1
1
mirror of https://github.com/Shizmob/arcade-docs.git synced 2024-12-24 04:14:51 +01:00
Commit Graph

616 Commits

Author SHA1 Message Date
derole
f7e196ccb3
Add more info about System N2
Added some info about the N2 hardware, including China region (theyre mostly the same as asia/japan units apart from the heatsink fan being attached to a bracket that fixes onto the PSU instead of on the heatsink itself). China region is `5` on the HDD sticker. Added info about all regions RAM configuration (I have an export and china N2 that both use 1x1GB). Added drive model numbers (Although export only ever used WD, seems that other regions used a mixture of drives (However it seems that WD was more popular in US and china while Seagate was more popular in japan and rest of asia).
2021-09-06 16:17:25 +01:00
Shiz
800fd26f39 sega: add VF4 game IDs, minor rewording 2021-09-06 16:58:24 +02:00
Shiz
1bbe64b187
Merge pull request #11 from derole1/patch-1
Include early ALL.NET titles
2021-09-06 16:55:34 +02:00
derole
6f1d8b18f5
Include early ALL.NET titles
The naomi 2/atomiswave im pretty sure are the earliest systems to use all.net. Atomiswave may well have been earlier than naomi 2 but ive only researched naomi 2 games.
The naomi 2 uses the ethernet port on the netdimm to link up to all.net. The netdimm MUST be set to DHCP mode and cannot have a static IP set (Or the game will time out trying to connect and never send anything). The atomiswave has a dedicated all.net module that can be plugged into one of the expansion ports (Though im unsure how it works apart from it requires a keychip).

Early naomi 2 games (Such as virtua fighter 4 and virtua fighter 4 evolution) do not include the S at the beginning of their game IDs, the game ID is also hardcoded into the auth request for these games.

Virtua fighter 4s auth request: ip=%s&game_id=BDM&ver=1.00&serial=%s
Virtua fighter 4 Evos auth request: ip=%s&game_id=BFB&ver=1.00&serial=%s
Virtua fighter 4 Final tuned auth request: game_id=%s&ver=%s&serial=%s&ip=%s&firm_ver=%02X%02X&boot_ver=%02X%02X&encode=Shift_JIS

