\STPropertyGrid.cs">
<SubType>UserControl</SubType>
</Compile>
<Compile Include="Forms\Custom\STPropertyGrid.Designer.cs">
<DependentUpon>STPropertyGrid.cs</DependentUpon>
</Compile>
<Compile Include="Forms\Custom\STTabControl.cs">
<SubType>Component</SubType>
</Compile>
<Compile Include="Forms\Custom\STTrackBar.cs">
<SubType>Component</SubType>
</Compile>
<Compile Include="Forms\Dialogs\STErrorDialog.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="Forms\Dialogs\STErrorDialog.Designer.cs">
<DependentUpon>STErrorDialog.cs</DependentUpon>
</Compile>
<Compile Include="Forms\Editors\Audio\AudioChannel.cs" />
<Compile Include="Forms\Editors\Audio\AudioPlayer.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="Forms\Editors\Audio\AudioPlayer.Designer.cs">
<DependentUpon>AudioPlayer.cs</DependentUpon>
</Compile>
<Compile Include="Forms\Editors\Audio\AudioFile.cs" />
<Compile Include="Forms\Editors\HexEditor\HexEditorNew.cs">
<SubType>UserControl</SubType>
</Compile>
<Compile Include="Forms\Editors\HexEditor\HexEditorNew.Designer.cs">
<DependentUpon>HexEditorNew.cs</DependentUpon>
</Compile>
<Compile Include="Forms\Editors\HexEditor\HexEditor.cs">
<SubType>UserControl</SubType>
</Compile>
<Compile Include="Forms\Editors\HexEditor\HexEditor.Designer.cs">
<DependentUpon>HexEditor.cs</DependentUpon>
</Compile>
<Compile Include="Forms\Editors\HexEditor\SearchHex.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="Forms\Editors\HexEditor\SearchHex.Designer.cs">
<DependentUpon>SearchHex.cs</DependentUpon>
</Compile>
<Compile Include="Forms\Editors\ImageEditor\CubeMapFaceViewer3D.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="Forms\Editors\ImageEditor\CubeMapFaceViewer3D.Designer.cs">
<DependentUpon>CubeMapFaceViewer3D.cs</DependentUpon>
</Compile>
<Compile Include="Forms\Editors\ImageEditor\ImageFillColor.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="Forms\Editors\ImageEditor\ImageFillColor.Designer.cs">
<DependentUpon>ImageFillColor.cs</DependentUpon>
</Compile>
<Compile Include="Forms\Editors\ImageEditor\ImageProgramSettings.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="Forms\Editors\ImageEditor\ImageProgramSettings.Designer.cs">
<DependentUpon>ImageProgramSettings.cs</DependentUpon>
</Compile>
<Compile Include="Forms\Editors\ImageEditor\ImagePropertiesEditor.cs">
<SubType>UserControl</SubType>
</Compile>
<Compile Include="Forms\Editors\ImageEditor\ImagePropertiesEditor.Designer.cs">
<DependentUpon>ImagePropertiesEditor.cs</DependentUpon>
</Compile>
<Compile Include="Forms\Editors\ImageEditor\HueSaturationAdjuster.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="Forms\Editors\ImageEditor\HueSaturationAdjuster.Designer.cs">
<DependentUpon>HueSaturationAdjuster.cs</DependentUpon>
</Compile>
<Compile Include="Forms\Editors\ImageEditor\ImageEditorBase.cs">
<SubType>UserControl</SubType>
</Compile>
<Compile Include="Forms\Editors\ImageEditor\ImageEditorBase.Designer.cs">
<DependentUpon>ImageEditorBase.cs</DependentUpon>
</Compile>
<Compile Include="Forms\Editors\ImageEditor\ImageEditorForm.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="Forms\Editors\ImageEditor\ImageEditorForm.Designer.cs">
<DependentUpon>ImageEditorForm.cs</DependentUpon>
</Compile>
<Compile Include="Forms\Editors\ImageEditor\ImageReEncodeDialog.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="Forms\Editors\ImageEditor\ImageReEncodeDialog.Designer.cs">
<DependentUpon>ImageReEncodeDialog.cs</DependentUpon>
</Compile>
<Compile Include="Forms\Editors\ImageEditor\ImageResizeDialog.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="Forms\Editors\ImageEditor\ImageResizeDialog.Designer.cs">
<DependentUpon>ImageResizeDialog.cs</DependentUpon>
</Compile>
<Compile Include="Forms\Editors\Object Editor\ObjectEditorList.cs">
<SubType>UserControl</SubType>
</Compile>
<Compile Include="Forms\Editors\Object Editor\ObjectEditorList.Designer.cs">
<DependentUpon>ObjectEditorList.cs</DependentUpon>
</Compile>
<Compile Include="Forms\Editors\Object Editor\ObjectEditorTree.cs">
<SubType>UserControl</SubType>
</Compile>
<Compile Include="Forms\Editors\Object Editor\ObjectEditorTree.Designer.cs">
<DependentUpon>ObjectEditorTree.cs</DependentUpon>
