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Merge pull request #20 from Poliwrath/main

Smaller konami changes
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Shiz 2021-09-10 04:39:31 +02:00 committed by GitHub
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4 changed files with 23 additions and 11 deletions

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@ -21,7 +21,6 @@ string is provided to constrain the format properly.
The following variables are used across the different identifiers and can denote the listed values: The following variables are used across the different identifiers and can denote the listed values:
* `$p`: Product category * `$p`: Product category
* `C`: Card game?
* `G`: Game * `G`: Game
* `H`: Hardware/Helper? e.g. card dispenser * `H`: Hardware/Helper? e.g. card dispenser
* `$t`: Product type * `$t`: Product type
@ -54,16 +53,17 @@ The following variables are used across the different identifiers and can denote
* `Y`: Indonesia * `Y`: Indonesia
* `$s`: Specification: Product type and game dependent, e.g. type of cabinet or hardware * `$s`: Specification: Product type and game dependent, e.g. type of cabinet or hardware
* `A`, `B`, `C`, ..., `Z` * `A`, `B`, `C`, ..., `Z`
* コナステ streamed games use `K` * コナステ streamed games use `N`
* `$r`: Software revision. Modern games utilizing the extension part pinned this to the value `A` * `$r`: Software revision. Modern games utilizing the extension part pinned this to the value `A`
* `A`, `B`, `C`, ..., `Z` * `A`, `B`, `C`, ..., `Z`
* `$e`: Extension/build date of the software * `$e`: Extension/release date of the software
* Format: `yyyymmddnn` * Format: `yyyymmddnn`
* `yyyy` = year, e.g. `2020` * `yyyy` = year, e.g. `2020`
* `mm` = month, e.g. `11` for November * `mm` = month, e.g. `11` for November
* `dd` = day of month, e.g. `03` * `dd` = day of month, e.g. `03`
* `nn` = build number on the day, e.g. `00`, `01`, ... * `nn` = release number on the day, e.g. `00`, `01`, ...
* Example: `201807300200` * Older games may omit `nn`, example: `FK9:J:A:A:20060217`
* Example: `2018073002`
## Identifiers ## Identifiers
@ -97,7 +97,7 @@ The following variables are used across the different identifiers and can denote
* Source: Game data * Source: Game data
* Format: `$e` * Format: `$e`
* Example: `201807300200` * Example: `2018073002`
### System ID ### System ID
@ -141,5 +141,6 @@ The following variables are used across the different identifiers and can denote
### Soft ID code ### Soft ID code
* Source: [Security code](#security-code) and [release code](#release-code) combined and shown in-game * Source: [Security code](#security-code) and [release code](#release-code) combined and shown in-game
* Some games change the soft ID, for example jubeat: `GQL44JBA` (security code) -> `L44:J:F:A` (in-game)
* Format: `$g:$d:$s:$r:$e` * Format: `$g:$d:$s:$r:$e`
* Example: `PIX:J:B:A:201807300200` * Example: `PIX:J:B:A:2018073002`