Virtua fighter 4 Final tuned (To my knowledge) is the first all.net game to follow the current game ID naming scheme (As the code is SBHX). Though VF4 and VF4 evos game ID does not start with an S they still seem to fit the current naming scheme if you add the S to them (SBDM and SBFB respectively).
2021-09-06 15:49:13 +01:00
Shiz
9fed19a5fd sega: identifiers: elaborate on 610-* 2021-09-06 02:53:15 +02:00
Shiz
a05eb16332 sega: boards: add UFO catcher and ELEFUN, improve System SP 2021-09-06 02:40:31 +02:00
Shiz
7c57e43ba2 sega: rename products to media 2021-09-06 02:37:44 +02:00
Shiz
e640ff75d3 sega: identifiers: add annotations for 84x range 2021-09-06 02:29:55 +02:00
Shiz
4a22710676 sega: identifiers: add example for serial numbers 2021-09-06 02:25:23 +02:00
Shiz
4d59f1a7fc sega: start documenting products 2021-09-06 02:21:52 +02:00
Shiz
c09c4a6bf8 konami: identifiers: add encountered A and Z product types 2021-09-05 23:54:18 +02:00
Shiz
8b6903df32 konami: identifier: clarify S product type 2021-09-05 23:53:46 +02:00
Shiz
aa1df2266a konami: products: add various home versions 2021-09-05 23:53:15 +02:00
Shiz
d16ed40a4a
Merge pull request #9 from Poliwrath/main
Add NBF/NBT/NCG
2021-09-05 23:52:58 +02:00
Poliwrath
10e57a70a6
konami: markdown fix 2021-09-05 17:25:28 -04:00
Poliwrath
cab898a64d
konami: add NBF/NBT/NCG to products 2021-09-05 17:24:02 -04:00
Poliwrath
99fb6e501a
konami: add NBF, NCG to boards 2021-09-05 17:21:49 -04:00
Poliwrath
ef4ffbc4c9
konami: more notes 2021-09-05 17:19:29 -04:00
Shiz
ca9d6ccbd0
Merge pull request #8 from Poliwrath/main
Minor notes
2021-09-05 23:14:02 +02:00
Poliwrath
767c1259cd
Merge branch 'Shizmob:main' into main 2021-09-05 17:11:13 -04:00
Poliwrath
7af610ba81
add extra notes 2021-09-05 17:10:37 -04:00
Shiz
4f242f4d0a konami: products: add GKMDX-KC 2021-09-05 23:07:25 +02:00
Poliwrath
200b7380e6
Add note about gemalto engraving 2021-09-05 17:05:16 -04:00
Shiz
20e3e5caad konami: products: add C32 and OSP 2021-09-05 23:04:58 +02:00
Shiz
5f7c44b629 konami: identifiers: add more categories and types 2021-09-05 23:04:48 +02:00
Shiz
246b42c04f konami: identifiers: elaborate findings on product type 2021-09-05 23:00:35 +02:00
Shiz
5edf50269f konami: products: add some more 2021-09-05 22:55:51 +02:00
Shiz
355117a810 konami: boards: more additions 2021-09-05 22:48:38 +02:00
Shiz
360efea727 konami: products: add DDR cab variants 2021-09-05 22:06:56 +02:00
Shiz
dcbee33b1a konami: boards: fix style issue 2021-09-05 21:43:34 +02:00
Shiz
beb98c3aad konami: products: numerous corrections 2021-09-05 21:43:26 +02:00
Shiz
e6b2baaff4 konami: boards: fix formatting 2021-09-05 20:51:00 +02:00
Shiz
4e6ddbe0b4 Merge remote branch 'voidderef/kpi-new' into main 2021-09-05 20:47:54 +02:00
Shiz
9867c4bec6 konami: io: add some basic device descriptions 2021-09-05 20:45:07 +02:00
voidderef
f9c581308d Bootstrap documenting konami products
Rather huge changeset that includes an initial list of product
codes with game names and related/known products available,
e.g. upgrade kits, dedicated cabinets etc.

Additional information about specific products are in separate
files if there is more information available.
2021-09-05 20:34:41 +02:00
voidderef
9d5bc5e77b Add konami identifiers documentation
Includes explanation of the differnet known identifiers,
formats and different values assigned to parts of the identifier.
2021-09-05 20:29:39 +02:00
voidderef
7bf09946e3 Start Konami dongle documentation 2021-09-05 20:29:06 +02:00
voidderef
5f7c42e956 Boards: Add IIDX game references and some additional missing info 2021-09-05 20:26:56 +02:00
Shiz
50cef2fd04 konami: boards: fix mistake in KFC IO 2021-09-05 20:26:22 +02:00
voidderef
cf4dc2fa88 Add IO boards and card reader devices used on IIDX 2021-09-05 20:26:13 +02:00
Shiz
9c1b1e222f konami: boards: fix formatting 2021-09-05 20:23:43 +02:00
Shiz
6bebbdc439 taito: add some more games 2021-09-05 20:22:28 +02:00
Shiz
9bbd413cb9 konami: boards: fix formatting 2021-09-05 20:22:16 +02:00
Shiz
8c04377d62 konami: boards: clarify names 2021-09-05 06:20:13 +02:00
Shiz
36c221021e konami: io: document BMPU as P4IO firmware 2021-09-05 05:57:26 +02:00
Shiz
277ef5eb03 konami: boards: make every board its subsection and add proper name for HM65 2021-09-05 05:57:04 +02:00
Shiz
eb4f5b4da2 konami: io: add some connectors 2021-09-05 05:04:29 +02:00
Shiz
39973b6347 konami: io: add p4io product numbers and codename 2021-09-05 03:46:24 +02:00
Shiz
fe90c579ae konami: separate out I/O boards and document more 2021-09-05 03:41:48 +02:00
Shiz
9931cc7dcc taito: add basic part number list 2021-09-05 02:50:46 +02:00