</Compile>
<Compile Include="Forms\Editors\TextEditor\TextEditorForm.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="Forms\Editors\TextEditor\TextEditorForm.Designer.cs">
<DependentUpon>TextEditorForm.cs</DependentUpon>
</Compile>
<Compile Include="Forms\Animation\TimeLine.cs">
<SubType>UserControl</SubType>
</Compile>
<Compile Include="Forms\Animation\TimeLine.Designer.cs">
<DependentUpon>TimeLine.cs</DependentUpon>
</Compile>
<Compile Include="Forms\Extensions\MDICustom.cs" />
<Compile Include="Forms\Editors\Object Editor\ObjectEditor.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="Forms\Editors\Object Editor\ObjectEditor.Designer.cs">
<DependentUpon>ObjectEditor.cs</DependentUpon>
</Compile>
<Compile Include="Forms\Custom\STButton.cs">
<SubType>Component</SubType>
</Compile>
<Compile Include="Forms\Custom\STContextMenuStrip.cs">
<SubType>Component</SubType>
</Compile>
<Compile Include="Forms\Custom\STForm.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="Forms\Custom\STLabel.cs">
<SubType>Component</SubType>
</Compile>
<Compile Include="Forms\Custom\STPanel.cs">
<SubType>Component</SubType>
</Compile>
<Compile Include="Forms\Custom\STTextBox.cs">
<SubType>Component</SubType>
</Compile>
<Compile Include="Forms\Custom\STToolStrip.cs">
<SubType>Component</SubType>
</Compile>
<Compile Include="Forms\Custom\STUserControl.cs">
<SubType>UserControl</SubType>
</Compile>
<Compile Include="Forms\Editors\TextEditor\TextEditor.cs">
<SubType>UserControl</SubType>
</Compile>
<Compile Include="Forms\Editors\TextEditor\TextEditor.Designer.cs">
<DependentUpon>TextEditor.cs</DependentUpon>
</Compile>
<Compile Include="Forms\Editors\UV\UVEditor.cs">
<SubType>UserControl</SubType>
</Compile>
<Compile Include="Forms\Editors\UV\UVEditor.Designer.cs">
<DependentUpon>UVEditor.cs</DependentUpon>
</Compile>
<Compile Include="Forms\GenericEditorForm.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="Forms\GenericEditorForm.Designer.cs">
<DependentUpon>GenericEditorForm.cs</DependentUpon>
</Compile>
<Compile Include="Forms\GL\GLControl2D.cs" />
<Compile Include="Forms\HintHelpDialog.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="Forms\HintHelpDialog.Designer.cs">
<DependentUpon>HintHelpDialog.cs</DependentUpon>
</Compile>
<Compile Include="Forms\NonBlickingDialog.cs" />
<Compile Include="Forms\PropertyBinding.cs" />
<Compile Include="Forms\STConsole.cs">
<SubType>Component</SubType>
</Compile>
<Compile Include="Forms\STConsoleForm.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="Forms\STConsoleForm.Designer.cs">
<DependentUpon>STConsoleForm.cs</DependentUpon>
</Compile>
<Compile Include="Forms\TrackbarKeyEditor.cs" />
<Compile Include="Forms\TrackbarKeyEditor.Designer.cs">
<DependentUpon>TrackbarKeyEditor.cs</DependentUpon>
</Compile>
<Compile Include="Forms\TreeChildSorter.cs" />
<Compile Include="Forms\ViewportDivider.cs">
<SubType>UserControl</SubType>
</Compile>
<Compile Include="Forms\ViewportDivider.Designer.cs">
<DependentUpon>ViewportDivider.cs</DependentUpon>
</Compile>
<Compile Include="Generics\BoundingBox.cs" />
<Compile Include="Generics\GenericBitmapTexture.cs" />
<Compile Include="Generics\Materials\GenericMaterial.cs" />
<Compile Include="Generics\Materials\GenericMatTexture.cs" />
<Compile Include="Generics\GenericModel.cs" />
<Compile Include="Generics\GenericObject.cs" />
<Compile Include="Generics\GenericPolygonGroup.cs" />
<Compile Include="Generics\Texture\GenericTexture.cs" />
<Compile Include="Generics\OpenGLTexture.cs" />
<Compile Include="Interfaces\FileFormatting\ICompressionFormat.cs" />
<Compile Include="Interfaces\FileFormatting\IDirectoryNode.cs" />
<Compile Include="Interfaces\FileFormatting\INode.cs" />
<Compile Include="IO\Extensions\ByteArrayExtensions.cs" />
<Compile Include="Rendering\RenderableTex.cs" />
<Compile Include="Generics\STBone.cs" />
<Compile Include="Generics\STGenericWrapper.cs" />
<Compile Include="Generics\TEX_FORMAT.cs" />
<Compile Include="Forms\Custom\ListViewCustom.cs">
<SubType>Component</SubType>
</Compile>
<Compile Include="Forms\Custom\NumericUpDownInt.cs">
<SubType>Component</SubType>
</Compile>
<Compile Include="Forms\Custom\NumericUpDownUint.cs">
