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Documentation clarification
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@ -127,7 +127,7 @@ struct iidxhook_util_d3d9_config {
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/**
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/**
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* Fixes a parameter on CreateTexture calls causing the game to crash with
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* Fixes a parameter on CreateTexture calls causing the game to crash with
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* NVIDIA cards (on GOLD and possible newer)
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* NVIDIA cards on all games from GOLD to Lincle including.
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*/
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*/
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bool iidx14_to_19_nvidia_fix;
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bool iidx14_to_19_nvidia_fix;
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@ -80,7 +80,6 @@ iidxhook4_cn_setup_d3d9_hooks(const struct iidxhook_config_gfx *config_gfx)
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d3d9_config.forced_refresh_rate = config_gfx->forced_refresh_rate;
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d3d9_config.forced_refresh_rate = config_gfx->forced_refresh_rate;
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d3d9_config.device_adapter = config_gfx->device_adapter;
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d3d9_config.device_adapter = config_gfx->device_adapter;
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d3d9_config.iidx18_and_19_diagonal_tearing_fix = config_gfx->diagonal_tearing_fix;
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d3d9_config.iidx18_and_19_diagonal_tearing_fix = config_gfx->diagonal_tearing_fix;
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/* Required for GOLD (and newer?) to not crash with NVIDIA cards */
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d3d9_config.iidx14_to_19_nvidia_fix = true;
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d3d9_config.iidx14_to_19_nvidia_fix = true;
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d3d9_config.iidx18_and_19_diagonal_tearing_fix = config_gfx->diagonal_tearing_fix;
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d3d9_config.iidx18_and_19_diagonal_tearing_fix = config_gfx->diagonal_tearing_fix;
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@ -70,7 +70,6 @@ iidxhook4_setup_d3d9_hooks(const struct iidxhook_config_gfx *config_gfx)
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d3d9_config.scale_back_buffer_filter = config_gfx->scale_back_buffer_filter;
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d3d9_config.scale_back_buffer_filter = config_gfx->scale_back_buffer_filter;
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d3d9_config.forced_refresh_rate = config_gfx->forced_refresh_rate;
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d3d9_config.forced_refresh_rate = config_gfx->forced_refresh_rate;
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d3d9_config.device_adapter = config_gfx->device_adapter;
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d3d9_config.device_adapter = config_gfx->device_adapter;
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/* Required for GOLD (and newer?) to not crash with NVIDIA cards */
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d3d9_config.iidx14_to_19_nvidia_fix = true;
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d3d9_config.iidx14_to_19_nvidia_fix = true;
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d3d9_config.iidx18_and_19_diagonal_tearing_fix = config_gfx->diagonal_tearing_fix;
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d3d9_config.iidx18_and_19_diagonal_tearing_fix = config_gfx->diagonal_tearing_fix;
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@ -79,7 +79,6 @@ iidxhook5_cn_setup_d3d9_hooks(const struct iidxhook_config_gfx *config_gfx)
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d3d9_config.scale_back_buffer_filter = config_gfx->scale_back_buffer_filter;
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d3d9_config.scale_back_buffer_filter = config_gfx->scale_back_buffer_filter;
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d3d9_config.forced_refresh_rate = config_gfx->forced_refresh_rate;
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d3d9_config.forced_refresh_rate = config_gfx->forced_refresh_rate;
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d3d9_config.device_adapter = config_gfx->device_adapter;
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d3d9_config.device_adapter = config_gfx->device_adapter;
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/* Required for GOLD (and newer?) to not crash with NVIDIA cards */
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d3d9_config.iidx14_to_19_nvidia_fix = true;
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d3d9_config.iidx14_to_19_nvidia_fix = true;
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d3d9_config.iidx18_and_19_diagonal_tearing_fix = config_gfx->diagonal_tearing_fix;
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d3d9_config.iidx18_and_19_diagonal_tearing_fix = config_gfx->diagonal_tearing_fix;
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@ -69,7 +69,6 @@ iidxhook5_setup_d3d9_hooks(const struct iidxhook_config_gfx *config_gfx)
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d3d9_config.scale_back_buffer_filter = config_gfx->scale_back_buffer_filter;
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d3d9_config.scale_back_buffer_filter = config_gfx->scale_back_buffer_filter;
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d3d9_config.forced_refresh_rate = config_gfx->forced_refresh_rate;
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d3d9_config.forced_refresh_rate = config_gfx->forced_refresh_rate;
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d3d9_config.device_adapter = config_gfx->device_adapter;
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d3d9_config.device_adapter = config_gfx->device_adapter;
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/* Required for GOLD (and newer?) to not crash with NVIDIA cards */
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d3d9_config.iidx14_to_19_nvidia_fix = true;
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d3d9_config.iidx14_to_19_nvidia_fix = true;
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d3d9_config.iidx18_and_19_diagonal_tearing_fix = config_gfx->diagonal_tearing_fix;
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d3d9_config.iidx18_and_19_diagonal_tearing_fix = config_gfx->diagonal_tearing_fix;
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