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10 Commits

Author SHA1 Message Date
Jeffrey Paine
3c185d5fde
fix(iidx): Fix stretched BGAs in 9th and 10th style
This adds edge cases to the existing logic that checks the
vertex UV values to fix stretched BG videos on 11 to 17
already.

However, 9 and 10 also show this issue on modern GPU
hardware though it does not appear on all BG videos but
only on videos from 1st to 3rd style songs.

This commit addresses that issue by adding the missing
checks to the existing logic. Additional refactoring of
configuration naming etc. to match the extended
functionality is included.
2023-06-25 13:02:02 +02:00
Jeffrey Paine
3249e70cc2 iidx25-29 - Fix settings description in config files
Co-authored-by: icex2 <icex2@users.noreply.github.com>
2023-04-10 21:44:52 +02:00
Jeffrey Paine
d54627c3fc iidx25-29 - Fix settings description in config files
Co-authored-by: icex2 <icex2@users.noreply.github.com>
2023-04-10 21:44:52 +02:00
Jeffrey Paine
9dd7a81033 iidx26 - Fix cam.disable_camera1 default 2023-04-10 21:44:52 +02:00
Jeffrey Paine
df9a617062 iidx25/26 - Add cam.disable_camera options to config files 2023-04-10 21:44:52 +02:00
Jeffrey Paine
c38ea64ea9 Update iidxhook-26.conf
Add info on new SKIP feature for cameras
2023-04-10 21:44:52 +02:00
icex2
c49fc61f89 doc bugfix: Fix incorrect COM port ID
Must be 1 and not 0 for iidx. See also the api.md docs.
2022-10-19 00:44:07 +02:00
Will Xyen
214a31b24d iidxhook/d3d9exhook: Use -1 to specify default adapter instead of 0 because the indexing starts at 0
Originally thought the default monitor showed up again later, it does not
2020-01-10 17:36:34 -05:00
Will Xyen
3450686cf5 iidxhook: allow forcing adapter and refresh rate in d3d9 based IIDX games 2020-01-10 10:44:21 -05:00
icex2
5aa9ad1e02 iidxhook8: Add missing dist files for iidx 26
I know this is slightly redundant but we should stick to this
pattern as we have multiple old games that do not use identical
conf and gamestart files.
2019-10-18 20:24:08 +02:00