<SubType>Component</SubType>
</Compile>
<Compile Include="Forms\Custom\NumericUpDownFloat.cs">
<SubType>Component</SubType>
</Compile>
<Compile Include="Forms\Editors\Assimp Settings.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="Forms\Editors\Assimp Settings.Designer.cs">
<DependentUpon>Assimp Settings.cs</DependentUpon>
</Compile>
<Compile Include="Forms\Editors\ImageEditor\CubeMapFaceViewer.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="Forms\Editors\ImageEditor\CubeMapFaceViewer.Designer.cs">
<DependentUpon>CubeMapFaceViewer.cs</DependentUpon>
</Compile>
<Compile Include="Forms\Dialogs\DialogCenter.cs" />
<Compile Include="Forms\Editors\TransformMeshTool.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="Forms\Editors\TransformMeshTool.Designer.cs">
<DependentUpon>TransformMeshTool.cs</DependentUpon>
</Compile>
<Compile Include="Forms\Viewport.cs">
<SubType>UserControl</SubType>
</Compile>
<Compile Include="Forms\Viewport.Designer.cs">
<DependentUpon>Viewport.cs</DependentUpon>
</Compile>
<Compile Include="Helpers\TextureHelper.cs" />
<Compile Include="Helpers\TreeHelper.cs" />
<Compile Include="Interfaces\Forms\IContextMenuNode.cs" />
<Compile Include="Interfaces\FileFormatting\IConvertableTextFormat.cs" />
<Compile Include="Interfaces\Forms\IEditor.cs" />
<Compile Include="Interfaces\Forms\IFIleEditor.cs" />
<Compile Include="Interfaces\Forms\IMdiContainer.cs" />
<Compile Include="Interfaces\Forms\IMenuExtension.cs" />
<Compile Include="Interfaces\Textures\ITexture.cs" />
<Compile Include="Interfaces\Forms\IViewportContainer.cs" />
<Compile Include="Compression\CompressionMenus.cs" />
<Compile Include="IO\DWord.cs" />
<Compile Include="IO\FileReader.cs" />
<Compile Include="IO\FileWriter.cs" />
<Compile Include="IO\SyrootCommon\DWord.cs" />
<Compile Include="IO\SyrootCommon\Half.cs" />
<Compile Include="IO\Extensions\IOExtensions.cs" />
<Compile Include="IO\Matrix4x4.cs" />
<Compile Include="IO\STFileLoader.cs" />
<Compile Include="IO\STFileSaver.cs" />
<Compile Include="IO\Extensions\StreamReaderExtensions.cs" />
<Compile Include="IO\Extensions\StringExtension.cs" />
<Compile Include="IO\STStream.cs" />
<Compile Include="Maths\Math.cs" />
<Compile Include="Plugin\GenericPluginLoader.cs" />
<Compile Include="Forms\Animation\AnimationPanel.cs">
<SubType>UserControl</SubType>
</Compile>
<Compile Include="Forms\Animation\AnimationPanel.Designer.cs">
<DependentUpon>AnimationPanel.cs</DependentUpon>
</Compile>
<Compile Include="Forms\Editors\AssimpMeshSelector.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="Forms\Editors\AssimpMeshSelector.Designer.cs">
<DependentUpon>AssimpMeshSelector.cs</DependentUpon>
</Compile>
<Compile Include="Forms\Custom\ProgressBar\STProgressBar.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="Forms\Custom\ProgressBar\STProgressBar.Designer.cs">
<DependentUpon>STProgressBar.cs</DependentUpon>
</Compile>
<Compile Include="Imaging.cs" />
<Compile Include="GUI.cs" />
<Compile Include="Imaging\BitmapExtension.cs" />
<Compile Include="Forms\Custom\EditorInterface.cs">
<SubType>UserControl</SubType>
</Compile>
<Compile Include="Forms\Custom\MinMaxButton.cs">
<SubType>Component</SubType>
</Compile>
<Compile Include="Forms\Custom\PictureBoxCustom.cs">
<SubType>Component</SubType>
</Compile>
<Compile Include="Forms\Custom\Treeview\TreeViewCustom.cs" />
<Compile Include="Forms\Dialogs\FolderSelectDialog.cs">
<SubType>Component</SubType>
</Compile>
<Compile Include="Forms\Editors\ObjectList.cs">
<SubType>UserControl</SubType>
</Compile>
<Compile Include="Forms\Editors\ObjectList.Designer.cs">
<DependentUpon>ObjectList.cs</DependentUpon>
</Compile>
<Compile Include="Forms\Dialogs\RenameDialog.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="Forms\Dialogs\RenameDialog.Designer.cs">
<DependentUpon>RenameDialog.cs</DependentUpon>
</Compile>
<Compile Include="Interfaces\FileFormatting\IArchiveFile.cs" />
<Compile Include="Interfaces\FileFormatting\IFileFormat.cs" />
<Compile Include="IO\FileIO.cs" />
<Compile Include="Interfaces\IPlugin.cs" />
<Compile Include="Format Managers\FileManager.cs" />
<Compile Include="Plugin\PluginLoader.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="Properties\Resources.Designer.cs">
