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mirror of https://github.com/djhackersdev/bemanitools.git synced 2024-11-28 08:20:51 +01:00
Commit Graph

521 Commits

Author SHA1 Message Date
icex2
7d9b837463 refactor(p3ioemu/uart): Adjust to command structure changes 2023-06-25 13:24:07 +02:00
icex2
c5bba84940 refactor(p3io/cmd): Add and improve p3io command helper functions
With the overhaul of commands, some helpers needed tweaks while
new ones were added to abstract p3io command details with a
common interface, e.g. dealing with the command length field.
2023-06-25 13:24:07 +02:00
icex2
5ef190f0af feat(p3io/cmd): Overhaul based on real P3IO DDR hardware tests
Using a real DDR P3IO (Dragon PCB), the overall P3IO command
structures improved significantly. Added further notes about
unknown/unclear commands that were not derivable from the
DDR 18 game binary either.

Note that this module is also used by jubeat to some extend.
The initial design apparently assumed a greater overlap in
commands. This now seems less likely as many commands appear
to be DDR specific.

Refactoring/splitting this is a major effort that is not being
addressed here.
2023-06-25 13:24:07 +02:00
icex2
ed0ce2de35 refactor(p3io/frame): Lift magic numbers to macro
Aligns the code with other ACIO code where the
init and escape chars have proper macros to
improve readability
2023-06-25 13:24:07 +02:00
icex2
f2628a954c feat(util/iobuf): Improve log output
Output the full buffer and the buffer up to the
currently set position. Makes debugging a lot
easier if you know the position set is ok to
only look at the output up to there.

Otherwise, having the full view is also important
to check if data got truncated or checking for
odd looking "garbage" data.
2023-06-25 13:24:07 +02:00
icex2
96d7c4ed91 feat(util/log): Expose proper log level definition with enum
Internally, this was already used but it lacked a clean
public interface to set different log levels from the outside.

Useful for various command line tooling to implement verbosity
levels, e.g. -v, -vv, -vvv
2023-06-25 13:24:07 +02:00
Jeffrey Paine
3c185d5fde
fix(iidx): Fix stretched BGAs in 9th and 10th style
This adds edge cases to the existing logic that checks the
vertex UV values to fix stretched BG videos on 11 to 17
already.

However, 9 and 10 also show this issue on modern GPU
hardware though it does not appear on all BG videos but
only on videos from 1st to 3rd style songs.

This commit addresses that issue by adding the missing
checks to the existing logic. Additional refactoring of
configuration naming etc. to match the extended
functionality is included.
2023-06-25 13:02:02 +02:00
Shiz
d3f192976c launcher: print build info at startup 2023-06-25 12:51:33 +02:00
Shiz
7d0c502c45 inject: mark version.c as volatile 2023-06-25 12:51:33 +02:00
Shiz
387dc046f4 build: add volatile_$module variable for targets that need to be always rebuilt 2023-06-25 12:51:33 +02:00
icex2
e40709ddf7 chore: Apply code formatting 2023-04-15 22:37:07 +02:00
icex2
bf83bd89e5 feat(doc/journal): Add dev notes about iidx HD era upscaling feature 2023-04-15 22:37:07 +02:00
icex2
9c9e554234 feat(iidx 20-26): Hook new "HD era scaling" module
Replace the old module, re-use the configuration for now to
avoid introducing breaking changes in the configuration API.

This can be further cleaned up, once the monolithic
iidxhook-util/d3d9 module is further broken up.
2023-04-15 22:37:07 +02:00
icex2
782a23db74 feat(iidx 20-26): New up-/downscaling gfx module, old one doesn't work
This replaces the scaling feature of iidxhook-util/d3d9 as the
game engine changed significantly that the old one is incompatible.

Create a new module because the logic to implement a scaling
feature is very different now. This also avoids further cluttering
the already badly overloaded old module.

The new module is light weight and "plugable" on a hooking
level. Further modules will follow to de-clutter the
iidxhook-util/d3d9 module
2023-04-15 22:37:07 +02:00
icex2
6ea099fd9e feat(d3d9-util): Add separate module for d3d9 utils/helpers
Currently includes:

* dx9 error formatting helpers. Turn error codes into readable
  text
* Vertex struct and helper function
2023-04-15 22:37:07 +02:00
icex2
6dea29ec6a feat(hook/d3d9): Support hooking of SetScissorRect 2023-04-15 22:37:07 +02:00
din
b864c0dcfd
Feature: vigem driver for ddrio (#247)
Reads state of ddrio and updates vigem pads. Similar in vein to
viggem-sdvxio and vigem-iidxio

