mirror of
https://github.com/Shizmob/arcade-docs.git
synced 2024-11-24 07:00:10 +01:00
88 lines
4.4 KiB
Markdown
88 lines
4.4 KiB
Markdown
# arcade documentation
|
|
|
|
An open (to read and contribute) repository of arcade hardware and software documentation.
|
|
|
|
## Scope
|
|
|
|
This repository aims to document both arcade hardware and software to the extent that it's necessary and useful.
|
|
This is not a hard and fast rule: listing every single software revision changes for every game may be out of scope and quickly bloat the repository,
|
|
but full PCB descriptions and pinouts may be useful for repair.
|
|
|
|
There's no hard boundary or ruleset yet, but please keep in mind whether the you're not directly duplicating another source's effort
|
|
(for instance, Bemaniwiki is pretty good at documenting Konami software changes).
|
|
If you're unsure, just send in a pull request and we'll see what we can work out!
|
|
|
|
Note that we won't accept copyrighted materials or anything that could get us into trouble:
|
|
(self-made) pictures are fine, but please don't contribute manuals or similar copyrighted content.
|
|
They're extremely useful, but due to DMCA limitations this is sadly not the place for them.
|
|
|
|
Finally, this is not the place for contents that directly and solely help bootleggers:
|
|
while security details for arcade systems are useful and important for preservation,
|
|
consider the age of the system and whether it is still under active support from its manufacturer or distributor first,
|
|
as well as whether parts of that security system are still relevant for newer, more current, systems.
|
|
|
|
## Sources
|
|
|
|
Due to the origin of this repository, there is almost no information of the sources of the information contained within it right now.
|
|
**We're fairly certain on the accuracy of most of it, however do not take it as gospel and *always* measure before working on hardware!
|
|
You are *solely* responsible for working on your own, and especially other peoples', cabinets.**
|
|
|
|
A source tagging system is in the works, the preliminary version consists of adding the following information at the end of a line:
|
|
|
|
`#<type>:<info*>`
|
|
|
|
Types can be:
|
|
* `WEB`: website, info identifies the website in question
|
|
* `SCRAPE`: scrape, info identiies the source of the scrape
|
|
* `GAME`: game data, info identifies the data and location
|
|
* `MAME`: MAME sources, info identifies the driver filename
|
|
* `DOC`: official documentation, info identifies the producer and identifier of the document
|
|
|
|
Examples:
|
|
* `#WEB:http://kururusky.com/?p=1458`, a website source;
|
|
* `#SCRAPE:sega:arcade-history`, a scrape source (SEGA's [arcade history](https://sega.jp/history/arcade) page);
|
|
* `#GAME:namco:PBN100-1-NA-MPRO-A:AMCUS/AMConfig.ini`, a game data source (`AMConfig.ini` in Pokemon Battle Network);
|
|
* `#MAME:namcops2`: a MAME source (the `namcops2.cpp` driver comments);
|
|
* `#DOC:konami:114946810000`, an official document source: the KONAMI beatmania IIDX 23 tricoro cabinet manual (doc #114946810000);
|
|
|
|
In the meantime here are some major sources used:
|
|
|
|
* First-hand accounts, observations and research of hardware and software;
|
|
* Manuals and other official documentation;
|
|
* Photos from various sites, most notably [Yahoo! Auctions / ヤフオク!](https://auctions.yahoo.co.jp/) and [eBay](https://ebay.com);
|
|
* Direct conversations with trusted sources;
|
|
* [MAME](https://git.redump.net/mame/)'s inimitable documentation;
|
|
* [BEMANIWiki 2nd](bemaniwiki.com/);
|
|
* [Callus Next's arcade board game information](http://callusnext.com/pcbs/);
|
|
* [Guru's rom dumping news](https://members.iinet.net.au/~lantra9jp1_nbn/gurudumps/);
|
|
* The [Redump database](http://redump.org/);
|
|
* Direct conversations with other sources;
|
|
|
|
Notable sources that are often incorrect and should not be solely relied upon:
|
|
|
|
* [System16](https://www.system16.com/);
|
|
* [Wikipedia](https://en.wikipedia.org) (yes, Japanese Wikipedia too!) and its million scrapers, clones and mirrors;
|
|
|
|
|
|
## License
|
|
|
|
The contents herein, insofar they are original and copyrightable, are licensed under the following license:
|
|
|
|
```
|
|
DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE
|
|
Version 2, December 2004
|
|
|
|
Copyright (C) 2004 Sam Hocevar <sam@hocevar.net>
|
|
|
|
Everyone is permitted to copy and distribute verbatim or modified
|
|
copies of this license document, and changing it is allowed as long
|
|
as the name is changed.
|
|
|
|
DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE
|
|
TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
|
|
|
|
0. You just DO WHAT THE FUCK YOU WANT TO.
|
|
```
|
|
|
|
By contributing, you agree that your contributions will be licensed under the WTFPL as well.
|