<AutoGen>True</AutoGen>
<DesignTime>True</DesignTime>
<DependentUpon>Resources.resx</DependentUpon>
</Compile>
<Compile Include="Rendering\DrawableBackground.cs" />
<Compile Include="Rendering\DrawableDividedCube.cs" />
<Compile Include="Rendering\DrawableBoundingBox.cs" />
<Compile Include="Rendering\DrawableCube.cs" />
<Compile Include="Rendering\DrawableSkybox.cs" />
<Compile Include="Rendering\DrawableFloor.cs" />
<Compile Include="Rendering\DrawableXyzLines.cs" />
<Compile Include="Rendering\OpenTKSharedResources.cs" />
<Compile Include="Rendering\PBRMapGenerator.cs" />
<Compile Include="Rendering\ProbeLighting.cs" />
<Compile Include="Rendering\RenderTools.cs" />
<Compile Include="Rendering\ScreenTriangle.cs" />
<Compile Include="Generics\STSkeleton.cs" />
<Compile Include="Rendering\RenderLib.cs" />
<Compile Include="Rendering\SetUpShaders.cs" />
<Compile Include="Runtime.cs" />
<Compile Include="FormThemes.cs" />
<Compile Include="STToolStipMenuItem.cs">
<SubType>Component</SubType>
</Compile>
<Compile Include="Texture Decoding\3DS\ETC1_Encoder.cs" />
<Compile Include="Texture Decoding\Gamecube\Color32.cs" />
<Compile Include="Texture Decoding\Gamecube\Decode_Gamecube.cs" />
<Compile Include="Texture Decoding\Wii U\GX2TexRegisters.cs" />
<Compile Include="Texture Decoding\Gamecube\ImageDataFormat.cs" />
<Compile Include="Texture Decoding\3DS\Swizzle_3DS.cs" />
<Compile Include="Texture Decoding\Wii U\GX2.cs" />
<Compile Include="Texture Decoding\Switch\TegraX1Swizzle.cs" />
<Compile Include="ThemeConfig.cs" />
<Compile Include="Util\ColorUtility.cs" />
<Compile Include="Util\ImageUtilty.cs" />
<Compile Include="Util\OpenGLUtils.cs" />
<Compile Include="Util\Util.cs" />
<Compile Include="XML\XmlDoc.cs" />
</ItemGroup>
<ItemGroup>
<EmbeddedResource Include="Forms\Animation\KeyedAnimTimeline.resx">
<DependentUpon>KeyedAnimTimeline.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\Animation\Rewrite\AnimationPanel.resx">
<DependentUpon>AnimationPanel.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\Animation\Rewrite\MiniAnimationPlayer.resx">
<DependentUpon>MiniAnimationPlayer.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\Archive\ArchiveFilePanel.resx">
<DependentUpon>ArchiveFilePanel.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\Archive\ArchiveListPreviewForm.resx">
<DependentUpon>ArchiveListPreviewForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\BatchFormatExport.resx">
<DependentUpon>BatchFormatExport.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\Color\AlphaSelectorHorizontalPanel.resx">
<DependentUpon>AlphaSelectorHorizontalPanel.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\Color\ColorSelector.resx">
<DependentUpon>ColorSelector.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\Color\STColorControl.resx">
<DependentUpon>STColorControl.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\Custom\ColorSlider.resx" />
<EmbeddedResource Include="Forms\Custom\DropdownPanel\STCollapsePanelButton.resx">
<DependentUpon>STCollapsePanelButton.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\Custom\FlatTabControl\FlatTabControl.resx">
<DependentUpon>FlatTabControl.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\Custom\DropdownPanel\STDropDownPanel.resx">
<DependentUpon>STDropDownPanel.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\Custom\BarSlider\BarSlider.resx" />
<EmbeddedResource Include="Forms\Custom\SideMenu\STVerticalNavigationMenu.resx">
<DependentUpon>STVerticalNavigationMenu.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\Custom\SideMenu\STVerticalTabMenuItem.resx">
<DependentUpon>STVerticalTabMenuItem.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\Custom\STCheckBox.resx">
<DependentUpon>STCheckBox.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\Custom\STComboBox.resx">
<DependentUpon>STComboBox.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\Custom\STDataGridView.resx">
<DependentUpon>STDataGridView.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\Custom\STListView.resx">
<DependentUpon>STListView.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\Custom\STNumbericUpDown.resx">