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@ -334,6 +334,7 @@ chronologic order, e.g. regarding release dates.
* `GCC23`: (on casette, sample #2) * `GCC23`: (on casette, sample #2)
* `C32`: Card dispenser * `C32`: Card dispenser
* `HOC32` * `HOC32`
* `C33`: ee'MALL
* `C36`: DanceDanceRevolution EXTREME * `C36`: DanceDanceRevolution EXTREME
* `GCC36` * `GCC36`
* `C38`: DrumMania 8thMIX / PercussionFreaks 8thMIX * `C38`: DrumMania 8thMIX / PercussionFreaks 8thMIX
@ -356,11 +357,14 @@ chronologic order, e.g. regarding release dates.
* `D11`: pop'n music 11 * `D11`: pop'n music 11
* `GCD11-JA` * `GCD11-JA`
* `GCD11-JC` * `GCD11-JC`
* `D33`: ee'MALL 2nd avenue
* `D39`: GuitarFreaks 11thMIX * `D39`: GuitarFreaks 11thMIX
* `GCD39` * `GCD39`
* `D40`: DrumMania 10thMIX / PercussionFreaks 10thMIX * `D40`: DrumMania 10thMIX / PercussionFreaks 10thMIX
* `GCD40` * `GCD40`
* `G*D40-JBA`: e-AMUSEMENT `#MAME:ksys573` * `G*D40-JBA`: e-AMUSEMENT `#MAME:ksys573`
* `DK9`: 麻雀格闘倶楽部3
* `GUDK9-JB`
* `E02`: DrumMania V * `E02`: DrumMania V
* `GEE02` * `GEE02`
* `GNE02-HD`: DrumManiaV * `GNE02-HD`: DrumManiaV
@ -391,6 +395,7 @@ chronologic order, e.g. regarding release dates.
* [`GEECO-JA`: Hardware conversion kit](product/GEECO-JA.md) * [`GEECO-JA`: Hardware conversion kit](product/GEECO-JA.md)
* [`GEECO-JB`: Hardware conversion kit](product/GEECO-JB.md) * [`GEECO-JB`: Hardware conversion kit](product/GEECO-JB.md)
* `EGG`: Quiz Magic Academy 2 * `EGG`: Quiz Magic Academy 2
* `EK9`: 麻雀格闘倶楽部4
* `F02`: DrumMania V2 * `F02`: DrumMania V2
* `GEF02` * `GEF02`
* `GNF02-HD` * `GNF02-HD`
@ -437,7 +442,8 @@ chronologic order, e.g. regarding release dates.
* `GCGDJ` * `GCGDJ`
* `GEM`: Quiz Magic Academy 4 * `GEM`: Quiz Magic Academy 4
* `GGG`: オトメディウス / OTOMEDIUS * `GGG`: オトメディウス / OTOMEDIUS
* `GEGGG-JAA` * `GEGGG-JA`
* `GEGGG-JB`
* `GHL`: Silent Hill THE ARCADE * `GHL`: Silent Hill THE ARCADE
* `GK9`: 麻雀格闘倶楽部6 * `GK9`: 麻雀格闘倶楽部6
* `GLD`: beatmania IIDX 14 GOLD * `GLD`: beatmania IIDX 14 GOLD
@ -493,6 +499,7 @@ chronologic order, e.g. regarding release dates.
* [`JDJ`: beatmania IIDX 17 SIRIUS](software/JDJ.md) * [`JDJ`: beatmania IIDX 17 SIRIUS](software/JDJ.md)
* `GCJDJ` * `GCJDJ`
* `JDX`: DanceDanceRevolution X2 * `JDX`: DanceDanceRevolution X2
* `GCJDX-JA`
* `GKJDX` * `GKJDX`
* [`JDZ`: beatmania IIDX 18 Resort Anthem](software/JDZ.md) * [`JDZ`: beatmania IIDX 18 Resort Anthem](software/JDZ.md)
* [`GQJDZ-JA`: Dedicated cabinet](product/GQJDZ-JA.md) * [`GQJDZ-JA`: Dedicated cabinet](product/GQJDZ-JA.md)
@ -536,6 +543,7 @@ chronologic order, e.g. regarding release dates.
* `KGL`: GOLF CONNECTION `#SCRAPE:konami:eagate` * `KGL`: GOLF CONNECTION `#SCRAPE:konami:eagate`
* `KMA`: Quiz Magic Academy 8 `#SCRAPE:konami:eagate` * `KMA`: Quiz Magic Academy 8 `#SCRAPE:konami:eagate`
* `KK9`: 麻雀格闘倶楽部 ultimate version, 麻雀格闘倶楽部 NEXT, 麻雀格闘倶楽部 頂の陣, 麻雀格闘倶楽部 彩の華, 麻雀格闘倶楽部 ZERO, 麻雀格闘倶楽部 豪華絢爛, 麻雀格闘倶楽部 GRAND MASTER, 麻雀格闘倶楽部 疾風 * `KK9`: 麻雀格闘倶楽部 ultimate version, 麻雀格闘倶楽部 NEXT, 麻雀格闘倶楽部 頂の陣, 麻雀格闘倶楽部 彩の華, 麻雀格闘倶楽部 ZERO, 麻雀格闘倶楽部 豪華絢爛, 麻雀格闘倶楽部 GRAND MASTER, 麻雀格闘倶楽部 疾風
