icex2
9e96cf074f
iidxhook-util: Add config for io stuff
...
Switches to disable card reader and IO emulation
2020-11-08 00:20:55 +01:00
icex2
e6766d4a3b
Update readme with supported games, iidx27
2020-10-27 20:10:10 +01:00
icex2
843d78bc4b
Update changelog for 5.33 release
2020-10-27 19:51:48 +01:00
Will Xyen
0792b29f3d
iidxhook9: Add iidxhook support for versions that use dx9ex and some other features
2020-10-24 12:17:55 -07:00
Will Xyen
e1d4810743
mempatch-hook: fix CRLF
2020-10-24 11:15:58 -07:00
Will Xyen
2110abc269
[avs] add avs_is_active import
2020-10-23 17:31:49 -07:00
icex2
fc22f76988
doc: Add missing supported iidx version to iidxhook8
2020-10-20 23:45:19 +02:00
Will Xyen
3d4df4cd64
[memfile] Add support for faking files in memory
2020-10-18 14:46:34 -07:00
Will Xyen
be5a773cb7
[iohook] Fix iohook_init race condition
2020-10-18 14:45:49 -07:00
Will Xyen
3ed6ac6290
[tools] Add x64 mempatch-hook
2020-10-06 20:01:41 -07:00
icex2
e49149b03d
Update README.md, add pipeline status
2020-10-03 20:38:05 +00:00
Will Xyen
af507e6dcb
vigem-sdvxio: Remove unused header
2020-09-27 18:59:24 -07:00
Will Xyen
a9ebc30ea7
vigem-sdvxio: Add relative mode and address comments
2020-09-26 22:54:12 -07:00
Will Xyen
4f3135439d
vigem-sdvxio: Add readme
2020-09-13 20:16:37 -07:00
Will Xyen
2d1c09d4e6
sdvxhook: code-format
2020-09-13 19:46:16 -07:00
Will Xyen
164d56b6eb
vigem-sdvxio: Add implementation
2020-09-13 19:45:52 -07:00
Will Xyen
1712f10f66
minor bugfixes
2020-09-12 07:53:00 -07:00
Will T
128496901e
Add jbiotest for testing jubeat IO impls
2020-09-12 09:12:35 +00:00
icex2
65a45740d2
launcher: Log OS version on startup
2020-09-02 22:04:55 +02:00
icex2
8bd0f44e24
inject: Log OS version on startup
2020-09-02 22:04:55 +02:00
icex2
7733912ae2
util: Add OS module to get version information of Windows
...
Data we always need when things go wrong, log it on boot.
2020-09-02 22:04:53 +02:00
icex2
55c9f5a521
hooks for inject: Fix log output in DllMain
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With the new inject tool, the output of OutputDebugString is
available on console and file logging.
2020-09-02 22:03:26 +02:00
icex2
917dc88826
util/log: Remove log_error, replace occurances with log_warning
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log_error was using the log_writer_fatal impl which conflicts with
how this is used on AVS. Therefore, achieve a visible "error"
message in inject by using log_warning + ERROR string in the message
2020-09-02 19:53:07 +00:00
icex2
475d438ec7
inject/debugger: Avoid code dupe
2020-09-02 19:53:07 +00:00
icex2
f23d3531a2
util/signal: Expose signal_exception_code_to_str
...
Can be re-used in inject/debugger to avoid code duplication
2020-09-02 19:53:07 +00:00
icex2
32c3428c59
inject/logger: Add timestamps to log messages
2020-09-02 19:53:07 +00:00
icex2
ee034a1f08
inject: Fix windows psapi mess by explicitly defining version
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Otherwise, the compiler does not link the correct version of that
API. See the requirements section at the bottom of the page here:
https://docs.microsoft.com/en-us/windows/win32/api/psapi/nf-psapi-getmodulebasenamea
2020-09-02 19:53:06 +00:00
icex2
54b321c7d9
inject: Major refactoring
...
This addresses one major issue and multiple minor ones:
Major:
Inject's debugger is not attached to the process before
injecting DLL files. This misses out on OutputDebugString
calls by anything logging in the DllMain functions of the hook
dlls.