<DependentUpon>STNumbericUpDown.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\Custom\STNumericBox.resx">
<DependentUpon>STNumericBox.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\Custom\STPropertyGrid.resx">
<DependentUpon>STPropertyGrid.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\Custom\STTabControl.resx">
<DependentUpon>STTabControl.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\Custom\STTextBox.resx">
<DependentUpon>STTextBox.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\Dialogs\ColorSelectorDropdown.resx">
<DependentUpon>ColorSelectorDropdown.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\Dialogs\ExportModelSettings.resx">
<DependentUpon>ExportModelSettings.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\Dialogs\LzmaSettingsForm.resx">
<DependentUpon>LzmaSettingsForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\Dialogs\STColorDialog.resx">
<DependentUpon>STColorDialog.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\Dialogs\STSaveLogDialog.resx">
<DependentUpon>STSaveLogDialog.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\Dialogs\STOptionsDialog.resx">
<DependentUpon>STOptionsDialog.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\Dialogs\STErrorDialog.resx">
<DependentUpon>STErrorDialog.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\Animation\AnimationPanel.resx">
<DependentUpon>AnimationPanel.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\Editors\Assimp Settings.resx">
<DependentUpon>Assimp Settings.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\Editors\AssimpMeshSelector.resx">
<DependentUpon>AssimpMeshSelector.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\Editors\Audio\AudioPlayerPanel.resx">
<DependentUpon>AudioPlayerPanel.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\Editors\Audio\AudioPlayer.resx">
<DependentUpon>AudioPlayer.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\Editors\Audio\LoopEditor.resx">
<DependentUpon>LoopEditor.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\Editors\ImageEditor\CubeMapFaceViewer.resx">
<DependentUpon>CubeMapFaceViewer.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\Editors\HexEditor\HexEditorNew.resx">
<DependentUpon>HexEditorNew.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\Editors\HexEditor\HexEditor.resx">
<DependentUpon>HexEditor.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\Editors\HexEditor\SearchHex.resx">
<DependentUpon>SearchHex.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\Editors\ImageEditor\CubeMapFaceViewer3D.resx">
<DependentUpon>CubeMapFaceViewer3D.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\Editors\ImageEditor\ImageFillColor.resx">
<DependentUpon>ImageFillColor.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\Editors\ImageEditor\ImageProgramSettings.resx">
<DependentUpon>ImageProgramSettings.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\Editors\ImageEditor\ImagePropertiesEditor.resx">
<DependentUpon>ImagePropertiesEditor.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\Editors\ImageEditor\HueSaturationAdjuster.resx">
<DependentUpon>HueSaturationAdjuster.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\Editors\ImageEditor\ImageEditorBase.resx">
<DependentUpon>ImageEditorBase.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\Editors\ImageEditor\ImageEditorForm.resx">
<DependentUpon>ImageEditorForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\Editors\ImageEditor\ImageReEncodeDialog.resx">
<DependentUpon>ImageReEncodeDialog.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\Editors\ImageEditor\ImageResizeDialog.resx">
<DependentUpon>ImageResizeDialog.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\Editors\Object Editor\ObjectEditorList.resx">
<DependentUpon>ObjectEditorList.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\Editors\Object Editor\ObjectEditor.resx">
<DependentUpon>ObjectEditor.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\Editors\Object Editor\ObjectEditorTree.resx">
<DependentUpon>ObjectEditorTree.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\Editors\Object Editor\SearchNodeForm.resx">
<DependentUpon>SearchNodeForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\Editors\ObjectList.resx">