* `GEKK9-JA`
* `GEKK9-JB` * `GEKK9-JB`
* `KLP`: ラブプラス アーケード カラフル Clip * `KLP`: ラブプラス アーケード カラフル Clip
* `KPM`: ラブプラス MEDAL Happy Daily Life * `KPM`: ラブプラス MEDAL Happy Daily Life
@ -603,6 +611,7 @@ chronologic order, e.g. regarding release dates.
* `NBT`: ビートストリーム / BeatStream * `NBT`: ビートストリーム / BeatStream
* `GQNBT-JA` * `GQNBT-JA`
* `NCG`: オトカ ドール * `NCG`: オトカ ドール
* `GENCG-JB`
* `NDD`: SILENT SCOPE BONE-EATER * `NDD`: SILENT SCOPE BONE-EATER
* `NCK`: Winning Eleven ARCADE CHAMPIONSHIP 2014 * `NCK`: Winning Eleven ARCADE CHAMPIONSHIP 2014
* `NDD`: Silent Scope Bone Eater * `NDD`: Silent Scope Bone Eater
@ -634,7 +643,7 @@ chronologic order, e.g. regarding release dates.
* `QCV`: SOUND VOLTEX III(コナステ) / SOUND VOLTEX III (e-AMUSEMENT CLOUD) [e-AMUSEMENT CLOUD/home version] * `QCV`: SOUND VOLTEX III(コナステ) / SOUND VOLTEX III (e-AMUSEMENT CLOUD) [e-AMUSEMENT CLOUD/home version]
* `QPP`: Printer paper and ink * `QPP`: Printer paper and ink
* `GUQPP-AB`: For SDVX generator (?) * `GUQPP-AB`: For SDVX generator (?)
* `GULMM-JA` * `GULMM-JA`: Oreca Battle (compatible with SDVX)
* `GUQPP-JB` * `GUQPP-JB`
* `QS3`: EATURE Premium 5・6弾 * `QS3`: EATURE Premium 5・6弾
* `QVO`: FEATURE Premium MB * `QVO`: FEATURE Premium MB
@ -645,7 +654,7 @@ chronologic order, e.g. regarding release dates.
* `GQREC-JA`: Additional paseli fee added for plays depending on the model (?): 40 - 120% * `GQREC-JA`: Additional paseli fee added for plays depending on the model (?): 40 - 120%
* `GQREC-JB`: Additional paseli fee added for plays depending on the model (?): 60 - 120% * `GQREC-JB`: Additional paseli fee added for plays depending on the model (?): 60 - 120%
* `GQREC-JC`: Additional paseli fee added for plays depending on the model (?): 40 - 120%, different to JA, trial? * `GQREC-JC`: Additional paseli fee added for plays depending on the model (?): 40 - 120%, different to JA, trial?
* `GKREC-CA` * `GKREC-CA`: Chinese UNIS cabinet
* `RPU`: マーブルフィーバー `#SCRAPE:konami:eagate` * `RPU`: マーブルフィーバー `#SCRAPE:konami:eagate`
* `RSB`: ボンバーマン・ザ・メダル `#SCRAPE:konami:eagate` * `RSB`: ボンバーマン・ザ・メダル `#SCRAPE:konami:eagate`
* `RTA`: カラコロッタ 太陽とひみつの島 `#SCRAPE:konami:eagate` * `RTA`: カラコロッタ 太陽とひみつの島 `#SCRAPE:konami:eagate`

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@ -4,3 +4,5 @@
* `A` * `A`
* `B` * `B`
* `C`
* `D`

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@ -347,7 +347,7 @@ Formats:
- `GDL`: GD-ROM (NAOMI, licensed) - `GDL`: GD-ROM (NAOMI, licensed)
- `GDT`: GD-ROM (Triforce) - `GDT`: GD-ROM (Triforce)
- `GDX`: GD-ROM (Chihiro) - `GDX`: GD-ROM (Chihiro)
- `CDP`: CD ((NAOMI/Triforce/Chihiro) - `CDP`: CD (NAOMI/Triforce/Chihiro)
- `CDV`: DVD (NAOMI/Triforce/Chihiro/additional disc) - `CDV`: DVD (NAOMI/Triforce/Chihiro/additional disc)
- `DVP`: DVD (Lindbergh) - `DVP`: DVD (Lindbergh)
- `DVR`: DVD (RINGEDGE/RINGWIDE) - `DVR`: DVD (RINGEDGE/RINGWIDE)