Minor:
- Fix coloring of log entries
- Add ASCII header to easily determine start
- Fix file logging, log _everything_ to a single log file
- Enhance inject's debugger: log further debug events to incrase
visibility on issues, proper exception handling for inject
- Re-iterated code structure of inject
2020-09-02 19:53:06 +00:00
icex2
de894ae5ce
util/log: Add log_error which logs errors but does not abort
...
This is required for tools/applications that want or have to fail
gracefully but still need to highlight the severity in the log.
2020-09-02 19:53:06 +00:00
icex2
1d25abc10b
util: Add signal module introducing signal and exception handling
...
Right now, this prints to the console using the util/log logger
only. Stacktrace on exception still needs to be added.
2020-09-02 19:53:05 +00:00
icex2
beea9e7bb7
util/log: Add TODO pointing out design flaw
2020-09-02 19:53:05 +00:00
icex2
fbb69d4550
Makefile: Fix minor inconsistency
2020-09-02 19:53:05 +00:00
icex2
e0fe9bcf94
Makefile: Fix clang format command
2020-09-02 19:53:05 +00:00
icex2
f9c0733af3
Adapt everything in BT5 to new capnhook API
...
This includes:
- Renaming of functions (iohook_invoke_next)
- Slight interface changes (com_proxy_wrap, iohook_push_handler)
- De-duplicate stuff from utils (iobuf, hr)
2020-09-02 19:35:15 +00:00
icex2
a016f27652
hook: Update capnhook source files from latest master
...
https://github.com/decafcode/capnhook
2020-09-02 19:35:15 +00:00
Will Xyen
3a1005f1f8
sdvxio: Add atomics to kfca/bio2
2020-08-16 20:58:12 -07:00
Will Xyen
f1700ca551
sdvxio-bio2: Add better comments to amp command, and sleep in fini
2020-08-15 11:37:03 -07:00
Will Xyen
60b081b01c
Merge branch 'sdvxio-bio2' of dev.s-ul.eu:djhackers/bemanitools into sdvxio-bio2
2020-08-14 19:11:57 -07:00
Will Xyen
89989ae49c
doc: add documentation for sdvxio-bio2
2020-08-15 02:11:45 +00:00
Will Xyen
ff1b9ff9a2
sdvxio-bio2: Add sdvxio BIO2 along with bio2drv and aciotest updates
2020-08-15 02:11:45 +00:00
Will Xyen
4c0f60fc93
sdvx: Allow setting digital amp level from sdvxio
...
For SDVX 1-4: passes amp values through as-is
For SDVX5: ignores the amp volume control (as the game uses windows volume controls, which will work without any hooks)
2020-08-15 02:11:45 +00:00
Will Xyen
caba39843f
bio2: bio2_bi2a_state -> bi2a_sdvx_state
2020-08-15 02:11:45 +00:00
Will Xyen
f028bdeb20
iidxhook-util: allow setting specified ICCA emulation version
2020-08-15 02:11:44 +00:00
Will Xyen
bfbb7103ef
bio2emu: refactor BIO2 emulation
2020-08-15 02:11:44 +00:00
Will Xyen
95e073271f
doc: add documentation for sdvxio-bio2
2020-08-14 19:05:44 -07:00
Will Xyen
cdefc2b09e
sdvxio-bio2: Add sdvxio BIO2 along with bio2drv and aciotest updates
2020-08-14 18:44:05 -07:00
Will Xyen
9246e7f9e0
sdvx: Allow setting digital amp level from sdvxio
...
For SDVX 1-4: passes amp values through as-is
For SDVX5: ignores the amp volume control (as the game uses windows volume controls, which will work without any hooks)
2020-08-14 04:38:38 -07:00
icex2
bbb5157460
Version bump 5.33
2020-08-13 13:15:41 +02:00
icex2
e0cfc8c948
Bump to version 5.32 and update changelog
2020-08-13 13:14:54 +02:00
Will Xyen
69ef963451
Merge branch 'master' of dev.s-ul.eu:djhackers/bemanitools
2020-08-12 12:31:14 -07:00