Useful for playing xinput related games with official hardware.
2023-04-11 18:04:36 +02:00
icex2
c4e77a9152 fix(workflow): Permission issues when creating releases on tagging 2023-04-11 00:29:06 +02:00
icex2
736c82975f chore(workflow): Improve workflow names
These show up on github under "Actions" and it should be possible
to tell them apart.
2023-04-11 00:29:06 +02:00
din
ecd598185b unicorn tail doc update 2023-04-11 00:16:07 +02:00
icex2
89efe0cc86 feat(dev): Add github build and release workflows 2023-04-10 23:55:20 +02:00
Jeffrey Paine
3249e70cc2 iidx25-29 - Fix settings description in config files
Co-authored-by: icex2 <icex2@users.noreply.github.com>
2023-04-10 21:44:52 +02:00
Jeffrey Paine
d54627c3fc iidx25-29 - Fix settings description in config files
Co-authored-by: icex2 <icex2@users.noreply.github.com>
2023-04-10 21:44:52 +02:00
Jeffrey Paine
be4b303ed7 iidx25-29 - Fix settings description in config files
Co-authored-by: icex2 <icex2@users.noreply.github.com>
2023-04-10 21:44:52 +02:00
Jeffrey Paine
d438cd320e iidx25-29 - Fix settings description in config files
Co-authored-by: icex2 <icex2@users.noreply.github.com>
2023-04-10 21:44:52 +02:00
Jeffrey Paine
4b23860f8c iidx28/29 - Add cam.disable_camera options to config files 2023-04-10 21:44:52 +02:00
Jeffrey Paine
3d36da6751 iidx28/29 - Add cam.disable_camera options to config files 2023-04-10 21:44:52 +02:00
Jeffrey Paine
9dd7a81033 iidx26 - Fix cam.disable_camera1 default 2023-04-10 21:44:52 +02:00
Jeffrey Paine
6eb415a9d7 iidx27 - Add cam.disable_cam options and align cam.disable_emu with 28/29 2023-04-10 21:44:52 +02:00
Jeffrey Paine
df9a617062 iidx25/26 - Add cam.disable_camera options to config files 2023-04-10 21:44:52 +02:00
Jeffrey Paine
11f670b5a1 iidx25/26 - Add cam.disable_camera options to config files 2023-04-10 21:44:52 +02:00
Jeffrey Paine
139c658d03 camhook: Add disable_camera options
Allow users to manually disable specific cameras
2023-04-10 21:44:52 +02:00
Jeffrey Paine
043906e353 camhook: Add disable_camera options
Allow users to manually disable specific cameras
2023-04-10 21:44:52 +02:00
Jeffrey Paine
c38ea64ea9 Update iidxhook-26.conf
Add info on new SKIP feature for cameras
2023-04-10 21:44:52 +02:00
Jeffrey Paine
cd7425a3b9 Update iidxhook-25.conf
Added instructions on the new SKIP feature for cameras
2023-04-10 21:44:52 +02:00
Jeffrey Paine
8fb42aff73 Update cam.c
The user can now set a custom camera device override of "SKIP" to leave that camera unassigned
2023-04-10 21:44:52 +02:00
Jeffrey Paine
fc052b2d7f Fix link to bemanitools-supplement to point to github instead of s-ul 2023-04-10 21:41:33 +02:00
Will Xyen
e9d24f7f90 camhook: fix convert_path_to_fakesym failing on some versions of mingw 2023-04-07 23:03:42 -07:00
icex2
64901bdb61 chore: Bump version to 5.45 to start next development cycle 2023-04-06 15:56:31 +02:00
icex2
52ff4927b4 chore: Update changelog for 5.44 release 2023-04-06 15:39:53 +02:00
icex2
d989e75488 feat(doc iidx15): Add crashinig on boot due to no backup data 2023-04-06 15:39:53 +02:00
icex2
b0564b97c6 chore: Apply code formatting to entire code base 2023-04-06 15:39:53 +02:00
icex2
47bfb4e9b2 chore(doc): Add dev journal about 10th style IO and security boot 2023-04-06 15:39:53 +02:00
icex2
5c4afb8a2a fix(iidx/config): Utilize io board type, fix 10th SQ-INIT error
Using the right combination of "flags", this addresses the
SQ-INIT error on 10th style as well as forces 10 to 13 into
using the D01 operation mode. The latter follows the approach that
14+ is also using the best/latest IO type supported (IO2 in that
case). Expecting that gameplay experience benefits from more
optimized/better maintained code paths.

Make 10 operate in D01 IO mode which forces security to using
the D01 dongle from a D01 dedicab setup. The alternative would
be using a C02 dongle from a C02 upgraded cabinet.

More details to follow in another commit with a dev journal
entry.
2023-04-06 15:39:53 +02:00
icex2
83ef8e2e9d chore(iidx): Wire-up ezusb configuration in iidxhook1 and 2
Make io board type for ezusb board configurable as well as allow
switching on/off additional ezusb debugging feature.
2023-04-06 15:39:53 +02:00
icex2
3a71a5047a feat(iidx/config): Expose ezusb specific configuration params
Useful (debugging) and required (io board type) for different
game versions
2023-04-06 15:39:53 +02:00
icex2
aaab9bfbfc feat(iidx/ezusb): Make iidx ezusb emu io board type configurable
Second part to fixing the 10th style SQ-INIT error. This has
cross-impact on the kind of security data the game expects.
Therefore, we need to expose the IO board type and make it
configurable like the security data for the different game
versions.

More details explained in a dev journal entry to following
in one of the next commits.
2023-04-06 15:39:53 +02:00
icex2
eab80455b2 fix(iidx/ezusb): ezusb does not have a white dongle
This is one part of fixing the 10th style SQ-INIT boot error.
For some reason, 10th style calls the "second dongle slot"
which, according to the code, is expected to return the same data
as the first (black) dongle slot. Original ezusb/C02/D01 IO boards
do not have a second dongle round plug slot nor ever came with
a splitter cable. I checked original manuals of the C02 conversion
kit, E11 and ECO software upgrade kits. No white dongle nor
additional hardware for any other dongle than a black dongle.
2023-04-06 15:39:53 +02:00
icex2
27e9775101 fix(iidx/ezusb2): Fix IO buffer inconsistency on ezusb ioctl level
See same commit for ezusb for details and reasoning.
2023-04-06 15:39:53 +02:00
icex2
da94ad8f76 fix(iidx/ezusb): Fix IO buffer inconsistency on ezusb ioctl level 2023-04-06 15:39:53 +02:00