<DependentUpon>ObjectList.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\Custom\ProgressBar\STProgressBar.resx">
<DependentUpon>STProgressBar.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\Dialogs\RenameDialog.resx">
<DependentUpon>RenameDialog.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\Custom\STForm.resx">
<DependentUpon>STForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\Custom\STUserControl.resx">
<DependentUpon>STUserControl.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\Editors\TextEditor\TextEditor.resx">
<DependentUpon>TextEditor.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\Editors\TextEditor\TextEditorForm.resx">
<DependentUpon>TextEditorForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\Animation\TimeLine.resx">
<DependentUpon>TimeLine.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\Editors\TextureImport\3DS\CTR_3DSTextureImporter.resx">
<DependentUpon>CTR_3DSTextureImporter.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\Editors\TextureImport\Gamecube\GamecubeTextureImporterList.resx">
<DependentUpon>GamecubeTextureImporterList.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\Editors\TextureImport\GenericTextureImporterList.resx">
<DependentUpon>GenericTextureImporterList.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\Editors\TransformMeshTool.resx">
<DependentUpon>TransformMeshTool.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\Editors\UV\UVEditor.resx">
<DependentUpon>UVEditor.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\Editors\UV\UVEditorForm.resx">
<DependentUpon>UVEditorForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\Editors\UV\UVViewport.resx">
<DependentUpon>UVViewport.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\SizeTables\FileTableViewTPHD.resx">
<DependentUpon>FileTableViewTPHD.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\GenericEditorForm.resx">
<DependentUpon>GenericEditorForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\GL\GLControl2D.resx">
<DependentUpon>GLControl2D.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\HintHelpDialog.resx">
<DependentUpon>HintHelpDialog.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\SceneSelector.resx">
<DependentUpon>SceneSelector.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\STConsoleForm.resx">
<DependentUpon>STConsoleForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\Viewport.resx">
<DependentUpon>Viewport.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\ViewportDivider.resx">
<DependentUpon>ViewportDivider.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\Custom\ListViewCustom.resx">
<DependentUpon>ListViewCustom.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="OpenGL\Viewport2D.resx">
<DependentUpon>Viewport2D.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Properties\Resources.resx">
<Generator>PublicResXFileCodeGenerator</Generator>
<SubType>Designer</SubType>
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
</EmbeddedResource>
</ItemGroup>
<ItemGroup>
<None Include="app.config" />
<None Include="packages.config" />
<None Include="Resources\CheckerBackground.png" />
</ItemGroup>
<ItemGroup>
<None Include="Resources\Aamp.png" />
</ItemGroup>
<ItemGroup>
<None Include="Resources\Bfres.png" />
</ItemGroup>
<ItemGroup>
<None Include="Resources\Bfsha.png" />
</ItemGroup>
<ItemGroup>
<None Include="Resources\Bnsh.png" />
</ItemGroup>
<ItemGroup>
<None Include="Resources\Bntx.png" />
</ItemGroup>
<ItemGroup>
<None Include="Resources\Bone.png" />
</ItemGroup>
<ItemGroup>
<None Include="Resources\Byaml.png" />
</ItemGroup>
<ItemGroup>
<None Include="Resources\diffuseSDR.gzip" />
<None Include="Resources\ErrorCheck.png" />
</ItemGroup>
<ItemGroup>
<None Include="Resources\FileBank.png" />
</ItemGroup>
<ItemGroup>
<None Include="Resources\FlatBuffers\gfbanm.fbs" />
<None Include="Resources\FlatBuffers\gfbmdl.fbs" />
<None Include="Resources\Folder.png" />
</ItemGroup>
<ItemGroup>
<None Include="Resources\mesh.png" />
</ItemGroup>
<ItemGroup>
<None Include="Resources\resource_factory_info.tsv" />
<None Include="Resources\skeletonAnimation.png" />
</ItemGroup>
<ItemGroup>
