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Destroyed Getting Started: DMX (markdown)
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# Getting Started with DMX via Stream Panel with VRSL!
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This guide will get you started working with DMX mode in VRSL.
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### ATTENTION: THIS MODE REQUIRES THE VRSL GRID NODE TO WORK PROPERLY. YOU CAN GET THE GRID NODE [HERE.](acchosen.gumroad.com/l/xYaPu)
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## Prerequisites
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If you haven't already, please go ahead and follow the [Setup](https://github.com/AcChosen/VR-Stage-Lighting/wiki/Getting-Started:-Setup) tutorial until you have your project set up similar to how it is below:
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
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## Initial Setup
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To begin, we're going to spawn some example surfaces so we have something for our lights to project on. Here, we went ahead and dragged the inverted cube prefab into the scene.
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
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That should give our lights something to project on to!
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## Spawning prefabs
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Now we need some lights to control!
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To do that, we can use the VRSL Control panel. First, click this tab to open the options menu:
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The menu should now look something like this:
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
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Afterward, you'll want to click the `Show DMX Prefab Spawn Butttons` drop-down button.
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
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The menu should now look something like this:
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
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Now we have all the buttons we'll need to spawn the prefabs we need.
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