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mirror of synced 2024-11-28 01:10:51 +01:00
Switch-Toolbox/Switch_Toolbox_Library/FileFormats
KillzXGaming ede5c62031 More fixes.
Fix loop error for 3DW stage files when creating the string table.
Fix converting yaml so it uses the custom syntax flow/tags.
Fix AAMP version issues for v1.
Add support for loading empty byaml files so data can be added onto them.
Fix bone importing issue with assimp.
2020-02-07 15:50:52 -05:00
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Animation Add support for G1M model files. Rewrite some bone properties. 2020-02-06 19:47:32 -05:00
APNG Adjust the toolbox name to no longer include "Switch" in it. 2019-07-16 17:35:21 -04:00
Assimp More fixes. 2020-02-07 15:50:52 -05:00
ASTC Prevent failed images from loading in opengl 2019-11-05 17:32:39 -05:00
CSharpImageLibrary Some more fixes and optmizations. 2019-06-10 16:30:06 -04:00
DAE Prevent duplicate verts from transforming UVs multiple times 2020-01-18 17:41:36 -05:00
DDS Fix RGB5A1 texture decoding and some chanel issues on others 2019-11-25 17:18:15 -05:00
SizeTables More improvements. 2019-09-15 19:13:01 -04:00
ASTC.cs Start to impliment backend for depth/3D textures 2020-01-14 19:19:02 -05:00
CSV.cs Add files for the new one. 2019-03-23 12:55:09 -04:00
DDS.cs Add new animation window with curve viewer (WIP) 2020-01-18 21:02:18 -05:00
DDSCompressor.cs Update more files 2020-01-14 20:43:36 -05:00
OBJ.cs Add obj converter tool for monscript KCL files (Mario Kart Tour collision) 2019-10-07 20:32:23 -04:00
R4G4.cs Adjust the toolbox name to no longer include "Switch" in it. 2019-07-16 17:35:21 -04:00
SEModel.cs Add support for G1M model files. Rewrite some bone properties. 2020-02-06 19:47:32 -05:00
TargaImage.cs Make batch exporting for all supported wii u texture types 2019-07-05 16:55:50 -04:00
TGA.cs Start to impliment backend for depth/3D textures 2020-01-14 19:19:02 -05:00
ZIP.cs Use file streams for non archive based writing. Allow giant file saving from opened streams. 2019-08-06 17:35:18 -04:00