<None Include="Resources\specularSDR.gzip" />
<None Include="Resources\Texture.png" />
</ItemGroup>
<ItemGroup>
<None Include="Resources\TextureError.png" />
</ItemGroup>
<ItemGroup>
<None Include="Resources\InjectTexErrored.dds" />
</ItemGroup>
<ItemGroup>
<None Include="Resources\DefaultTexture.png" />
</ItemGroup>
<ItemGroup>
<None Include="Resources\LoadingImage.gif" />
</ItemGroup>
<ItemGroup>
<None Include="Resources\UVPattern.png" />
</ItemGroup>
<ItemGroup>
<None Include="Resources\Music1.png" />
</ItemGroup>
<ItemGroup>
<None Include="Resources\Music2.png" />
</ItemGroup>
<ItemGroup>
<None Include="Resources\materialSphere.png" />
</ItemGroup>
<ItemGroup>
<None Include="Resources\model.png" />
</ItemGroup>
<ItemGroup>
<None Include="Resources\skeleton.png" />
</ItemGroup>
<ItemGroup>
<None Include="Resources\diffuseSphere.png" />
</ItemGroup>
<ItemGroup>
<None Include="Resources\translateGizmo.png" />
</ItemGroup>
<ItemGroup>
<None Include="Resources\scaleGizmo.png" />
</ItemGroup>
<ItemGroup>
<None Include="Resources\rotateGizmo.png" />
</ItemGroup>
<ItemGroup>
<None Include="Resources\arrowMinimize .png" />
</ItemGroup>
<ItemGroup>
<None Include="Resources\normalsSphere.png" />
</ItemGroup>
<ItemGroup>
<None Include="Resources\normalMapSphere.png" />
</ItemGroup>
<ItemGroup>
<None Include="Forms\Toolbar\images\close.png" />
</ItemGroup>
<ItemGroup>
<None Include="Forms\Toolbar\images\close_sele.png" />
</ItemGroup>
<ItemGroup>
<None Include="Forms\Toolbar\images\control_box.png" />
</ItemGroup>
<ItemGroup>
<None Include="Forms\Toolbar\images\maximize.png" />
</ItemGroup>
<ItemGroup>
<None Include="Forms\Toolbar\images\maximize_sele.png" />
</ItemGroup>
<ItemGroup>
<None Include="Forms\Toolbar\images\minimize.png" />
</ItemGroup>
<ItemGroup>
<None Include="Forms\Toolbar\images\minimize_sele.png" />
</ItemGroup>
<ItemGroup>
<None Include="Resources\maximized.png" />
</ItemGroup>
<ItemGroup>
<None Include="Resources\Save.png" />
</ItemGroup>
<ItemGroup>
<None Include="Resources\brsf.dds" />
</ItemGroup>
<ItemGroup>
<None Include="Resources\close.png" />
</ItemGroup>
<ItemGroup>
<None Include="Resources\close_sele.png" />
</ItemGroup>
<ItemGroup>
<None Include="Resources\maximize.png" />
</ItemGroup>
<ItemGroup>
<None Include="Resources\maximize_sele.png" />
</ItemGroup>
<ItemGroup>
<None Include="Resources\minimize.png" />
</ItemGroup>
<ItemGroup>
<None Include="Resources\minimize_sele.png" />
</ItemGroup>
<ItemGroup>
<None Include="Resources\DataTyypes\IconBool.png" />
</ItemGroup>
<ItemGroup>
<None Include="Resources\DataTyypes\IconBuffer.png" />
</ItemGroup>
<ItemGroup>
<None Include="Resources\DataTyypes\IconCurve.png" />
</ItemGroup>
<ItemGroup>
<None Include="Resources\DataTyypes\IconFloat.png" />
</ItemGroup>
<ItemGroup>
<None Include="Resources\DataTyypes\IconInt.png" />
</ItemGroup>
<ItemGroup>
<None Include="Resources\DataTyypes\IconList.png" />
</ItemGroup>
<ItemGroup>
<None Include="Resources\DataTyypes\IconObject.png" />
</ItemGroup>
<ItemGroup>
<None Include="Resources\DataTyypes\IconVec2.png" />
</ItemGroup>
<ItemGroup>
<None Include="Resources\DataTyypes\IconVec3.png" />
</ItemGroup>
<ItemGroup>
<None Include="Resources\DataTyypes\IconVec4.png" />
</ItemGroup>
<ItemGroup>
<None Include="Resources\Cubemaps\diffuseSDR.dds" />
</ItemGroup>
<ItemGroup>
<None Include="Resources\Cubemaps\specularSDR.dds" />
</ItemGroup>
<ItemGroup>
<None Include="Resources\arrowL.png" />
</ItemGroup>
<ItemGroup>
<None Include="Resources\arrowR.png" />
</ItemGroup>
<ItemGroup>
<None Include="Resources\stop.png" />
</ItemGroup>
<ItemGroup>
<None Include="Resources\Antu_edit-find-mail.svg.png" />
</ItemGroup>
<ItemGroup>
<WCFMetadata Include="Connected Services\" />
</ItemGroup>
<ItemGroup>
<None Include="Resources\Playback\PlayArrowR.png" />
</ItemGroup>
<ItemGroup>
<None Include="Resources\Playback\ResetArrowR.png" />
</ItemGroup>
<ItemGroup>
<None Include="Resources\Playback\RewindArrows1L.png" />
</ItemGroup>
<ItemGroup>
<None Include="Resources\Playback\RewindArrows1R.png" />
</ItemGroup>
<ItemGroup>
<None Include="Resources\Playback\RewindArrows2L.png" />
</ItemGroup>
<ItemGroup>
<None Include="Resources\Playback\RewindArrows2R.png" />
