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Switch-Toolbox/File_Format_Library/FileFormats
2019-08-05 17:04:24 -04:00
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AAMP Fix vertex increase from assimp's tans/bitans (calculate with ST) 2019-07-30 15:38:42 -04:00
Archives Adjust license for lzma 2019-08-04 19:39:08 -04:00
Audio Cleanup 2019-07-16 17:45:10 -04:00
BCRES Rewrite all the texture modes to use proper enums 2019-08-03 15:23:05 -04:00
BFRES Rewrite all the texture modes to use proper enums 2019-08-03 15:23:05 -04:00
Bin Cleanup 2019-07-16 17:45:10 -04:00
BMD Rework IGZ reading and add writing back (for textures) 2019-08-05 15:38:03 -04:00
Byaml Some fixes for converting xml to byaml 2019-07-18 17:10:11 -04:00
Collision Cleanup 2019-07-16 17:45:10 -04:00
CrashBandicoot Save compressed bytes properly and save data within archives for pak 2019-08-05 17:04:24 -04:00
Custom Fix Format_8 encoding for weights 2019-07-29 18:09:53 -04:00
Effects Force ptcl for wii u to generate mip offsets 2019-07-29 15:05:50 -04:00
Font Fix vertex increase from assimp's tans/bitans (calculate with ST) 2019-07-30 15:38:42 -04:00
GFBMDL Rewrite all the texture modes to use proper enums 2019-08-03 15:23:05 -04:00
GMX Cleanup 2019-07-16 17:45:10 -04:00
Grezzo Parse the skeletal animation format CSAB 2019-08-03 19:33:29 -04:00
Hashes Cleanup 2019-07-16 17:45:10 -04:00
HyruleWarriors Load texture icons via before expand event 2019-08-01 19:16:50 -04:00
Layout Add the latest bflyt files 2019-08-04 11:50:57 -04:00
Message Add option to export lm2 dark moon models 2019-07-25 09:36:49 -04:00
MKAGPDX Cleanup 2019-07-16 17:45:10 -04:00
Pikmin Rework IGZ reading and add writing back (for textures) 2019-08-05 15:38:03 -04:00
Rom Support loading multiple IArchive and node types from a single format within an archive file 2019-07-31 19:45:03 -04:00
Shader Cleanup 2019-07-16 17:45:10 -04:00
Texture Rework IGZ reading and add writing back (for textures) 2019-08-05 15:38:03 -04:00
Turbo Cleanup 2019-07-16 17:45:10 -04:00
XLINK Cleanup 2019-07-16 17:45:10 -04:00