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mirror of https://github.com/djhackersdev/bemanitools.git synced 2025-01-31 12:13:42 +01:00

Documentation clarification

This commit is contained in:
icex2 2022-06-15 23:53:49 +02:00
parent 4bd0ee5ef6
commit 485c4d0ad7
5 changed files with 1 additions and 5 deletions

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@ -127,7 +127,7 @@ struct iidxhook_util_d3d9_config {
/**
* Fixes a parameter on CreateTexture calls causing the game to crash with
* NVIDIA cards (on GOLD and possible newer)
* NVIDIA cards on all games from GOLD to Lincle including.
*/
bool iidx14_to_19_nvidia_fix;

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@ -80,7 +80,6 @@ iidxhook4_cn_setup_d3d9_hooks(const struct iidxhook_config_gfx *config_gfx)
d3d9_config.forced_refresh_rate = config_gfx->forced_refresh_rate;
d3d9_config.device_adapter = config_gfx->device_adapter;
d3d9_config.iidx18_and_19_diagonal_tearing_fix = config_gfx->diagonal_tearing_fix;
/* Required for GOLD (and newer?) to not crash with NVIDIA cards */
d3d9_config.iidx14_to_19_nvidia_fix = true;
d3d9_config.iidx18_and_19_diagonal_tearing_fix = config_gfx->diagonal_tearing_fix;

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@ -70,7 +70,6 @@ iidxhook4_setup_d3d9_hooks(const struct iidxhook_config_gfx *config_gfx)
d3d9_config.scale_back_buffer_filter = config_gfx->scale_back_buffer_filter;
d3d9_config.forced_refresh_rate = config_gfx->forced_refresh_rate;
d3d9_config.device_adapter = config_gfx->device_adapter;
/* Required for GOLD (and newer?) to not crash with NVIDIA cards */
d3d9_config.iidx14_to_19_nvidia_fix = true;
d3d9_config.iidx18_and_19_diagonal_tearing_fix = config_gfx->diagonal_tearing_fix;

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@ -79,7 +79,6 @@ iidxhook5_cn_setup_d3d9_hooks(const struct iidxhook_config_gfx *config_gfx)
d3d9_config.scale_back_buffer_filter = config_gfx->scale_back_buffer_filter;
d3d9_config.forced_refresh_rate = config_gfx->forced_refresh_rate;
d3d9_config.device_adapter = config_gfx->device_adapter;
/* Required for GOLD (and newer?) to not crash with NVIDIA cards */
d3d9_config.iidx14_to_19_nvidia_fix = true;
d3d9_config.iidx18_and_19_diagonal_tearing_fix = config_gfx->diagonal_tearing_fix;

View File

@ -69,7 +69,6 @@ iidxhook5_setup_d3d9_hooks(const struct iidxhook_config_gfx *config_gfx)
d3d9_config.scale_back_buffer_filter = config_gfx->scale_back_buffer_filter;
d3d9_config.forced_refresh_rate = config_gfx->forced_refresh_rate;
d3d9_config.device_adapter = config_gfx->device_adapter;
/* Required for GOLD (and newer?) to not crash with NVIDIA cards */
d3d9_config.iidx14_to_19_nvidia_fix = true;
d3d9_config.iidx18_and_19_diagonal_tearing_fix = config_gfx->diagonal_tearing_fix;