13 KiB
Proprietary
PolyGameMaster (PGM) #MAME:pgm.cpp
CPU: Motorola 68HC000FN20 @ 20MHz (main); Zilog Z80 @ 8.468MHz (sound); IGS027A (customized ARM processor with internal ROM, coprocessor in some game cartridges)
RAM: Epson SRM2B256SLMX55 8K x8 SRAM (x4, SOP28); Unicorn Microelectronics UM6164DS-12 8K x8 SRAM (x2, SOJ28); Unicorn Microelectronics UM61256FS-15 32K x8 SRAM (x3, SOJ28)
Graphics: ASIC, IGS023/IGS026, 448x224, 15-bit color, 59.185606 Hz/15KHz
Sound: ICS WaveFront 2115 Wavetable midi synthesizer
Storage: ROM cartridges
PolyGameMaster 2 (PGM2) #MAME:pgm2.cpp
CPU: IGS036, customized ARM9 @ 100MHz? (main); Renesas R5F21256SN microcontroller (IC card controller)
RAM: IS61LV25616AL, 256Kx16 SRAM
Graphics: ASIC, IGS037, 512x240, 59.8 Hz
Sound: Yamaha YMZ774-S DSP @ 16.384Mhz
Storage: ROM chips
Extra: IC card readers
PolyGameMaster 3 (PGM3)#MAME:pgm3.cpp #WEB:https://www.arcadebelgium.net/t4958-knights-of-valour-3-hd-sangoku-senki-3-hd
CPU: SOCLE SOC38, customized ARM1176 @ 800MHz?
RAM: 2GB
Graphics: ? 800x600 / 1280x720
Storage: ROM cartridges (game); IC cards (player savedata)
Extra: IC card readers
MA1000
(There is little to no information about this board yet.)
Games:
- Drummer Kids
- Go Go Pony
- Dolphin Stars
- Marine Treasures Single
GP1
(name tentative; using the logo on the top of the board as its name)
Mostly used for slot machines and redemption games.
For Ocean King series, development of hardware or software has probably been outsourced to another company called Yuehua Software (YHS) as its logo has been printed on the case, but the game is still released under the IGS brand and making use of ASICs from IGS.
There is little to no information about this board yet.
Storage: SD Card ? & USB-OTG ?
Games:
- Ocean King 2 series (slot machines)
- Ocean King 3 series (slot machines)
- Halloween Night (M203CN/V204CN/M880CN/M204CN) (redemption game, possible to be converted to slot machine)
- Trick or Treat (M800CN?) (redemption game, possible to be converted to slot machine)
- Harpoon Lagoon (ICE) (replacement PCB)
- 西遊爭霸/鬥戰勝佛 (MD401CN?)
- 西遊爭霸2:大聖歸來 (MD109MO)
- 天天向前GO (M108CN)
- 淘氣鯊 (S101CN)
PC-Based
pre E-Series
IGS Osprey #MAME:igspc.cpp
(name tentative; name is found on the motherboard's BIOS as a string)
CPU: Geode GX 533 (400 MHz)
Games: EZTouch 2006? (China), EZTouch 2005
SND: Realtek (AC'97)
OS: Red Hat Linux (32-bit, using Linux kernel 2.4.24)
Note: Osprey is the codename for the AMD Geode GX DB533 developmental board in which this board is mostly based off.
