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mirror of synced 2024-11-15 03:27:38 +01:00
Switch-Toolbox/Toolbox/Shader
KillzXGaming 6837bc30d1 BXLYT : Cleanup shaders.
Some cleanup and adjust floating point values to have decimals.
2020-12-22 20:40:36 -05:00
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Bcres Improve gfmdl support. Fix raw astc exporting 2019-06-21 18:18:22 -04:00
Bfres Start to impliment a base for custom bfres renderers 2020-01-14 21:15:37 -05:00
Drawing2D Update files. 2019-10-26 20:28:56 -04:00
HDRSkyBox Update preview scale for kcl 2019-06-20 17:20:06 -04:00
Layout BXLYT : Cleanup shaders. 2020-12-22 20:40:36 -05:00
Legacy Add files for the new one. 2019-03-23 12:55:09 -04:00
LevelEditor Some adjustments 2020-02-28 16:52:24 -05:00
MKAGPDX Add MKAGPDX model viewing and exporting 2019-06-19 14:57:59 -04:00
Path Revert assimp to previous version 2020-02-28 16:49:18 -05:00
PBR More PBR improvements. Fix skybox to be a proper skybox 2019-05-16 16:01:22 -04:00
Utility Add the option to reset UV transforms for GFBMDL imports 2019-12-29 16:11:07 -05:00
Bone.frag Load bones the same way 2019-05-20 16:10:57 -04:00
Bone.vert Scale bones according to preview scale properly 2019-10-19 17:49:20 -04:00
GenericShader.frag Alot of Pokemon additions. 2019-11-26 19:54:59 -05:00
GenericShader.vert Alot of additions. 2019-12-07 20:16:13 -05:00
GFBModel.frag Adjust lighting for gfbmdl 2020-05-09 20:22:09 -04:00
GFBModel.vert Alot of additions. 2019-12-07 20:16:13 -05:00
KCL.frag Fix shaders erroring out on certain graphic cards from bad float returns. 2019-12-29 15:33:48 -05:00
KCL.vert Update files. 2019-10-26 20:28:56 -04:00