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@ -76,6 +76,9 @@ Tools that deal with editing the textures, animations and models from UE4 games.
- Just click a face, set up the variables it asks for in the 3D View, and click the button - Just click a face, set up the variables it asks for in the 3D View, and click the button
* [NVIDIA Texture Tools Exporter](https://developer.nvidia.com/nvidia-texture-tools-exporter) - Written by **NVIDIA** * [NVIDIA Texture Tools Exporter](https://developer.nvidia.com/nvidia-texture-tools-exporter) - Written by **NVIDIA**
- The NVIDIA Texture Tools Exporter allows users to create highly compressed texture files directly from image sources - The NVIDIA Texture Tools Exporter allows users to create highly compressed texture files directly from image sources
* [Blender Bulk Export PSK/PSA to FBX](https://github.com/KaiserM21/HelperScripts/blob/main/psk_psa_batch_export.py) - Written by Zain#1873
- Uses UModel exported psk/psa
- Requires [this plugin](https://github.com/matyalatte/blender3d_import_psk_psa) to run
* [3DSMax Bulk Export PSK/PSA to FBX](https://gist.github.com/Buckminsterfullerene02/12947999641c6a290f2cbbaf4e0ee313) - Written by **Gildor**, adapted by **Aproydtix**, further modified by **Buckminsterfullerene** * [3DSMax Bulk Export PSK/PSA to FBX](https://gist.github.com/Buckminsterfullerene02/12947999641c6a290f2cbbaf4e0ee313) - Written by **Gildor**, adapted by **Aproydtix**, further modified by **Buckminsterfullerene**
- Version of ActorX 3DSMax script that can bulk convert PSK/PSA to FBX - Version of ActorX 3DSMax script that can bulk convert PSK/PSA to FBX
- [Original Script](https://www.gildor.org/projects/unactorx) by Gildor, and modifications by Aproydtix from OpenKH & Buckminsterfullerene - [Original Script](https://www.gildor.org/projects/unactorx) by Gildor, and modifications by Aproydtix from OpenKH & Buckminsterfullerene
@ -194,6 +197,8 @@ Tools that can help to automate the modding pipeline (that haven't been covered
- Need to have the [these](https://gist.github.com/Buckminsterfullerene02/1588574607c8b551dd101e09ccc925ed) config settings in your project's `DefaultEngine.ini` file - Need to have the [these](https://gist.github.com/Buckminsterfullerene02/1588574607c8b551dd101e09ccc925ed) config settings in your project's `DefaultEngine.ini` file
* [Make Debug World](https://dev.epicgames.com/community/snippets/APr/unreal-engine-make-showcase-world-grid) - Written by **Buckminsterfullerene** * [Make Debug World](https://dev.epicgames.com/community/snippets/APr/unreal-engine-make-showcase-world-grid) - Written by **Buckminsterfullerene**
- Once you have all static meshes/actors uncooked in-editor, you can use this editor utility script to load them all into a level in a neat way - Once you have all static meshes/actors uncooked in-editor, you can use this editor utility script to load them all into a level in a neat way
* [Batch Import FBX into UEE](https://github.com/KaiserM21/HelperScripts/blob/main/import_fbx.py) - Written by **Zain#1873**
- Allows you to batch import folders of FBX into the editor since the "import all" function with folder import is broken in many engine versions
## Reversing ## Reversing
Reversing tools that aren't necessarily to do with UE, but are commonly used to help with reversing games. Reversing tools that aren't necessarily to do with UE, but are commonly used to help with reversing games.
@ -326,4 +331,4 @@ A bunch of links to various UE Modding Discord servers. If you know of any that
* [Evil Dead Modding](https://discord.gg/sjUez8dZF7) * [Evil Dead Modding](https://discord.gg/sjUez8dZF7)
* [Stray Modding](https://discord.gg/v2e7SbsJTW) * [Stray Modding](https://discord.gg/v2e7SbsJTW)
* [Warhammer UE Games Modding](https://discord.gg/pcUFFpD4QW) * [Warhammer UE Games Modding](https://discord.gg/pcUFFpD4QW)
* [Foxhole Modding](https://discord.com/invite/QD4KjK5RTv) * [Foxhole Modding](https://discord.com/invite/QD4KjK5RTv)