E-series
E1000
Motherboard: IGS NX MB E1000
CPU: AMD Geode NX 1500 (1 GHz)
GPU: Nvidia GeForce 4 MX IGP
Chipset: Nvidia nForce2 IGP
Southbridge: Nvidia MCP2-T
Storage: CompactFlash cards
SND: Realtek ALC655 (AC'97)
OS: LFS Linux
BIOS: customized Phoenix AwardBIOS. Other BIOS revisions may exist
- 01/09/2007-nVidia-nForce-6A61BPA9C-00
Games:
- Percussion Master (replacement/newer PCB)
- Percussion Master Plus (鼓王 加強版) (replacement/newer PCB)
- Percussion Master 2
- Rock Fever 5
E2000
Motherboard: I-JOIN E2000
There are two variants:
- E2000-C6-V256: Has Celeron M 600MHz onboard
- E2000-V256: Has a PGA479 socket with Celeron M 370 attached. Has two sub-variants, differences unknown but similar: ** IGS MB NX E2000C [SD2] ** IGS MB NX E2000D [WeDo]
CPU:
- Intel Celeron M (600MHz, SL8FN) (onboard) [E2000-C6-V256]
- Intel Celeron M 370 (1.5GHz, SL8MM) (socketed) [E2000-V256]
GPU: Nvidia GeForce 6200 (256 MB GDDR2) [GF-6200-AGP N-A1]
RAM: 2 x DDR1 slot. Memory sizes differ depending on games
- 1 GB DDR-333 [WeDo] [SR]
Chipset: Intel 852GME
Storage:
- CompactFlash card
- IDE-based hard drives are also possible thru IDE connector
SND: Realtek ALC655 (AC'97)
OS: LFS Linux (kernel 2.4.31)
BIOS: customized Phoenix AwardBIOS. Other BIOS revisions may exist
- 07/03/2007-i852-W83627HF-6A69YILTC-00 [E2000C] [E2000D]
Games:
E2000-C6-V256 - Panda Family
E2000-C6-V256 - Rock Fever 5 (replacement/newer PCB)
E2000-C6-V256 - Percussion Master Plus (鼓王 加強版) (replacement/newer PCB)
E2000-C6-V256 - Percussion Master 2008 (replacement/newer PCB)
E2000-C6-V256 - Gold Captain (航海小勇士)
E2000-C6-V256 - Submarine Crisis
E2000-C6-V256 - Vibraphone (铁琴: 第一乐章)
E2000-V256 - Pirate Revenge
E2000-V256 - We Dancing Online
E2000-V256 - We Dancing Online 2 (Plus)
E2000-V256 - Speed Rider
E2000-V256 - Speed Driver 2: Overtake
- 海遊漁 (China)
Notes:
- BIOS can be accessed via Ctrl+D at boot-up
E2100
Motherboard: Advantech DES-BT01
BIOS: Customized Phoenix-AwardBIOS v6.00PG, version as DES-BT01 BIOS V1.10
- 09/01/2010-945GS-8A79YAK8C-00 [**** DES-BT01 BIOS V1.10 (09/06/2010) ****]
CPU: Intel Atom N270
GPU: NVIDIA ION (GT218) series
RAM: 1 GB DDR2 (onboard)
Chipset: Intel 945GS
Storage: CompactFlash cards
OS: LFS Linux (kernel 2.6.32.8)
Games:
- Hero of Robots
- Demon Hunter
- Fish Lagoon
- Harpoon Lagoon (ICE)
- Shooting Mania
- 無敵風火輪
- 海遊漁 (Japan)
E2200
Motherboard: Advantech DAC-BT07 Has two variants:
- KN-00 (DAC-BT07 A101-4) (Percussion Master 3)
- KN-01 (DAC-BT07 A102-2)
BIOS: Customized AMI BIOS 8, version as E2200 BIOS V1.0.0 (20111207)
- 64-0100-009999-00101111-120711-Pineview-E22_V100-Y2KC [E2200 BIOS V1.0.0 (20111207)]
CPU: Intel Atom D525 @ 1.83GHz
GPU: Nvidia GeForce (GT218-based, similar to Nvidia ION)
Storage: CompactFlash cards
OS: LFS Linux (kernel 2.6.32.8)
Games:
- Percussion Master 3
E3000
Motherboard: Pegatron E3000V (08M1-04E3000)
BIOS: AMI BIOS 8, more similar to regular ones. Other BIOS revisions may exist
- 64-0100-000001-00101111-022311-ATHLON64-E3K_X001-Y2KC [BIOS Date: 02/23/11 16:45:13 Ver: V11.0.0] [SR2] [SD4] [PT] [MuziBox]
CPU: AMD Athlon II X2 250
GPU: MSI GeForce 9800 GT (1 GB) (N9800GT-MD1G/PWM)
RAM: 2 x InnoDisk 1 GB DDR2-800 Low Profile DIMM
Sound: Realtek ALC888S (HD Audio)
Storage: SanDisk U100 SSD (16 GB)
OS: LFS Linux (kernel 2.6.32.8) / either Windows XPe or Embedded Standard 2009 [Music Gun Gun]
Games:
- Speed Driver 3
- Speed Driver 4
- Speed Rider (replacement PCB)
- Speed Rider 2
- Power Truck
- Power Truck Special
- Music Gun Gun (Taito, China version)
- MuziBox (音炫疯)
E3100
Motherboard: Advantech EBC-TA17, marked as iTS I-JOIN E3100
Has two variants:
- LF-00 (Overtake?)
