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a4aeef93b1
@ -21,7 +21,6 @@ string is provided to constrain the format properly.
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The following variables are used across the different identifiers and can denote the listed values:
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* `$p`: Product category
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* `C`: Card game?
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* `G`: Game
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* `H`: Hardware/Helper? e.g. card dispenser
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* `$t`: Product type
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@ -54,16 +53,17 @@ The following variables are used across the different identifiers and can denote
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* `Y`: Indonesia
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* `$s`: Specification: Product type and game dependent, e.g. type of cabinet or hardware
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* `A`, `B`, `C`, ..., `Z`
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* コナステ streamed games use `K`
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* コナステ streamed games use `N`
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* `$r`: Software revision. Modern games utilizing the extension part pinned this to the value `A`
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* `A`, `B`, `C`, ..., `Z`
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* `$e`: Extension/build date of the software
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* `$e`: Extension/release date of the software
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* Format: `yyyymmddnn`
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* `yyyy` = year, e.g. `2020`
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* `mm` = month, e.g. `11` for November
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* `dd` = day of month, e.g. `03`
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* `nn` = build number on the day, e.g. `00`, `01`, ...
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* Example: `201807300200`
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* `nn` = release number on the day, e.g. `00`, `01`, ...
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* Older games may omit `nn`, example: `FK9:J:A:A:20060217`
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* Example: `2018073002`
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## Identifiers
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@ -97,7 +97,7 @@ The following variables are used across the different identifiers and can denote
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* Source: Game data
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* Format: `$e`
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* Example: `201807300200`
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* Example: `2018073002`
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### System ID
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@ -141,5 +141,6 @@ The following variables are used across the different identifiers and can denote
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### Soft ID code
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* Source: [Security code](#security-code) and [release code](#release-code) combined and shown in-game
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* Some games change the soft ID, for example jubeat: `GQL44JBA` (security code) -> `L44:J:F:A` (in-game)
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* Format: `$g:$d:$s:$r:$e`
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* Example: `PIX:J:B:A:201807300200`
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* Example: `PIX:J:B:A:2018073002`
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@ -334,6 +334,7 @@ chronologic order, e.g. regarding release dates.
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* `GCC23`: (on casette, sample #2)
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* `C32`: Card dispenser
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* `HOC32`
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* `C33`: ee'MALL
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* `C36`: DanceDanceRevolution EXTREME
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* `GCC36`
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* `C38`: DrumMania 8thMIX / PercussionFreaks 8thMIX
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@ -356,11 +357,14 @@ chronologic order, e.g. regarding release dates.
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* `D11`: pop'n music 11
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* `GCD11-JA`
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* `GCD11-JC`
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* `D33`: ee'MALL 2nd avenue
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* `D39`: GuitarFreaks 11thMIX
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* `GCD39`
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* `D40`: DrumMania 10thMIX / PercussionFreaks 10thMIX
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* `GCD40`
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* `G*D40-JBA`: e-AMUSEMENT `#MAME:ksys573`
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* `DK9`: 麻雀格闘倶楽部3
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* `GUDK9-JB`
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* `E02`: DrumMania V
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* `GEE02`
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* `GNE02-HD`: DrumManiaV
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@ -391,6 +395,7 @@ chronologic order, e.g. regarding release dates.
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* [`GEECO-JA`: Hardware conversion kit](product/GEECO-JA.md)
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* [`GEECO-JB`: Hardware conversion kit](product/GEECO-JB.md)
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* `EGG`: Quiz Magic Academy 2
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* `EK9`: 麻雀格闘倶楽部4
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* `F02`: DrumMania V2
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* `GEF02`
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* `GNF02-HD`
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@ -437,7 +442,8 @@ chronologic order, e.g. regarding release dates.
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* `GCGDJ`
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* `GEM`: Quiz Magic Academy 4
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* `GGG`: オトメディウス / OTOMEDIUS
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* `GEGGG-JAA`
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* `GEGGG-JA`
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* `GEGGG-JB`
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* `GHL`: Silent Hill THE ARCADE
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* `GK9`: 麻雀格闘倶楽部6
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* `GLD`: beatmania IIDX 14 GOLD
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@ -493,6 +499,7 @@ chronologic order, e.g. regarding release dates.