</ItemGroup>
<ItemGroup>
<None Include="Resources\Playback\StopBtn.png" />
</ItemGroup>
<ItemGroup>
<None Include="Resources\Playback\PauseBtn.png" />
</ItemGroup>
<ItemGroup>
<Folder Include="Externals\" />
<Folder Include="FileFormats\Compression\" />
<Folder Include="FileFormats\DAE\COLLADA\" />
<Folder Include="FileFormats\DAE\Custom\" />
<Folder Include="OpenGL\Engine\Camera\" />
<Folder Include="Rendering\Shaders\" />
</ItemGroup>
<ItemGroup>
<None Include="Resources\boneWeightGradient.png" />
</ItemGroup>
<ItemGroup>
<None Include="Resources\boneWeightGradient2.png" />
</ItemGroup>
<ItemGroup>
<None Include="Resources\CheckBox\CheckClicked.png" />
</ItemGroup>
<ItemGroup>
<None Include="Resources\CheckBox\CheckMark.png" />
</ItemGroup>
<ItemGroup>
<None Include="Resources\CheckBox\Hovered.png" />
</ItemGroup>
<ItemGroup>
<None Include="Resources\CheckBox\Init_false.png" />
</ItemGroup>
<ItemGroup>
<None Include="Resources\NumbericUpDownArrow.png" />
</ItemGroup>
<ItemGroup>
<None Include="Resources\InfoCheck.png" />
</ItemGroup>
<ItemGroup>
<None Include="Resources\QuestionCheck.png" />
</ItemGroup>
<ItemGroup>
<None Include="Resources\TextureMaterialMap.png" />
</ItemGroup>
<ItemGroup>
<None Include="Resources\Edit.png" />
</ItemGroup>
<ItemGroup>
<None Include="Resources\AlphaIcon.png" />
</ItemGroup>
<ItemGroup>
<None Include="Resources\AlphaIconDisabled.png" />
</ItemGroup>
<ItemGroup>
<None Include="Resources\materialSphereTranslucent.tif" />
</ItemGroup>
<ItemGroup>
<None Include="Resources\materialSphereTransparent.tif" />
</ItemGroup>
<ItemGroup>
<None Include="Resources\MetaInfo.png" />
</ItemGroup>
<ItemGroup>
<None Include="Resources\AddIcon.png" />
</ItemGroup>
<ItemGroup>
<None Include="Resources\Layout\AlignmentPane.png" />
</ItemGroup>
<ItemGroup>
<None Include="Resources\Layout\BoundryPane.png" />
</ItemGroup>
<ItemGroup>
<None Include="Resources\Layout\NullPane.png" />
</ItemGroup>
<ItemGroup>
<None Include="Resources\Layout\PicturePane.png" />
</ItemGroup>
<ItemGroup>
<None Include="Resources\Layout\ScissorPane.png" />
</ItemGroup>
<ItemGroup>
<None Include="Resources\Layout\TextPane.png" />
</ItemGroup>
<ItemGroup>
<None Include="Resources\Layout\WindowPane.png" />
</ItemGroup>
<ItemGroup>
<None Include="Resources\Font.png" />
</ItemGroup>
<ItemGroup>
<None Include="Resources\AnimationGroup.png" />
</ItemGroup>
<ItemGroup>
<None Include="Resources\AnimationTrack.png" />
</ItemGroup>
<ItemGroup>
<None Include="Resources\AnimationTrackR.png" />
</ItemGroup>
<ItemGroup>
<None Include="Resources\AnimationTrackG.png" />
</ItemGroup>
<ItemGroup>
<None Include="Resources\AnimationTrackB.png" />
</ItemGroup>
<ItemGroup>
<None Include="Resources\AnimationTrackA.png" />
</ItemGroup>
<ItemGroup>
<None Include="Resources\AnimationTrackX.png" />
</ItemGroup>
<ItemGroup>
<None Include="Resources\AnimationTrackY.png" />
</ItemGroup>
<ItemGroup>
<None Include="Resources\AnimationTrackZ.png" />
</ItemGroup>
<ItemGroup>
<None Include="Resources\AnimationTrackW.png" />
</ItemGroup>
<ItemGroup>
<None Include="Resources\MissingTexture.png" />
</ItemGroup>
<ItemGroup>
<None Include="Resources\flatc.exe" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">
<PropertyGroup>
<ErrorText>This project references NuGet package(s) that are missing on this computer. Use NuGet Package Restore to download them. For more information, see http://go.microsoft.com/fwlink/?LinkID=322105. The missing file is {0}.</ErrorText>
</PropertyGroup>
<Error Condition="!Exists('..\packages\AssimpNet.4.1.0\build\AssimpNet.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\packages\AssimpNet.4.1.0\build\AssimpNet.targets'))" />
<Error Condition="!Exists('..\packages\DirectXTexNet.1.0.0-rc3\build\DirectXTexNet.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\packages\DirectXTexNet.1.0.0-rc3\build\DirectXTexNet.targets'))" />
</Target>
<Import Project="..\packages\AssimpNet.4.1.0\build\AssimpNet.targets" Condition="Exists('..\packages\AssimpNet.4.1.0\build\AssimpNet.targets')" />
<Import Project="..\packages\DirectXTexNet.1.0.0-rc3\build\DirectXTexNet.targets" Condition="Exists('..\packages\DirectXTexNet.1.0.0-rc3\build\DirectXTexNet.targets')" />
</Project>