- LF-01 (Danz Base / Monster Eye)
BIOS: Customized PhoenixBIOS, each game has its own variation of BIOS.
Currently found BIOS versions are:
- E3100_BIOS_DB_V01.1.14-139 Date: Apr 8 2014 (Danz Base)
- E3100_MESEAT_V01.1.15-139.1 Date:Jun 4 2014 (Monster Eye)
- E3100_BIOS_OT_V01.1.14-139.1 Date: Apr 8 2014 (Overtake / Overtake DX / UltraRace)
CPU: Intel Core i3-3220
GPU: NVIDIA GeForce GTX 750 (1 GB)
RAM: 4 GB DDR3
Sound: C-Media CM6206, embedded on I-JOIN M3000 expansion board
Storage: ADLINK 32 GB Industrial SSD (IGS OEM, SSB032GTTC7-SBA-2), 2.5' SATA, mounted on I-JOIN M2000 expansion board then connects to the motherboard via proprietary 125 PIN connector
Networking: ASIX AX88772BLF Ethernet controller embedded on I-JOIN M3000 expansion board
OS: Windows Embedded Standard 2009 (32-bit)
Extra: I-JOIN M3000 (LI-05) expansion board: A strange board that takes 2 PCIe slots (one 16x, one 4x) at once, which handles sound and networking. Also with a IDE-alike socket on it, the functionality is yet to be determined.
I-JOIN M2000 expansion board: Probably some kind of security module, contains FPGA for decrypting the hard disk. SSD is mounted on this and then connects to the motherboard via proprietary 125-pin connector.
Note: Some cabs of Percussion Master 1 use this PCB.
Games:
- Danz Base
- Monster Eye
- Overtake
- Overtake DX
S/V-series
The S3000 has a wide casing with the power supply on the left side of the casing. The V3000 is the same as S3000, except with an external power supply similar to the E3000 and E3100 and is less wider. The V3000 has the same splash as the S3000, so to know if it's a S3000/V3000 requires access to the cabinet or looking at the manual.
Motherboard: GIGABYTE H110M-S2PV-CF
Notes:
- BIOS is modified with a custom S3000 splash. Variants of F4d and F21d BIOS exists.
S3000
CPU:
- Pentium G4400 [Transform: Hero of Robots]
GPU:
- Aetina GeForce GTX 650 (1 GB, GDDR5) (N650C-H7FX) [Transform: Hero of Robots (early version)]
- MSI GeForce GTX 1050 OC (2 GB) [Transform: Hero of Robots (later versions)] [機甲英雄Hero of Robots]
OS:
- Windows 10 IoT Embedded LTSB 2016 [Transform: Hero of Robots]
- LFS Linux [Speed Driver 4, replacement PCBs]
SSD: 64 GB
RAM: Transcend 2 x 4 GB DDR4-2400
PSU: Seasonic S12II-520B (520 W)
Games:
- Transform: Hero of Robots
- 機甲英雄Hero of Robots
- Speed Driver 4 (replacement PCB) (unknown if it's using the S3000 or V3000)
- Speed Rider 3 (?) (unknown if it's using the S3000 or V3000)
V3000
CPU:
- Core i3-7100 [Asphalt 9 Legends Arcade, Speed Driver 5, Monster Eye 2]
- Core i7-6700 [Overtake VR]
GPU:
- Nvidia GeForce GTX 1050 (2 GB) [Speed Driver 5, Monster Eye 2]
- GIGABYTE GeForce GTX 1650 OC 4G [Asphalt 9 Legends Arcade]
- MSI GeForce GTX 1080 GAMING X 8G [Overtake VR]
- Nvidia GeForce RTX 2060 Super (as replacement GPU) [Ultra Moto VR]
- Aetina GeForce GT 740 (1 GB, GDDR5) [Ultra Race] Other variations may exist
RAM:
- 2 x 4 GB DDR4-2400 (8 GB) [Monster Eye 2]