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* [`JDJ`: beatmania IIDX 17 SIRIUS](software/JDJ.md)
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* `GCJDJ`
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* `JDX`: DanceDanceRevolution X2
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* `GCJDX-JA`
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* `GKJDX`
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* [`JDZ`: beatmania IIDX 18 Resort Anthem](software/JDZ.md)
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* [`GQJDZ-JA`: Dedicated cabinet](product/GQJDZ-JA.md)
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@ -536,6 +543,7 @@ chronologic order, e.g. regarding release dates.
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* `KGL`: GOLF CONNECTION `#SCRAPE:konami:eagate`
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* `KMA`: Quiz Magic Academy 8 `#SCRAPE:konami:eagate`
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* `KK9`: 麻雀格闘倶楽部 ultimate version, 麻雀格闘倶楽部 NEXT, 麻雀格闘倶楽部 頂の陣, 麻雀格闘倶楽部 彩の華, 麻雀格闘倶楽部 ZERO, 麻雀格闘倶楽部 豪華絢爛, 麻雀格闘倶楽部 GRAND MASTER, 麻雀格闘倶楽部 疾風
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* `GEKK9-JA`
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* `GEKK9-JB`
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* `KLP`: ラブプラス アーケード カラフル Clip
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* `KPM`: ラブプラス MEDAL Happy Daily Life
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@ -603,6 +611,7 @@ chronologic order, e.g. regarding release dates.
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* `NBT`: ビートストリーム / BeatStream
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* `GQNBT-JA`
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* `NCG`: オトカ ドール
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* `GENCG-JB`
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* `NDD`: SILENT SCOPE BONE-EATER
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* `NCK`: Winning Eleven ARCADE CHAMPIONSHIP 2014
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* `NDD`: Silent Scope Bone Eater
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@ -634,7 +643,7 @@ chronologic order, e.g. regarding release dates.
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* `QCV`: SOUND VOLTEX III(コナステ) / SOUND VOLTEX III (e-AMUSEMENT CLOUD) [e-AMUSEMENT CLOUD/home version]
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* `QPP`: Printer paper and ink
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* `GUQPP-AB`: For SDVX generator (?)
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* `GULMM-JA`
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* `GULMM-JA`: Oreca Battle (compatible with SDVX)
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* `GUQPP-JB`
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* `QS3`: EATURE Premium 5・6弾
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* `QVO`: FEATURE Premium MB
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@ -645,7 +654,7 @@ chronologic order, e.g. regarding release dates.
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* `GQREC-JA`: Additional paseli fee added for plays depending on the model (?): 40 - 120%
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* `GQREC-JB`: Additional paseli fee added for plays depending on the model (?): 60 - 120%
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* `GQREC-JC`: Additional paseli fee added for plays depending on the model (?): 40 - 120%, different to JA, trial?
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* `GKREC-CA`
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* `GKREC-CA`: Chinese UNIS cabinet
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* `RPU`: マーブルフィーバー `#SCRAPE:konami:eagate`
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* `RSB`: ボンバーマン・ザ・メダル `#SCRAPE:konami:eagate`
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* `RTA`: カラコロッタ 太陽とひみつの島 `#SCRAPE:konami:eagate`
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@ -4,3 +4,5 @@
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* `A`
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* `B`
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* `C`
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* `D`
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@ -347,7 +347,7 @@ Formats:
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- `GDL`: GD-ROM (NAOMI, licensed)
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- `GDT`: GD-ROM (Triforce)
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- `GDX`: GD-ROM (Chihiro)
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- `CDP`: CD ((NAOMI/Triforce/Chihiro)
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- `CDP`: CD (NAOMI/Triforce/Chihiro)
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- `CDV`: DVD (NAOMI/Triforce/Chihiro/additional disc)
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- `DVP`: DVD (Lindbergh)
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- `DVR`: DVD (RINGEDGE/RINGWIDE)
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