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mirror of synced 2024-11-15 11:33:20 +01:00
Switch-Toolbox/File_Format_Library
2021-04-12 19:49:45 -04:00
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Actors Some fixes 2019-08-12 15:19:30 -04:00
FileFormats BFRES : Fix bone matching for models with multiple skeletons. 2021-04-12 19:49:45 -04:00
GIF Cleanup 2019-07-16 17:45:10 -04:00
GL BFRES : Param cleanup and support NSMBU SRT params 2020-11-08 20:51:57 -05:00
GUI BNTX : Quick fix for dims when importing cubemaps as DDS 2021-04-04 17:08:54 -04:00
NodeWrappers Fix scene animation exporting for wii u 2020-04-11 14:47:32 -04:00
Properties Add proper hash matching for GFPAK 2019-11-21 21:46:51 -05:00
Resources Update gfpak hash strings 2020-03-04 20:36:29 -05:00
Scenes More improvements. 2019-09-15 19:13:01 -04:00
XML SHARCFB : Fixes to variation value parsing. 2021-02-21 13:04:57 -05:00
YAML BFRES : Fix yaml formatting for materials with duplicate values in keyframes. 2020-08-03 19:28:50 -04:00
app.config Fix for csv parsing 2020-05-03 18:44:06 -04:00
BodyB_Ysi.szs Cleanup 2019-07-16 17:45:10 -04:00
Config.cs Adjust plugin config save path to ensure it saves correctly 2020-03-04 17:10:38 -05:00
File_Format_Library.csproj GFPAK disk hash cache. 2021-02-01 17:20:42 -05:00
GetSwitchKeys.cs Cleanup 2019-07-16 17:45:10 -04:00
Main.cs Basic SwSh Animation previewing 2020-05-10 00:26:18 +02:00
MaterialDefineConfig.cs Cleanup 2019-07-16 17:45:10 -04:00
MaterialPresetConfig.cs Cleanup 2019-07-16 17:45:10 -04:00
packages.config Remove uneeded nuget packages 2019-10-14 17:51:01 -04:00
PluginRuntime.cs Add support for G1M model files. Rewrite some bone properties. 2020-02-06 19:47:32 -05:00
System.Buffers.dll Cleanup 2019-07-16 17:45:10 -04:00
System.Memory.dll Cleanup 2019-07-16 17:45:10 -04:00
System.Numerics.Vectors.dll Cleanup 2019-07-16 17:45:10 -04:00
System.Runtime.CompilerServices.Unsafe.dll Cleanup 2019-07-16 17:45:10 -04:00