- 2 x 8 GB DDR4-2400 (16 GB) [Asphalt 9 Legends Arcade, Overtake VR, Speed Driver 5, Ultra Moto VR]
SSD:
- 64 GB [Monster Eye 2, Asphalt 9 Legends Arcade, Overtake VR, Speed Driver 5, Ultra Moto VR]
- Transcend SSD370 32 GB (TS32GSSD370) [Ultra Race]
Sound: Realtek ALC887 (HD Audio)
OS:
- Windows Embedded Standard 7 (SP1) [Ultra Race]
- Windows 10 IoT Embedded LTSB 2016 [Overtake VR]
- Windows 10 IoT Embedded LTSC 2021 [Sailor's Quest VR]
Games:
- Speed Driver 5
- Ultra Race
- Overtake VR
- Ultra Moto VR
- Asphalt 9 Arcade DX
- Sailor's Quest VR
C-series
C1000
Motherboard: IGS NX MB C1000
CPU: AMD Geode GX 533 (400MHz)
Chipset: AMD Geode CS5535
GPU: Geode GX2 Video Controller (16 MB shared memory)
RAM: 128 MB DDR-200 (4 x Hynix HY5DU561622ETP-5)
Sound:
- Realtek ALC203 (AC'97)
- C-Media CMI8738 [Percussion Kids/Tempo Kiddo]
LAN: Realtek RTL8100C
OS: modified Red Hat Linux (32-bit, using Linux kernel 2.4.24)
BIOS: modified National Semiconductors XpressROM BIOS [Percussion Kids, newer revision PCB]
Games:
- Percussion Kids (2005)
- Tempo Kiddo (2005)
- IQ乐园PART4 (2007)
- 手指指2007 (2007)
Notes:
- Based on same board for earlier EZTouch games (IGS-Osprey) but with CPU module now onboard and IDE connector.
- The key to enter BIOS is still unknown.
- The IGS027A ASIC is connected thru Texas Instruments PCI1510 bus chip.
- The MBR of the game's CompactFlash is encrypted by the BIOS, but the contents are still accessible using imaging tools.
- The encrypted MBR has the header of "IGS-I-JOIN-C1000". It's not possible to boot from other boot drives like USB without the header present; it will fail with "Boot False(B)."
- C-Media CMI8738 is used instead of the AC'97 chip for Percussion Kids and Tempo Kiddo, although the Realtek AC'97 chip is still present onboard.
C2000
Motherboard: I-JOIN C2000 Has two variants:
- Rev2.0: onboard DDR1 RAM with additional DIMM slot
- Rev2.1: same as Rev2.0, but without the onboard RAM and minor layout changes
CPU: AMD Geode series
STH: AMD Geode CS5536 (?)
RAM:
- onboard DDR1 RAM (size unknown) + 1 x DDR1 DIMM slot [Rev2.0]
- 1 x DDR1 DIMM slot [Rev2.1]
BIOS: customized Phoenix AwardBIOS
Games:
Rev2.0 - Jungle Drummer (丛林鼓王)
Rev2.1 - IQ Park Online (IQ乐园网络版)
Rev2.1 - IQ Park 2008 (IQ乐园2008)
Rev2.1 - IQ Park 2011 (IQ乐园2011)
Rev2.1 - IQ Park 2011 (IQ乐园2012)
- Global Touch 2007 Sigma
- Diamond Progressive (control box)
Notes:
- BIOS can be accessed via Ctrl+D while at the IGS BIOS splash screen at boot-up
- Onboard video memory size can be adjusted up to 256 MB
Misc
L4S5MG/651+
Motherboard: ECS L4S5MG/651+ (V5.0A)
Chipset: SiS 651 (Northbridge) / SiS 692 (Southbridge)
CPU: Intel Celeron (?) (Socket 478)
GPU: Nvidia GeForce4 MX440 (64MB)
RAM: 512 MB DDR-333
OS: Red Hat Linux (Linux 2.4.21) (32-bit)
Games:
- Percussion Master
- Percussion Master Plus (鼓王 加強版)
Rock Fever 4 Remix
Motherboard: Foxconn 661FX7MI-S (?)
CPU: Intel Celeron D (?) (LGA 775)
GPU: Nvidia GeForce4 MX4000
OS: Linux, likely LFS